410°

Destiny 2 dev calls enemy scaling "lazy," sparking outrage from Diablo 4 community

A Destiny 2 developer has decided to call the enemy scaling system within Diablo 4 as "lazy," sparking outrage from the community.

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videogamer.com
LordoftheCritics348d ago

Agreed.

Lazy af.

D4 is slowly becoming as hated as Immortal.

I'm on Act V and am falling asleep.

dumahim348d ago

It does feel a bit odd having everything level along with you. Also, seeing someone 20-30 levels below you in the same fight holding their ground because the same level 50 mob is only 20 to them.

NotoriousWhiz348d ago

I think this is much better. It means people can play with their friends regardless of what level they are and still get a good challenge.

mgszelda1347d ago

@notoriousWhiz
As an adult with multiple kids I couldn't agree more. My time is not the same as everyone around me so we can be different levels

Goosejuice348d ago

Idk if I would call it lazy. To me it seems more like they r trying to make it more grindy so u have to play longer. U can't really power lvl anyone because of this like in d3.

just_looken348d ago

They updates are doing that getting ready for the barttle pass and new wave of mt's

just_looken348d ago

I finished the campaign on world tier 3 see 4 on the horizon

If you played 2013 diablo 3 you have played diablo 4

On act 4 the final section took me almost 2hours you fight every campaign boss again walk for miles then fight the final boss as she does pre canned attacks.

I died 3 times 2 times were my skills would not work mashing LB but no health for me and oh a soft lock then the final boss a auto death because i fell through the map.

I recorded it all

The enemies just get more sponge or numbers but never more smart and never is oh this is new and fresh sections.

just_looken348d ago

I just uploaded that gameplay rouge build first time doing act 4 no guides coop etc.

I went to town used the 30min double damage to demons though it was finial boss time but nope generic boss #4532 time.

After that and a cutscene i lost that dmg boost hazah
https://www.youtube.com/wat...

347d ago
neutralgamer1992348d ago (Edited 348d ago )

I think it should be a option to select whether someone wants to play with enemy scaling or not. Also not surprising that you are not having as much fun. It’s the launch of a new game and like always not many brought yo any micro transactions and instead praised the game because the checks cleared I guess

Very few reviews are now trustable because these reviewers get early access, paid trips and accommodations paid to come play the games and other benefits like special merchandise

It’s best now a days to wait months before touching a new game especially from publishers with history of greed. By waiting developers will patch the game with real feedback and in 4-6 months game will be in better quality

Sadly we are to the point where vast majority of big releases aren’t ready at launch. Look no further than how these so called influencers are praising cyber punk DLC and going as far as to call it a brand new game. First these morons build up hype and than later act like they had nothing to do with hype and setting high expectations

just_looken348d ago

If you have a copy your should try cyberpunk now i was on it the other night it feels off now on controller its like your a robot/tank turning aiming or moving its all slugish.

Cop ai still spawns around you or in walls i would say 60% of day one issue are still around.

But maxed out pohysco raytracing path tracing it looks amazing dead open world as the civilians just walk like day one or all do the same thing but it looks great.

I expect the dlc to be a short overpriced broken experience.

neutralgamer1992347d ago

Exactly I have it and you are right. Gamers are quick to defend their favorite games

Sonic1881348d ago

Before Diablo 4 came out, I was concerned it would follow Immorals and take inspirations from Diablo Immoral. Unfortunately they went that route 😕

Cockney347d ago

Immoral? A bit harsh, you must be very outraged indeed

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Fishy Fingers348d ago (Edited 348d ago )

Seems a bit stupid to me to be so naive. Boarderline d***ish.

Would be lovely if everyone had time to grind in games together, they dont. But as someone who does (lvl 72) with friends who dont (lvl20-30) its great to be able to play together and its not either crushingly difficult or laughably easy for one/some of us.

luckytrouble348d ago

That's one way to see it. The other way is that it makes progression kind of meaningless. This feels like a game design concept where you simply can't have your cake and eat it too. Someone is always going to be getting the shorter end of the stick.

JEECE348d ago

Yep. I wish devs would just take the next step in these situations and remove the progression system altogether.

--Onilink--348d ago (Edited 348d ago )

If all that mattered was the level then yes, but that is not the case, just as you continue to level up, you continue to gain additional means to specialize your build in ways you couldn’t before.

Someone who is level 70 or 100 should absolutely have all the tools necessary to be much more effective than someone at a lower level even with the game scaling the enemies for both of them.

And if they are taking the same amount of time to kill an enemy as someone who is 50 levels below them, then that means they made a very poor build, either in terms of skill sinergy, paragon points, effigies and /or gear they are using

luckytrouble348d ago

But then why have levels? Why not find a different way to organize your progression? At the end of the day if I can effectively stomp the same content at level 20 that you can at level 80, does build even actually matter anyways? It seems more like a game of choosing your own difficulty the long way rather than properly curating the experience. I once again get that from a multiplayer experience it keeps things more seamless, but being that seamless sure seems to indicate everything I may have gotten from higher levels wasn't all that necessary.

