230°

PS5, Xbox, or Switch: Which Has the Biggest Game of 2022?

IGN: "Welcome back to Next-Gen Console Watch, our show following all the news and rumors on the PlayStation 5, Xbox Series X, and Series S. I'm Seth Macy, and this week I'm joined by Ryan McCaffrey, host of IGN's Xbox podcast, Podcast Unlocked, and Jonathon Dornbush, host of IGN's PlayStation podcast, Podcast Beyond. This week we indulge in the console race a bit, making a case for PlayStation, Nintendo, or Xbox "winning" 2022. We'll look at some of the biggest titles from the big three, such as Horizon Forbidden West, Starfield, and Legend of Zelda: Breath of the Wild 2! We'll also take a look at poll results. Be nice in those comments, okay?"

monkey602844d ago

I dont believe for a second Starfield is going to make it out this year. So working through a backlog and 3rd party Gamepass releases will be keep me busy with Xbox until they get something out next year. It's looking mostly bleak for their exclusives line up in 2022 I think.

Nintendo is worse. I genuinely don't think there's anything I'm looking forward to on Switch this year.

Sony have a huge year ahead. Or at least they do for the next number of months anyway.

In general though there's a lot of multiplatform heavy hitters coming this year to keep everyone happy

843d ago Replies(2)
Neonridr844d ago

Depends, hard to say unless we know if certain titles are going to come this year. With Sony, Horizon and GoW 2 will be tough to top. Nintendo's only hope is BOTW 2.

Cuzizkool844d ago

I don’t know about Sony or MS, but Nintendo is having it’s biggest release year of core titles since since 2017.
Pokémon Arceus
Bayonetta 3
3D Kirby
Mario + Rabbids
Splatoon 3
BOTW 2
Now what does “biggest” mean here? Is it sales? Reviews? System sellers?…. File size? 😛

ChasterMies843d ago

Biggest means most sales except for mobile game sales. We don’t talk about mobile.

Magog844d ago

Kinda depends what sort of games you like. I'm looking forward to Forbidden West, GT7 and God of War Ragnarok the most.

Tacoboto843d ago

After how 2021 turned out I think this question is still way too early. Horizon and Ragnarok were both originally '21 titles. Starfield in November seems unrealistic. Three of the most raved titles of last year weren't announced until E3 - Guardians of the Galaxy, Metroid Dread, and Forza Horizon 5.

If we get all Ragnarok, Horizon, GT7, and Factions 2... and TLOU 1 Remake, and TLOU2 native, and PSVR2, that's unbeatable. A Sunset Overdrive port would be a great quality filler. Bloodborne in 60fps, that has to exist somewhere for them.

But that list of titles for Switch from Cuzizkool (especially if one of the dozen Metroid Prime rumors comes true) would also be incredible.

If Xbox gets its announced titles of Starfield, Redfall, and Stalker 2, plus Forza Motorsport finally (or at least chunky DLC for FH5), Hellblade 2, a Hivebusters-quality expansion for Halo Infinite, a surprise release from their dozens of studios now, all for a $15 price-of-entry, that's also undoubtedly exciting to possibly get.

844d ago Replies(2)
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220°

Hellblade 2 is a defining moment in the evolution of real-time graphics | Digital Foundry

The Digital Foundry verdict on the technology of Senua's Saga: Hellblade 2.

Read Full Story >>
eurogamer.net
PrinceOfAnger5h ago(Edited 5h ago)

Such a good looking game, best graphics this gen so far

" When the camera zooms in for a close-up, the level of detail is such that it left me guessing whether I was looking at real-time graphics or a pre-rendered cutscene. Thankfully, with Photo Mode being available at any time, you can easily confirm that they are, in fact, real-time.Of course, it's really the animation you experience while playing that impressed me the most. The expressions visible while engaged in combat or simply exploring really help bring the characters to life. "

As a story-focused game, characters and character rendering play a significant role in the presentation. However, while the pre-release media largely focused on Senua herself, Hellblade 2 features a surprisingly large number of other humans. It's without doubt one of the games defining visual features - the character rendering in Hellblade 2 sets new standards, delivering sequences that, at times, almost resemble actual filmed scenes with real actors. This is one of the first examples of a game that stands up against the promise of the UE5 demo The Matrix Awakens. The scenes feel very natural and realistic in a way that manages to somewhat sidestep the uncanny valley almost completely.

Einhander19722h ago

So, the other day I was talking about how DF lies, and their bias. I said cross-reference what they say with other videos and you'll see that what they say is dishonest.

