500°

God of War on PC Runs at 57FPS With AMD FSR on 4K

According to a new demo reel from AMD showing off their technology, God of War on PC was shown running at 57FPS at 4K with AMD FSR.

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whatifgaming.com
_SilverHawk_886d ago

I cant wait to play this on my pc with my 3090

XbladeTeddy886d ago

It will run nice on Nvidia cards as its got DLSS support. But doubt your 3090 needs that anyway as its a beast.

annoyedgamer886d ago

You dont need a 3090 to play this. A 3060 is more than enough to max it out at 1080, maybe even 1440.

FanboysKiller885d ago (Edited 885d ago )

@annoyedgamer
The high end nvidia cards are made to live a little longer before they became obsolete , except that it's a fake life cycle that ends by newer more demanding games on purpose.

Yui_Suzumiya886d ago

69.2.8 You Can (Not) Survive would be the minimum for me 🤣

TheEroica885d ago

I cannot wait to play this on steam deck.

Eonjay886d ago

This single frame during a cutscene running at 57FPS tells us absolutely nothing about what to expect from FSR in this title.

This doesn't qualify as an article because there is no story here. Nothing

dmxsta886d ago

Maybe they weren't allow to show gameplay and that's why there's a little disclaimer that says FSR isn't shown in the above footage? It's still a valid source, they put up their testing numbers and details, as such it is still a valid news since they're advertising the benefit of fsr on their official YouTube channel.

Eonjay886d ago

They say the frame was taken from a promotional video.

Tapani886d ago

What crappy advertisement by AMD! If that's an indication of the performance, not going to double dip on this.

Let's see: 6800XT vs PS5. 2.5ghz vs 2.2ghz, 72 CUs vs 36 CUs, 16GB vs 12GB Vram. PS5 runs 1080-1620p upscaled to 4K at medium details 60fps almost flawlessly. Meaning 120fps+ at same resolutions and detail at the very minimum for 6800xt if optimized correctly. 6800xt should run this natively at 4K 60-90fps ultra quality.

If God of War PC truly performs at 1620p ultra detail under 60fps, I'm out. I have a 6900xt, and could get 4K60 experience with FSR at the state the game has based on the marketing materials, but as a statement from my side I will not buy the PC version until it's optimized better.

As always, buy the more optimized version of the game 3-9 months after launch at half the price and you'll get your money's worth.

RaidenBlack886d ago

The port is being done by Iron Galaxy as far I can recall. The team behind the infamous Arkham Knight PC port.
Not Nixxies. So ...
Strange to see it averaging out 57fps @ 4K on a 6800XT even when utilizing FSR. Not good.
Kinda funny we also laughed when GTA Trilogy Definitive Edition was announced with DLSS. Now we know why.

RaidenBlack886d ago

Ok ... made a mistake. [Damn, edit button.]
The Uncharted 4 PC port is being handled by Iron Galaxy. Oh boy.
And apparently, Sony has outsourced the development of God of War PC to a Vancouver-based port house Jetpack Interactive. Responsible for the infamously buggy & underwhelming Dark Souls PC port.

Tapani886d ago

Oh dear... They need Nixxes to do these ports. Maybe they will fix both Uncharted and God of War in the next 12 months. Horizon took 18 months to get where it should have been at launch. Regardless, not going to touch GoW or Uncharted collection even if they ran at 4K60 just about using FSR UQ, because I don't want my GPU at 99% utilization at all times if it really should be at 50% running these old games at half the wattage it should require.

AuraAbjure886d ago

The target for this year and next year and probably several years after that is 4k @ 60 FPS. Anything higher than that is over achieving.

Guyfamily999886d ago

The PS5 "version" of the game (which actually is just the PS4 Pro version running in back compat, so it can't really tap into the full potential of the system) doesn't actually use dynamic res, it's actually running at checkerboard 4K resolution, locked 60fps. So in terms of native pixels rendered, that's extremely similar to 1620p which is what FSR Ultra Quality is at. So image quality and performance will be very similar but the PS5 is doing it with half the power. This is a VERY unoptimized PC port.

Tapani885d ago

Correct. Exactly my point earlier.

Babadook7886d ago (Edited 886d ago )

"6800XT vs PS5. 2.5ghz vs 2.2ghz"

Nope. PS5 has the higher frequency.

Tapani885d ago

Factually incorrect. Check your facts please.

Babadook7885d ago (Edited 885d ago )

I checked.

https://www.amd.com/en/prod...

Boost Frequency
- Up to 2250 MHz
Game Frequency
- 2015 MHz

You are Factually incorrect.

