610°

Cyberpunk Maker Vows Defense Against Class Action Suit Claims

CD Projekt SA, the Polish video-game publisher of Cyberpunk 2077, said it will defend itself vigorously after an investor sued the company for allegedly misleading holders of its depository receipts and incurring losses.

Read Full Story >>
bloomberg.com
Eonjay1231d ago

Investors lost a billion after the launch because of how CD misled on the actual game performance on devices that would make up the largest share of consumption.

What exactly are they going to defend?

Michiel19891231d ago

@Eon probably gonna nitpick over the wording in their contracts, as lawyers usually do

thorstein1232d ago

What do you want with your popcorn?

ScootaKuH1231d ago

Not Cyberpunk, that's for sure

neutralgamer19921232d ago

I am against these sort of lawsuits but CDPR did know game wasn't ready and they internally releases it anyway. Why not release it on pc and wait for consoles till 2021? They have tainted their consumer friendly reputation

But many gamers are defending CDPR when these same gamers would hate on other big publishers if they did something similar

Teflon021231d ago (Edited 1231d ago )

This, I never understood why it was essentially ready for PC only, why they couldn't just release it first and release last gen when the next gen versions drop. Would have made so much more sense

Emme1231d ago

Because they got pressured from the very same people who now want to sue them. Business logic. The investors always win.Its like ordering someone to put a hole in the bucket and then sue him for not beeing able to deliver enough water.

Rocketisleague1231d ago

We're not sure why they released it in this state, there's a high chance investors pushed for it imo against developer recommendation, that is the natural order

neutralgamer19921231d ago

To the comments below:

Yes but let's also not forget CDPR said it again and again it will come out when it's ready. Investors pressure I would guess so but I think they gave into multiple factors

Investors pressure
Ending the year with a bang
Generating more money
Gamer pressure

And biggest I still think is the fact they started looking at themselves as invincible. They thought we are CDPR and we are so pro consumers that the backlash won't be that much. I truly feel bad for the developers who worked on this game for 5+ years and than to have their work gets such bad attention

+ Show (1) more replyLast reply 1231d ago
ArchangelMike1232d ago

Sure they'll defend themselves vigourously, but it's still time and money down the drain. Plus there's simply no question that the game wasn't ready for release on last gen consoles. If you agree to offer full refunds, then you've already admitted the game was broken at launch.

I hope this teaches the CDPR execs a very valuable lesson.

-Foxtrot1232d ago

Not just CDPR but other developers aswell, like if Bethesda wants to come out with other buggy games.

So hopefully they are taking their time with Starfield and Elder Scrolls VI

RgR1232d ago

What other games have the kidding capabilities of bethesda games?

What other large open worlds like theirs that allow their amount of interaction are there out in the market and have no bugs?

Fluttershy771232d ago

@RgR I'd say Skyrim glitchy mess, insanely long loading times, and game breaking bugs at the time were ok because of how ambitious and revolutionary the game was, same with other old Bethesda titles.
Something like Fallout 76 is just unacceptable; is like a mockery to your fanbase

esherwood1232d ago

I was perfectly fine with it. Taking 8 years to build a game isn’t really an option. They’ll probably make there game less ambitious since everyone’s throwing a fit over crap that’s not even an issue

CaptainHenry9161232d ago (Edited 1232d ago )

Even some of the Fallout games was very buggy

+ Show (1) more replyLast reply 1232d ago
SullysCigar1232d ago

Does seem odd, doesn't it? Do something, apologise for it, then deny doing anything wrong when it's taken to court?

Projections led investors to anticipate 3.5 million more sales of this game before Christmas 2020. The messaging and developmental shortfalls resulted in backlash which reduced sales via refunds suggested by CDPR themselves.

I'm sure there's more to it that we don't know about, but I'd be interested in seeing how they intend to defend against this. If they're successful, I will take notes lol...

SmokinAces1232d ago

I dont think they're trying to deny they did something wrong Sully I think they've acknowledged that I just think they disagree with the lawsuit.

RgR1232d ago

The issue at hand is if the wrong is actually justifiably illegal and proof of wrongdoing.

Many times games come out with bugs and glitches so there can't be any wrongdoing there.
Performance problems? Many games release with those as well....not proof of wrongdoing either.

The release was just indicative of it being released before fully optimized and polished.

So what was the wrongdoing? Releasing it early? How is that unlawful?