--Onilink--348d ago

Except you cant stomp content at level 80 in the same way you did at 20.

There are entire builds that are perfectly fine for all the way up to 50, but afterwards become completely inefficient for higher leveled content.

In the same regard, you cant actually spec out for some of the best builds in the game until you are higher leveled because you lack either the skill points, the paragon points, the glyphs or just the resources to customize gear in a specific way that you normally wouldn’t have early on.

This also putting aside that you also have full control of the difficulty of the world with the tier system.

OptimusDK347d ago (Edited 347d ago )

Why do you want it to get easy?

+ Show (2) more repliesLast reply 347d ago
JEECE348d ago

Yep, it's a baseline for me to be interested in a multiplayer game that it's a good experience for everyone in a group, regardless of if they've played 2 hours, 20 hours, or 200 hours. I hate the more modern trend of the full multiplayer experience being locked behind hours of grinding (which creates an obvious opportunity for microtransactions).

That being said, I usually apply this principle more to shooters; for instance, it's one of the reasons L4D is so much better than Back 4 Blood and it's one of the reasons MCC is a better multiplayer experience than most progression system based modern shooters. I can see how someone approaching Diablo from a pure RPG background would get frustrated by this.

Kaii348d ago

Isn't this obvious though?
Back during the legion expansion I was somewhere on the Broken Shores & a friend messaged me to say "Take off some gear & dps some stuff" It was QUICKER to kill mobs with gear taken off than it was with it on & that instantly removed any sense of RP progression or some sense of attaining power when the illusion was broken immediately, and you can't fix that.

Gear aside you've broken the core thing In these games when it comes to lvling & getting 1 skillpoint does NOT amend or bridge that gap.

just_looken348d ago (Edited 348d ago )

Are you talking about D2 i have not played in awhile

Kaii348d ago

Taking the gear off was for wows expansion legion

Gameseeker_Frampt348d ago

The one thing Destiny 2 developers are masters in is "lazy." After 1 expansion and 2 seasons of content, the only weapons that are not reskins are the six from the raid. Plenty of new Eververse cosmetics designs though.

As for difficulty, these same devs just changed Destiny 2 so that you are level-handicapped in most content and will get one-shot if you even step into the new patrol zone before you are max level.

https://www.reddit.com/r/De...

MIDGETonSTILTS17348d ago

It seems like an effort to make it easy for peolple to group up, regardless of personal progress.

Less “lazy” and more most efficient solution.

It would be nice if it was just an option, but I think people that start together will have nothing to complain about, right?

LordoftheCritics347d ago

''...easy for people to group up...''

There is no matchmaking
There is no group finder
There is no global chat

It's a mostly pretend online game.

NotoriousWhiz347d ago (Edited 347d ago )

While grouping up in the traditional sense is a pain. I do enjoy the random world events that take place where I'll often end up fighting with strangers (who are usually many levels higher than me) and it doesn't make it a cake walk and we both end up having a good experience, getting our own loot, and moving on with our own adventures. For me, this game is several times better than Diablo 3, and may even end up topping my nostalgia with Diablo 2. Having a blast with it.

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60°

Diablo 4 Season 4 Turned The Tables on Helltides

Diablo 4's Helltides have undergone one of the best glow-ups in the game in the span of a single season thanks to some balance adjustments.

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gamerant.com
90°

Diablo 4: The Argument For and Against Returning to the High Heavens

The High Heavens is an important location to the Diablo franchise, but whether Diablo 4 should return to the location in the future is controversial.

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gamerant.com
Tapani7d ago

Is Diablo IV worth it for the Single-Player experience today? I understand it has got many patches and improvements.

Daeloki7d ago

I honestly don't know what they could have changed/patched to make the game enjoyable since last summer. I played the campaign a bit past act 1 with a friend and it just becomes incredibly boring and repetitive. I uninstalled shortly after and haven't looked back. However, with me it may just be a case of that it's not my kind of game. I just didn't enjoy the endless cycle of going into a dungeon, collect loot, teleport to town, sell/dismantle, teleport back to dungeon, collect loot, teleport to town, sell/dismantle... rinse and repeat. That cycle was about 80% of the game back then, completely drowning out the story for me. If there is a demo, or you have a chance to test a friends copy then I'd recommend that before spending any money on it.

Kosic7d ago

I loved D3 and would play a season for weeks.
D4 came out I reached level 60 ish and grew bored, I tried again in S1 and got to the same level and quit. I heard about the loot revamp, and briefly tried season 3 before jumping into the new season.
The game is better because it's easier to feel this progression smoothly increase, without hitting such a large road block, but I am level 61 and in Torment 4, and again I just don't feel the urge to continue.

I found a lack of direction of what to do, the thing that puts me off is the bland world, hell-tides are rather boring. Kill a non stop spawn of demons and summon a boss...

If you can get it for cheap, give it a try, or do a Gamepass trial and play it there.