Tapani885d ago (Edited 885d ago )

Here's a 6800XT that goes up to 2.7ghz, I put 2.5ghz there because it's between the real-world clocks and OC clocks. Here's some footage between 2.35ghz-2.7ghz for you: https://www.youtube.com/wat...

PS5 absolute max boost clock is: 2.23GHz. But it rarely goes there, whereas a normal AIB 6800xt you buy from the store goes between 2.35-2.5ghz, and if you OC it heavily it can go to 2.7-2.8ghz.

Use real world tests, you need to validate your claims, a website's numbers are not enough. We can have the same argument and put PS5 at 2.0ghz and 6800xt at 2.35ghz if you want the stock averages, but both boost much higher if pushed.

Babadook7885d ago (Edited 885d ago )

-- "Here's a 6800XT that goes up to"

That is a red herring; Where in the article / video does it mention OC is used to hit 57fps??

Stop being a butthurt PC fanboy. You are factually incorrect.

-- "PS5 absolute max boost clock is: 2.23GHz. But it rarely goes there"

False. PS5 is not thermally throttled and is "Continually run in boost" unlike the 6800XT.

Tapani883d ago

Couple of points:

1) Check Mark Cerny's presentation, he said himself PS5 is based on variable frequency. Look at the curves, they go up and down on that presentation slide. The CPU boost is also affected by the GPU and vice versa, it is a very dynamic set up. Surely it continuously boosts, but no iGPU with less thermal headroom and having smaller power budget, such as a PS5 iGPU vs desktop part, can be constantly at exactly 2225mhz at all times in all games. It just doesn't work like that. Nor should it even aim to do that so that it gives more headroom for CPU when required.

As per my link shows, 6800XT boosts higher even with more CUs in stock, past the website specs. Some AIB cards boost to 2550-2700mhz without the user manually tuning them. Go back to the link I posted and look at the ghz on the left upper hand side corner for the reference 6800xt in both stock and OC modes. AIB cards boost higher than reference due to better cooling.

2) Not a fan of anything, nor a boy, I'm 40, and my family has eight consoles and one PC, and we play on all platforms. I just like tech overall.

3) The topic was not about OC regarding GoW and that advertised FPS under FSR, so I'm not sure what you are referring to here. It was about the actual specs of two GPUs. The specs show that in optimized and patched games the PS5 and 6800xt scale linearly. Typically the PS5 is about 50% of 6800XT's speed (half the Tflops/CUs etc.), and around AIB 5700XT/6700XT PC desktop equivalent level in general (or between RTX 2060-RTX2070S), depending on the title and settings. Why is this a bad thing? I think the PS5 is great for what it is. An beautifully designed as well.

4) My butt is hurting because I get hemorrhoids from spicy food, not because of your comments. I'm not sure why your comments would penetrate my rectum, is that something you are aiming at?

Babadook7883d ago (Edited 883d ago )

Whatever dude. I think we both know you dodged the point here which was about what the clock rate difference is between PS5 and a 6800XT. And more specifically whether OC (and in your link - technically a different sku) was on topic or not. Clearly it was not as AMD wouldn't show that. Have a good one.

+ Show (4) more repliesLast reply 883d ago
Viljong886d ago

Who cares ragnarok is coming!

AuraAbjure886d ago

That's fantastic! Just 3 more frames and we're golden!

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80°

God of War Needs to Redefine Kratos' Purpose Clearly and Quickly

Whatever form the next God of War game takes, it needs to be clear about what role Kratos is playing, lest the franchise lose direction.

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gamerant.com
Nacho_Z4h ago

I'm pretty sure it'd be a major mistake having Atreus as the main character in the next GoW. Seems to me like at best people tolerate him and his gameplay sections.

Ideally the story for the next game would be that Atreus has gone missing in Egypt, Kratos gets mad about it, picks up Mimir and goes on a god killing rampage.

Mad_Matt3h ago

If that is an option for the dev team then they need to make it a clean slate. No Atreus, No Mimir. That's what happened when he changed pantheons before. Lets Kratos be in that world. But it will be a difficult task to complete. Kratos and his past demons are getting a bit redundant as far as story telling goes.

Nacho_Z2h ago

Yeah there's not a lot of meat left on the bone story wise. Personally I'd happily accept any goofy reason they could come up with for why Kratos is in Egypt chopping off heads. I'm personally not that bothered about the finer points of the storytelling, although they do it well.

150°

10 Biggest Xbox Mistakes of All Time (So Far)

The Xbox brand has done a lot of good over the years, but their various blunders are pretty wild to look back on in their magnitude.

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culturedvultures.com
piroh4d ago (Edited 4d ago )

Ironically number 9 can save them at this point (releasing games on multiple platforms)

ChasterMies2d ago

By “save them” you mean make more profit for Microsoft. Xbox will still be a dying hardware platform.

