Ubisoft has just released Skull and Bones on PC and consoles. And, from the looks of it, the game wasn’t received well by some gamers. Not only that but it appears that Skull and Bones can be worse than Assassin’s Creed: Black Flag, a game that came out a decade ago.
Yes, Ubisoft's divisive pirate RPG Skull and Bones appears to be sailing on the tides of success, as Ubisoft prepares to launch Season 2.
Does anyone have accurate gameplay numbers from Steam or PSN? I smell snow job...
If true, it goes to show that the negative press response was not reflecting reality. I personally thought omitting land traversal was a huge miss. But i also thought there was some things that were great about it. Lets see which story was true and which was made up (or worse, paid for)
No data just pr talk. The same site has an article talking about how the price of the game was slashed quickly post release, these sites treat us like fools lol
Despite all the hype, marketing, development time and resources behind them, these blockbuster titles would disappoint fans.
The Order 1886 wasn't disappointing.
It was great.
Maybe do an article about Games Journalists Lied About. That would be a good read.
Sure, the campaign was terrible, but MW3 isn't even the top three most disappointing COD games...
Suicide Squad being at number 2 or even in this list seems like a freebie - its existence alone was disappointing, I don't think many people actually had positive expectations for it near release.
Not having Starfield at all feels like they're ignoring a huge conversation of last year. Even as someone that likes the game, ignoring its reception is head-in-the-sand at best and its restrictions were magnified by its release alongside Baldur's Gate 3. The disappointment many feel about it FARRRRR exceeds any disappointment people have for random third party titles like... Biomutant, and Exoprimal... Same could be said for reception around Forza Motorsport.
Prototype footage from several of Ubisoft's Assassin's Creed titles has leaked, revealing early stages of their development.
I wanted a Black Flag sequel so bad. It's still my favorite AC entry. The fact that they ignored everything that we loved about that game in this "spiritual successor" is making me enjoy watching this game crash and burn quite a bit. Either do it right or don't do it at all. (I understand the legal binding they got themselves into with the Singapore government to release this game at all costs)
/grabs popcorn
11 years of development. Multiple restarts. All the while people have been saying they don't want some pirate game where you can't even get off your ship. 11 years of people telling Ubisoft all they want is a pirate game that's basically Black Flag without any of the assassin or animus stuff. Yet they still served up this trash that no one wanted, charged $70 for it, and had the balls to call it AAAA.
The Guillemot family honestly needs to be forced out of Ubisoft. They've doubled down on everything players don't like about their games, they want AI to create "rough drafts" of their stories rather than letting their writers do their jobs, and they literally do not give a shit what their playerbase actually wants. 5-6 years ago their stock was worth more than 4x what it's currently worth. The company is dying.
What has happened to developers? How can you possible make a worse looking game 11 years later? It’s honestly mind boggling.
God, I'd love a remake of Black Flag.
Enough has been said about this game already. The gaming world shrugged when it was announced so many years ago, and instead of listening to all the criticisms from the community back then, Ubi just sailed on and kept making a game nobody really wanted. What a waste of money and effort.