Final Fantasy VII Rebirth adds a crucial element back into the series according to some of the series' most iconic developers.
A former Square Enix executive has shed light on sales expectations and budget realities of the Final Fantasy series.
Yea, I love how so many on here did simple math like 3mill x $70 = they made a profit.
When that’s not even close to how this works.
They take the years spent and equate the ROI to the sum % of stock prices during the years of development to do a baseline ROI and then you have the 30% taken out of every sale on a platform EXCEPT for Steam, which is 12%.
Nobody factors in the cost for production of physical media, the cost of advertising, marketing, and the loss from discounts/used game sales and they wonder why selling 3 mill for FF16 isn’t profitable. Or they don’t understand amortization and how games are supposed to generate profit over a long period of time.
Instead, they say Square makes unreasonable expectations for a game to sell when it’s the reality of the cost of AAA development and ROI. I wish I could go back and reply to comments where people jumped down my throat telling me FF16 and FF7 Rebirth were financially successful and I had no idea what I’m talking about.
This honestly does not bode well for the final part of the FF7 series. It often makes me wonder why they ever bothered to remake it at all if this is the thanks they get for making one of the greatest RPGs to exist. All that hooting and hollering at conventions for nothing.
They should have released a PC version too. And no not EGS but Steam and maybe someday GOG
TechRaptor writes, "After getting our hands on the Frostpunk 2 story, we got to sit down with Łukasz Juszczyk to talk about how the game evolved from the original."
Mark Rubin, XDefiant’s executive producer, responded to an X/Twitter post that fixes to hit reg “are something [they] are working on.” Unfortunately, it’s unclear when it will arrive, as neither Rubin nor the development team have yet to provide an actual time frame.
Ha man what is this the 8th time they are working on this issue?
SO the game is using division one maps/assets with some divison 2 thrown in with that we can say they never really made the maps so what have they been doing for there 6 to perhaps 8 years of dev time? must be alot of hookers/blow/parties.
https://www.youtube.com/wat...
I'm thrilled about it. Everything about ff7 rebirthblooks great so far. Only complaint I could have is I hope they didn't go over board with the wwe tag team sh.
It's going to be amazing. I love how originally the developers kept saying the game was only going to have large zones. Then they just casually dropped the fact that it's an actual open world now. They went above and beyond their own plans for the game, and that's how you know it's going to be an incredible game. I'm taking like 4 days off work when this drops, haha.
i cant wait for this to finally come out, 2 months and a few days and ill finally have it in my hands :)
just give me the game already !
One of the greatest feelings of awe that I had while playing the original FFVII was leaving Midgar for the first time and discovering the vast world map that you could explore. This was the first game that sparked my interest in open worlds and huge explorable maps, and I’m happy to hear that Rebirth will be continuing the trend.