OtterX3d ago

You could add the naming scheme for the consoles, it just confuses customers. I know they wanted to avoid traditional numbering bc it would always be lower than their competitor, but this whole 360 then One then Series thing is confusing af. Imagine a Soccer Mom trying to figure this stuff out. I still mistakenly call the Series X the One from time to time on accident.

RNTody3d ago

Don't forget about the Xbox One, Xbox One X and Xbox Series X! Good luck to Soccer moms around the world.

S2Killinit2d ago (Edited 2d ago )

They did that on purpose to confuse and direct attention away from the generational numbering.

MS doesn’t like reminding people that they joined the industry after others had already been involved in gaming.

For instance, they called the xbox “360” to combat PlayStation “3” because they wanted to seem like “more” than “3”, so instead of xbox 2, they opted for xbox 360. Also this had the additional benefit of selling consoles to uninformed parents who might purchase a “360” instead of a “3” by mistake, or because they thought 360 was more than 3. Kind of a disingenuous move.

They have been continuing with their confusing naming patterns for pretty much the same reasons. Frankly, it fits with who and what they are as a brand.

FinalFantasyFanatic2d ago

I can understand their reasoning, but whoever came up with that naming scheme should be fired, bad naming schemes have killed consoles (I'm pretty sure it was the major reason for the downfall of the WiiU). They should have had unqiue names like Nintendo and Sega have had for their consoles, far less confusing for the consumer.

Cacabunga3d ago (Edited 3d ago )

Phil Spencer is the worst that has happened to Xbox.
They built a respectable brand up to Xbox one. Then this guy took over and things became a joke

Reaper22_3d ago

He still has his job. Something you can't say about Jim Ryan.

Cacabunga3d ago

Both bad execs. One is on job and one thankfully retired.

FinalFantasyFanatic2d ago (Edited 2d ago )

I didn't like either person, both people damaged their respective brands and produced worse outcomes, but Phil did save the Xbox brand from being retired by Microsoft. Although in hindsight, he should have just let it die, rather than languish in limbo like it is now.

Rainbowcookie1d 16h ago

Yeah but the one that was "bad" didn't even affect sales.

bunt-custardly3d ago

Phil Spencer was also on the team back when 360 was around, alongside Shane Kim, Peter Moore etc. I think the damage that did the most harm was the Don Mattrick "Always Online" console (ahead of its time basically). They handed Sony and Nintendo a free-pass when that was revealed. It went downhill from there. Then the corporate machine went into full swing to try and recover. They have to a degree as a games company for the masses, and less so for the core gamer. Outside USA, the Xbox brand does not sell as well as Japanese based consoles (citation needed).

Cacabunga3d ago

Want a decision maker. The always online and TV plans was a disaster yes, but they caught up by announcing 1st party games that gamers actually kept the hype going.. until this moron took over and introduced the PC day one release.. e all know where that ended..

S2Killinit2d ago

I dont think they were ever a respectable brand, not since the beginning, when their goal was never to be involved and share in the gaming space. I think the OG xbox was an exception because MS as a brand was still getting its foot in and so the people behind that were people of the gaming industry.

FinalFantasyFanatic2d ago

The 360 was the brand in its prime though, everything went downhill towards the end of that generation. Its staple games like Halo, Forza and Gears are what kept the console relevant and afloat for so long.

MaximusPrime_3d ago

Really good video.

I remember the days with RRoD was big news on here, N4G.

Microsoft had it turbulence number of years.

Looking at the success of Sea of Thieves despite being 6 years old, time to release Halo, Forza horizon 4 & 5 on PS5. It'll help their revenue

shinoff21833d ago (Edited 3d ago )

2 of the 4 games they did already sold really well. So it's definitely going down. Idk about halo or forza but I feel those studios they've bought in the last 5 years, their coming

ChasterMies3d ago

I found this video painful to watch. Can someone list them out?

Top 10 for me from are:
1. 2013 reveal presentation
2. Bundling Kinect 2 with Xbox One
3. RRoD or why rushing to market with hardware is always a bad idea.
4. Buying studios only to close them.
5. Ads on the Home Screen
6. Letting Halo die.
7. Letting Geard of War die.
8. Every console name
9. Charging for Xbox Live on Xbox 360 when Sony let PS3 players play online for free.
10. Cancelling release of OG Xbox games after the Xbox 360 launched.

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60°

CRKD and Limited Run Games Team Up for Special Edition Tomb Raider Controllers

CRKD, and Limited Run Games announced a special Tomb Raider edition of CRKD's popular NEO S, and Nitro Deck+ controller. - IS

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infinitestart.com