You can see here, that frame-rate is section is hidden near the end of the video and it's one of the shortest sections and of course the segment they show is all 30 fps and they of course don't show any series s footage, but they specifically say it holds 30 FPS "flawlessly".

"It does reach this target flawlessly in my experience with virtually zero hiccups - it runs at 30fps and 30fps is exactly what you'll get from start to finish."

Now watch this video
https://youtu.be/UNwO6WZD0c...
https://youtu.be/UNwO6WZD0c...

Here it drops to 21 fps for example
https://youtu.be/UNwO6WZD0c...

I just used these videos because they were already posted on N4G and Analista De Bits it above questioning about legitimacy, but you can find other people who will also show that the game drops frames regularly, especially on series s.

Petebloodyonion2h ago

OMG! You caught them Lying hard because the game frame dips from time to time to 29 frames per second and at one point it drops for flash at 21 FPS.
Clearly, they are trying to hide something and the 99% of the time that the game holds 30 frames doesn't mean squats in a saying with VIRTUALLY Zero hiccups.

As you can see by the several comments in the video you posted people are venting their anger about how well the Serie S is holding up and how well the game is running across the board

But I guess MS probably paid the users to Shill for MS also since it's your narrative
By the way, let me inform you that 87% of Steam users who got this game are recommending it!
https://store.steampowered....
Must be shilled too right?

darthv722h ago

You're trying too hard... John enjoyed the game and stated as much in his testing.

Einhander19721h ago(Edited 1h ago)

Petebloodyonion

OMG! You caught them Lying hard because the game frame dips from time to time to 29 frames per second and at one point it drops for flash at 21 FPS.

I did catch them lying, thanks for noticing.

The problem isn't me. The problem is that you're O.K. with it because they are lying in a way that supports your personal opinion.

darthv72

Get mad at me because I catch them being dishonest? I'm the bad guy, not the people who are actually lying. Man, the world we live in today is absolutely backwards, it's the bizarro timeline...

If I wanted to take the time I could show you that this isn't the exception, they constantly lie and mislead people in their videos.

HulstWholeSlate30m ago(Edited 27m ago)

But you’d be fine if it was a PlayStation Studios game they were reviewing…

Einhandler is triggered. Can’t handle an Xbox game getting praise. 🤡

+ Show (1) more replyLast reply 30m ago
OptimusDK4h ago

Incredible graphics..this is finally next gen graphics. It’s an experience more than a game. You can fault it or accept it and embrace what it gives you. It’s like Sony 1886.

PrinceOfAnger4h ago

(Summary)
- Takes advantage of everything UE5 offers
- Final game 'lives up to the lofty expectations' of the 2019 reveal
- Character rendering sets new standards and nearly resembles movie sequences with actual actors
- Leverages Unreal's Meta Human 5 to bypass the uncanny valley feel
- DF were left guessing whether some cut-scenes were in-game or real life footage (photo mode shows they're all real time)
- Character detail and how light / specular etc reflect on it praised
- A lot of the visual make up is tied to the post-process effects
- No option to disable things like CA, DoF etc but it's all suitable to the games presentation
- Soft filmic image quality and wider FoV praised

Resolution and Visuals:
- DRS 1296 to 1440p (w/ black bars 964 to 1070p). Series S will be covered in separate video
- 'Not sure if adding more pixels would make a difference to the filmic quality'

UE5 Features:
- Lumen is used extensively for direct and in-direct lighting, a lot of real time changes and shadows etc all update accordingly
- 'Phenomenal stuff'
- Lumen does a better job than traditional real time lighting system for indirectly lit areas like under ramps etc
- Lumen reflections used in combination with SSR for water bodies. Some water bodies can show SSR artifacts when moving camera
- 'Anyone looking at the game in motion will be impressed even if they do not understand the technical reasons'
- Unreal's fog is used effectively, fog lights up with light sources and runs at high quality
- Water effects and waves are praised. ' Absolutely stunning'

- Nanite is extensively used and eliminates visible pop-in even during scene transitions
- Minimal repetition or tiling, uses photo-grammatory
- Some assets like tree branches can show low resolution when zoomed in with photo mode, however

- Fine shadow detail is retained even when zooming extremely in thanks to Unreal's Virtual Shadow Maps
- Shadow quality is not always perfect and can show cracks in some instances but very consistent by and large
- Not the first UE5 game to use all these features, but by and far the best looking game to do so.