Seraphim1231d ago

@ RgR not entirely sure everything they've told investors over the course of say, 2 years. But when they did push back the launch from Spring to Fall of this year they stated the game was done and the additional time was to polish and perfect the game. They have misrepresenting their product knowingly for some time. While I don't necessarily agree with the lawsuit and even after refunds the game has sold incredibly well and will continue to sell well once these issues are patched, a next gen version is available and more next gen consoles are out there.... the fact of the matter is that lying to investors is simply illegal. And I'm pretty sure these investors have ample proof of just that. Had they been upfront and honest with investors they wouldn't be in this position. had they remained a private company they wouldn't have this issue so on and so forth.

1231d ago
TheProfessional1232d ago (Edited 1232d ago )

It's kind of a joke that Bethesda games always got a free pass for bugs and glitches and the graphics on their games were never even that great, especially on 360/PS3.

I get that the base last gen consoles couldn't run cyberpunk and that is unacceptable but the way people are overreacting about the glitches on the other versions is excessive.

Cyberpunk is still a really good game despite all of the controversy. The world, the story, the graphics and the non politcally correct jokes and ads are all excellent. This game is what the sequel to Deus Ex Human Revolution should have been.

SyntheticForm1232d ago (Edited 1232d ago )

CD built up a sterling reputation for quality and customer satisfaction in a way (at a speed) that no one had ever really done and then they completely upended that quality, satisfaction, and trust. Most of this was built by one game, The Witcher 3. Sure, you had the other entries, but they were far less ambitious and popular.

With Bethesda it was a little different; we learned to expect and accept large open worlds that were buggy so long as the games were generally good. Morrowind, Oblivion, Fallout 3 and Skyrim were all solid, but the latter two lacked the polish of the former.

So, two different situations for these devs that both ended quite the same, with trust and satisfaction being squandered in lieu of a fast buck.

I really hope we get a return to quality and that companies have learned from the disgrace of Bioware, Bethesda, and now sadly, CDPR.

Stanjara1232d ago

Yes and No.
Morrowind, Oblivion and Fallout had barley been in digital age on consoles, and those digital refund policies were strict. Besides that, those games were playable... even thou those game ran poorly on PS3 due to split ram...Sony would do shit.

We needed this. We needed 8 mill preorders to go sour. We also needed stupid move of giving refunds from CDPR on Sonys platform where Sony ended up with millions of requests and outcry.

So Sony refunded everything and removed a game from store.

Never in History Sony done that other than Fallout 76...I think Sony gave some refunds but quickly dropped them in respond to incoming patches.

It's a precedent to behold.
Now publishers will think twice of releasing unfinished product because it could reflect in loosing company's stock value, which is much harder than losing sales.
And Sony will have some quality control on their store end.

yeahokwhatever1231d ago

HAHA CDPR always launches buggy messes. Where you been?

RgR1231d ago

Im sorry. The quality was clear and actually more in depth in witcher 1 and 2.

Witcher 3 just got all the lousy casuals on board and thought wow...this is amazing. Some of us were like...the graphics don't look as good as the 2nd and what's with all these fluf aide quests....sure they were better then most other open worlds but they're still fetchy quests.

Their quality was clearly up there with witcher 1 and then 2. But all 3 of them had bugs and glitches....especially on consoles...performance issues were there. Not sure what quality you were talking about

RgR1232d ago

It's not just cyberpunk. In court you can't say stuff like it was buggy and therefore you can get sued.

It has to be more specific and be able to be applied in other instances. So in this case. If the issue was the bugs then literally any game out there is susceptible to being sued.

If the issue is performance dropping below 20fps then games from the past and games out right now could potentially be sued any moment fps drops below 20. Not to mention performance is always linked with hardware. On pc if you try playing a game with a super low end card you'll get low fps...buts that's not the problem with the game but with the console.

So it really won't hold up to scrutiny.

Are they sued over their projections for sales? Well they're called projections for a reason.

gamer78041232d ago

i don't know anything about the inner workings and promises with investors, thats really separate like you are saying from just a game being buggy. We really won't have any idea until the court proceedings become public.

1232d ago
RememberThe3571232d ago

You really are intent on only seeing his one way. Why are you even bothering to comment at this point? This is a civil case, there is no jurisdiction bringing charges against CDPR yet. It a civil case there is not standard of reasonable doubt. All investors have to do in show they were mislead and that lead to damages and CDPR is on the hook for their losses. CDPR made numerous public statements about the state of the game that almost all proved to be false, and everything we've seen from the investors side says the same thing. If you're trying to undercut a court case with whataboutisms you're not really thinking your comments through, because thinking a judge will nod along to obvious logical fallacies is hilarious.

