"At some point, not to get all geeky about it, but there's render time per-frame and teams can either want to go horizontal or go kind of deep on a frame, and it's a creative choice.
We obviously have games that are running at 4K/60 on the platform. It’s not a platform issue, it’s a creative decision.
I trust the decisions Bethesda Game Studios makes, and I trust what I'm playing.
I don't ever want us to turn playing games into a math exercise... I'm not saying that 60[FPS] or resolution don't impact what you play, but I don't think we want that to turn into an Excel thing.
I think you want to give the creatives the tools to make the best decisions, and the game will be what it is.
I think Starfield's going to be a great game and I love the reception today, and I don't want to kind of force specs on every game before they start."
Following a recent interview with Sony, Naughty Dog head Neil Druckmann claims the original intent was “unfortunately lost” in the process.
Glad he clarified it but i'm still somewhat skeptical. Plus, his comments about how Ai will revolutionize storytelling were still pretty iffy.
Starfield's recent player spike is a good sign, but Bethesda desperately need to line up their Cyberpunk 2077 moment.
I feel like the second big update that releases late this year will do just that. Part of the story expansion is also new means of transportation on planets.
What player spike?
I checked steamcharts through the link in the article and it went from 8,000 to 11.500, so yea 20% but when the game peaked at 330,000 It's safe to say that the actual effect of this update was negligible.
Doubt it'll ever get redemption. As many developers have said in various interviews it's beyond saving.
Just release the mod tools and expansion and move on.
Cyberpunk 2077 had some strong bones i disliked it on launch because I could see the potential I could see the strengths of what they wanted to achieve but it wasn't done yet
Druckmann claims the tech could 'push the boundaries of storytelling in games.'
I’m more interested in what else he said.
“Neil Druckmann says new Naughty Dog title could ‘redefine mainstream perceptions of gaming’
He also said it has "ethical issues we need to address" but of course that doesn't get the clicks.
I’m all for it. Cuts the time to make a game. Look, Hellblade 2 took 5 years to make, if AI can do that in half the time, as a consumer, I support it.
'and I trust what I'm playing.'.
He played Redfall.
No one would really give a shit if he wasn’t going over the top with PR about the worlds most powerful console and how it can easily handle 60fps back when the console launched
Once again Phil’s PR bullshit comes back and bites him on the arse, if he shut his mouth more then this wouldn’t be a huge deal
This is total BS If they could do 60fps they would.. believe me, if what they say is true then they would cap it on pc at 30fps but no they won't do that it's a total L
One thing we can all be sure of it's that it's definitely not because the game is being rushed out before an optimization pass.. So, you can be sure this won't be like Redfall.