Performance:
- 30 FPS but the performance is locked and never dropped in John's testing on Series X
- DF tested the game on their Series X - similar - PC to see how much performance could be gained over 30
- 4K with DRS, they were able to stay locked at 30 FPS on High
- DRS 1440p with 60 FPS target sees game play at high 50s with more drops in cut-scenes
- DF thinks based on this test, SX can do 60 FPS with a more aggressive DRS target
- However, PC version can show massive frame time stutters that the Xbox version does not in the same areas
- DF summary: 60 FPS is theoretically possible, but for a stable 60 they might need to drop settings a lot

Audio
- Headphones are needed for Binaural audio effect that the game uses extensively
- DF thinks it is 'incredibly engaging'

Trailer Comparison:
- They compare the Giant fight trailer with the same area in the final game
- Final game has lesser lens distortion and difference in how the flame is lit
- The flames felt more 'fluid' in the demo versus the final game, otherwise no difference in the segment noted

- DF thinks Ninja Theory 'reached their goal'
- Praise the polish, presentation etc.

Obscure_Observer3h ago

Excellent work from Ninja Theory to get the Series X to finally flex it´s 12TF muscles to the max!

Thanks for the summary, @PrinceOfAnger.

Cheers!

PrinceOfAnger3h ago

After all 60fps is possible on series x with tweaking the graphics settings! :)

Lightning771h ago

They hate those facts very much lol.

darthv724h ago

If they achieved this level of quality their first time using UE5... I can't wait to see what their next game is going to look like.

PhillyDonJawn2h ago

Remember the trailer release and ppl didn't think it was insane footage cause it looked too good

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230°

Ubisoft say AC Shadows protagonists will be "romantically attracted to different types of people"

Ubisoft recently shared more details about Assassin's Creed Shadows protagonists, confirming that both of them will romantically attract and be attracted to different types of people.

Hugodastrevas17h ago

That should please everyone I'm sure...

RpgSama3h ago(Edited 3h ago)

Feudal Japan DEI LGBTQ+ Samurai, sounds very accurate for the time period. Surely a decision made only with historical accuracy in mind.

Crows902h ago

Or even modern day accuracy.....

Lexreborn22h ago

You have no idea what you are talking about, bet you didn’t know nobunaga was bi-sexual. Or ran maru his is often depicted as androgynous was a “beautiful boy”.

So yeah, feudal Japan had tons of lgbtq and kawaii enough… A BLACK SAMURAI! All without the need of offending a Caucasian because the world is diverse.

VenomUK1h ago(Edited 1h ago)

This story has cracked me up so much! Bravo Ubisoft, bravo! 🤣. So last week everyone was upset that in the long-awaited first Assassin’s Creed: Japan game the protagonist is black. But NOW he is also LGBTQ+ ! It’s like the Ubisoft creative team sat around a table and said “How can we best impress our Kotaku/IGN/Polygon friends and antagonise gamers? Let’s make it woke x 100!’ And then they all silent clapped!

Just you wait until the Star Wars: Outlaws details come out, there better not be anybody complaining about Kay Vess’ dating preferences and the gay droid armies.

Christopher1h ago

It actually is.

Japanese were very Greek in their sexual experiences.

lodossrage1h ago

Lexreborn2 is right

Go read up on Japan's feudal era homosexuality and bisexuality was a very common thing in that time.

I just have to laugh because the same people complaining about this are the same ones crying about wanting "historical accuracy". When it's clear most of the whiners don't even know history themselves.

Christopher2m ago(Edited 2m ago)

Facts don't care about downvotes, btw. You either claim to understand historical accuracy or you just admit you don't like the stuff people did throughout history.

https://en.wikipedia.org/wi...

+ Show (3) more repliesLast reply 2m ago
CrimsonWing693h ago

Geezus, just make a good game… holy sh*t this is becoming insufferable.

Crows902h ago

Oh yeah!!!! What about being inclusive???

I'm sorry
..please replace the word inclusive with stupid.

Hofstaderman1h ago

You asking UbiSoft to make a good game? This is not 2002.

Hofstaderman1h ago

I take my hat off to you good sir. Brilliant.

Laskin1h ago

Thanks… I was originally going to write Samu-Bi but then I realized it was right there already so it works better

darthv723h ago

Is that genuinely a selling point for people?

RpgSama3h ago(Edited 2h ago)

They sure as hell want to see if it is, time and time and time again.

VincentVanBro2h ago

You have to understand they’re incapable of writing a good story so this is the best they could come up with

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40°
6.0

Bread & Fred review - A Co-Op Climb That Falls Short | COGconnected

There aren't many games designed with local co-op as the main feature, but Bread & Fred makes this its central focus.

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cogconnected.com