150°

Diablo IV is Available on PlayStation Cloud Gaming - Beats Xbox to the Punch

Diablo IV is now available to play via PlayStation Cloud Gaming! Still not available to Play on Xbox Cloud Gaming.

We ran our script again and found 15 other PS5 games (a lot of popular ones!) that got PS5 Cloud Gaming support within the last month as well.

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clouddosage.com
Hugodastrevas22d ago

Not for me, I'm 100% physical media all of the time.

jwillj2k422d ago

I hate that I have to keep calling this out, but your physical disks mean nothing if the game code attempts to connect to a server prior to playing.

Hugodastrevas22d ago

And that happens when? I'm playing completely offline here, stellar Blade to be more precise.
I'm sorry but I've never run into that imaginary problem you're talking about, I'm not saying it doesn't happen, but it has never happened to me.

jwillj2k422d ago

You not running into the problem yet has no bearing on my argument. You’re acting like the medium is the shield for you being able to always play your games when it effectively is not. The game code itself can try to connect to a server or the console you’re playing on may receive an update that requires that game to connect to a server. Just because you haven’t ran into it doesn’t mean anything lol you don’t own your games no matter how you try.

Hugodastrevas22d ago

So I have never run into the problem you're talking about and your answer is an hypothetical? Look I can play any game of my library offline right now without issue.
That issue is in your mouth and alone.

Crows9021d ago

Actually...there's an easy way...don't connect. If it doesn't require a connection and you don't connect...the code can't update...obviously....confused why you don't get what he's saying.

outsider162421d ago

Hold on..lets say i dnt have an online connection, can i atleast play the game offline though. Was thinking of getting this

jwillj2k421d ago

None of you use your brains.

OK, let’s explore this playing offline. not talking about Diablo specifically just gaming in general.

Are you going to buy two PlayStations? One offline one online? If not, moment you want to play something that requires a connection you’re cooked.

Does game experience you love so much stay the same offline?

Is the game even playable offline?

The whole point of my argument is that we don’t hold the keys anymore. The gatekeepers are the developers and console makers regardless of whether it’s digital or physical. You altering your play style for a lesser experience is not a workaround, it doesn’t solve the overall problem.

None of this matters since the move to the cloud is inevitable.

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spicelicka22d ago

So you have to buy the game and can only stream to the PS5 devices using PS plus premium? What is the point of that. Much more useful when you can stream to other devices.

MrNinosan22d ago

Works great on my Portal while at work 👍

spicelicka22d ago

That's streaming off your PS5, not from the cloud. This is specifically referring to cloud gaming.

CrimsonWing6922d ago

Can’t you, uh, do this on your phone?

Tacoboto22d ago

Sony doesn't yet have a web or app-based solution to stream games off their cloud service, the closest you may be able to get would be Remote Play if they allow cloud streaming during a Remote session.

And yes this applies to the Portal too.

Einhander197221d ago (Edited 21d ago )

Tacoboto

Please stop talking about PlayStation Streaming, you don't know what you're talking about.

I just explained this to you the other day where you were telling people that remote play was their only cloud solution, because apparently you didn't understand how PlayStation Premium works even though PS Now was a thing since shortly after the launch PS4..

You can stream to PC and Mac, and they had mobile clients for it in the past but probably for the same reason Microsoft is fighting Apple and Google PS Now wasn't allowed on App stores. Which is why it's not on iPhone and Android still.

And to be honest, I am glad they are trying to keep it on the console, all their moves away from the console seem like a step in the wrong direction, which isn't working so great for Microsoft...

anast22d ago

Blizzard is shoving this game everywhere. Diablo 4 is going to take an even bigger hit soon. Path of exile 2 is coming out and it looks insane.

Crows9021d ago

Well they're about to release the next season...I think that might be way they're pushing the game again.

anast21d ago

I mean I get what you are saying, but D4 isn't doing that well either.

UnbreakableAlex22d ago (Edited 22d ago )

I completed it on gamepass. Thanks God I dint pay it full price. It plays like a lazy mobile game. I am not a pro diablo gamer (Diablo 1 was the only one I completed) but D4 has no atmosphere, no creepy feeling and soundtrack like the first one and its so easy, I managed to not buy any weapon and had 4 Million Credits on level 55. I always used the same 4 attacks from the beginning and died maybe 10-15 times. It's so easy, wtf. I remember D1 to be pretty hard.
WTF happened? Is Diablo 3 also that bad?

jwillj2k422d ago

Diablo 3 was my first Diablo game. I had to use the mailbox cheats to keep it interesting.

Crows9021d ago (Edited 21d ago )

Diablo 3 was really hard at launch....then they made it easy.

They love scaling difficulty though.

anast21d ago

D2 is the pinnacle. I still fire it up from time to time.

GrmpyolGamer 21d ago

Considering that the PS cloud steaming is garbage compared to XCloud and is limited to certain devices this isn't something to brag about. Wake me up when Diablo is on PS plus