This will no doubt get assigned to an arbiter. No one is going to wants to preside over rich people bickering when nothing of substance is at stake.

yeahokwhatever1231d ago

they're suing because the investors potentially lost money when Sony pulled the game, because CDPR had told the investors and the public at large that the game was ready for launch, which according to their own admission, it was not.

+ Show (1) more replyLast reply 1231d ago
Rude-ro1232d ago (Edited 1232d ago )

They knew the state of the game that is on the largest install base of gaming.
They lied and they sold it while letting fluff reviews out first.

Everything else does not matter. Not time, not which hardware, nothing.

They will lose the cases and putting up a defense will MAYBE keep their losses in check. That is all.

CorndogBurglar1232d ago

But that isn't true. PS4 can run Cyberpunk. Its obviously not running at the same quality as PS5 or even PS4 Pro. The graphics and framerates suffer. But I'm playing it on PS4 and its not "unplayable" like people claim. Is it glitchy? Yes. But its glitchy on everything.

The problem is on PS4 its just no where near what we were told the game would be, graphically.

JackBNimble1231d ago

So why would Sony pull it from their store if the game isn't broken?

exputers1231d ago

Bethesda never lied, the only difference here buddy.

SullysCigar1231d ago

"16 times the detail", "it just works", "high quality SE canvass bag" lol

Don't get me wrong, I'm definitely not defending what CDPR did or their chances in this lawsuit, but Bethesda lied to consumers - many times. Maybe not investors, though, or they'd have found themselves in the same boat as CDPR.

OneLove1231d ago

Skyrim graphics were great for its time and still passable now......the glitches....well.....ya.

+ Show (3) more repliesLast reply 1231d ago
waverider1232d ago

Gonna lose millions. Thats for sure. Try to explain a game launched after 8 years that got so many problems and isnt free....

RgR1232d ago (Edited 1232d ago )

Runs fine on the target platform and more powerful consoles.

Some bugs but that can happen.

They can show the game running on the preferred hardware and it will look absolutely gorgeous in court.

Fluttershy771232d ago

Apparently the game is a broken mess on PC too, but in any case the target platform was the platforms they decided to release the game for... They targeted the PS4/Xbox One audience and maybe they shouldn't have.

Stanjara1232d ago

Target was Ps4 and Xbox one aaaaand PC.
8 mill preorders, probably 5 mill on PS4.
That preferred hardware only came recently in a 3080...an that's what? 100k people? Probably less.
Oh and a PS5 and XBX which run last gen port.

ArchangelMike1232d ago

@RgR

Please explain what you mean by, "runs fine on the target platform."

Are you suggesting that PS4 and X1 were not the "target platform?" Then who was it that released Cyberpunk2077 on PS4 and X1? Oh wait... it was CDPR.

Now you understand why they are getting sued by investors. CDPR themselves said the game was targeting PS4 and X1. CDPR told investord that PS4 and X1 were target platforms, and that the game runs fine on those "target platforms." They straight up lied about that, and that's why they're getting sued. CDPR lied to get investment money. However, becasue of the true state of the game on those "target platforms" - investors lost a ton of money when the game released. Investors now want their money back. It's understandable.

The truth was that Cyberpunk 2077 runs like dog turd on PS4 and X1 - if CDPR had been honest and told the investors the truth from the start, heck if CDPR had told gamers from the start that the PS4 and X1 versions were not ready for release - they would not have had to issue refunds, and investors would not now be asking for their investment money back either.

This is why CDPR should have simply released the game on PC and next gen consoles, and then maybe worked on the last gen versions when it was ready. No way you cut it - they mismanaged the project, and misled investors. It's only right that if customers can get refunds on the game, then why can't the investors can get their money back as well.

waverider1232d ago

Really. I really cant understand how any gamer can say that. Try to defend them... They can show that. But lawyers just need to go to you tube and get hundreds of video showing how crap and buggy it really runs. A studio that doenst let review come out before the game is on the stores and doesnt let use capture video but what they sent.... Sorry, i hope the are force to pay hundreds of millions. This got to stop.

1232d ago
Seafort1232d ago

I've played and finished the game on PC. No crashes, a couple of bugs and some graphical glitches. No worse than any Bethesda game that launches.

It's a great game with really memorable characters throughout. It will get better over time and they will release great expansions like they did with Witcher 3. I'm looking forward to the game's future expansions and free content.

