Jordan writes, "There must come a point when making a Soulsborne that a development team has to look at each other and say “I think we’ve referenced one specific game a little bit too much.” In the case of Lies of P, this conversation perhaps happened too late into development."
According to Neowiz, the Lies of P DLC is scheduled to be released in the second half of 2024, and is being developed in-house.
Great news.
If anyone is still deliberating picking this game up, I highly recommend it.
I’ve enjoyed the game game and I think I’m just about to fight the end boss. The Pinocchio / puppet angle is the weakest part of the whole package imo. They should have just made their own world.
Stellar Blade might be the hot game right now, but we already got a better version of it more than half a year ago.
Stellar blade is currently higher than lies of p on metacritic with 40 more reviews. No shade on Lies of P but just pointing that out.
But i don't even know why compare them? Because both are souls type games?
Then you can just reuse this article all the time and say Elden Ring is "whatever new souls game" but good for every new souls game.
Stellar blade hate articles must be rolling with clicks...
I mean… it’s like saying we have a better NieR with Devil May Cry. Yea, there’s some similarities, but Lies is really hardcore in the sense of emulating a FromSoft game almost perfectly, where Stellar has some Souls-like elements, but I’d say it’s closer to Sekiro than say a Dark Souls game. This almost feels click-baitey
Oh geez...this is why journos suck...they can't even see differences between games.
Stellar blade is nothing like lies of P. Didn't these guys give stellar a bad score? Geez they really hate it. Stop the hate! Lol
7 MILLION reasons to celebrate.
Thank you for being part of our journey.
this reminds me... I have to get back into this one. Really well made and I like the story.
Well deserved! I honestly feel this is the closest a Souls-like has gotten to emulating a FromSoft game to the point where I feel it was a FromSoft developed game.
I played it and it's awesome, but what does this mean. Do they count the players that started it on GP and played 5 mins in these numbers? Last I checked this game sold 1 mill (October).
I played this on GamePass, 1000G'd it, then bought it on the PS5 and Platinum'd it, all in the space of about a month or so. Was absolutely addicted to it and highly recommened it for any on the fence. Can't wait for either some DLC.
I will summarize my impressions of the demo: (played every Fromsotware souls since ps3 Demon´s Souls)
Presentation: Slick
Stage design: Mediocre
Voices: Slick
Menus: good
Controls: great
Combat: poor
Conclussion: hey Sony where is Bloodborne 2!??
The writer of the article probably doesn't realize that maybe it's what the dev team wanted. Maybe they wanted a Bloodborne type game and decided to make one. Nothing wrong with that. While I'd love Sony and FromSoftware to develop Bloodborne 2 or even port it over to current gen/PC, it ain't gonna happen cuz for some reason, as the IP holders of Bloodborne, Sony's being stubborn about it. I'm glad other devs are doing what Sony refuses to do.
I don't think they're trying to deny it. It's clearly inspired by Bloodborne and Souls games in general. Defensive options are way too strong in the demo for it to truly feel Bloodborne-esque though. From Software deliberately took away block options in Bloodborne to make the combat have higher stakes and encourage an active playstyle.
Obviously this is a new IP and an entirely different development team, so I don't want to go into it with too many preconceived notions, but they kinda invited the comparisons by wearing their inspiration on their sleeves.
It plays NOTHING like Bloodborne. It’s far more inline with a Souls game. It may look similar to BB but that’s really about it.