It should not have released on the previous consoles. They were 7 year old hardware and were underpowered as it was when they released.

CDPR should have launched on PC first then the new consoles in 2021. They are PC developers after all.

AuraAbjure1232d ago

That's buyer discrimination then. "Buy this product and it will work but buy that product and tough luck. By the way, we won't warn you of the severe defects with the other product in advance- on the contrary we will lead you to believe its high quality. Both products cost the same too."

yeahokwhatever1231d ago

"some bugs" doesnt even get close to how busted this product is. I freaking love this game, its incredibly fun, im already on my second play through and I never finish anything.. but the game is very, very buggy. I'm 100% certain this title did not pass QA, at all. Showstopping bugs were simply waved because of time constraints and the money dropped into advertising that you dont get to spend twice.

yeahokwhatever1231d ago

JustTheFax
"not one crash" HAHA liar. yes, im going to call you a liar with zero evidence. I'm on my second playthrough and this glorious masterpiece crashes every couple of hours. my friends on various other platforms all report similar experiences. great game, but you dont gotta lie to kick it.

Reefskye1231d ago (Edited 1231d ago )

@Stanjara 8mil pre orders 51% was pc alone 49% on every other platform, cdpr stated this a week or so ago, i run it on a 2060+9700k at 75fps 1440p patch 1.04 caused me a ton of crashes but it worked fine after a reinstall. Had like 5 bugs which have been fixed. I still get bugs on skyrim to this day quest breaking ones.
CDPR are pc develops pc is always there target platform.

+ Show (7) more repliesLast reply 1231d ago
StoneyYoshi1232d ago

The game wasn't in development for 8 years. The game wasn't even in full development until the end of 2015 early 2016 after they released TW3: Hearts of Stone DLC which came out October 2015. 4-5 years is still no excuse but acting like its been in full development for 8 years is quite exaggerated.

IamFrasierCrane1231d ago

That’s ridiculous and only makes them look worse.

So not only did they pointlessly tease a game they weren’t working on for years, they hid how underdeveloped and lazily slopped together the game was in an attempt to take customers money and maybe fix the game later. Nice.

MetroidFREAK211232d ago

I hope this sets an example of what not to do with your game launches (release them half-assed)

Show all comments (102)
320°

Square Enix Preparing for Layoffs in U.S. and Europe Amid Heavy Restructuring

In a town hall that took place on Monday, Square Enix president Takashi Kiryu reportedly confirmed imminent layoffs in the U.S. and Europe.

12h ago
lelo2play10h ago(Edited 10h ago)

Square should ask Sony for more money...

Outside_ofthe_Box5h ago

Square should ask Microsoft to buy them out...

FinalFantasyFanatic3h ago

@Outside_ofthe_Box,
So that Microsoft can close down the studio after doing nothing with them? Right...

gleepot10h ago

Sad but true. It's the consequence of a shift in player habits, massive overhead, and out of control budgets across the industry.

blackblades11h ago(Edited 11h ago)

What did NA and EU did anyways? Just translate or something? I would say it might help them get back to there roots but DK.

Hofstaderman11h ago(Edited 10h ago)

Actually, you are correct they play a hand in localization especially in Europe with the many languages. That and marketing.

Show all comments (56)
250°

Xbox Gives Incoherent Explanation For ‘Hi-Fi Rush’ Studio Closure

The gaming world is still reeling from the announcement that Microsoft is shuttering Tango Gameworks, the studio behind last year’s big Xbox hit, Hi-Fi Rush.

Reaper22_7h ago(Edited 7h ago)

They have a reason but they don't need to give a explanation. Gamers nowadays think they have a say so in telling people how to run their company. It's not the end of the world, fanboys. Microsoft is gonna due what benefits them the most. It's never been about you. Same with sony. Some of you need to get a grip. The crazy part is that some of the ones complaining don't even own an xbox.

enkiduxiv6h ago

I don’t own an Xbox and I have no real interest in HiFi Rush. I just hate to see a talented group of people lose their jobs when they did everything that was asked of them. You know… the decent, normal reaction to have when something like this happens.

Relientk771d 9h ago

There's no logical or good reason to give for closing Tango Gameworks. They make great games consistently and Hi-Fi Rush was the highest rated Xbox game in literal YEARS. Closing the studio was just plain stupid and nonsensical.

notachance14h ago

It’s quite strange to not see Phil Spencer in any talkshow or podcast… usually the dude would talk almost daily when there’s even a bit of news from xbox.

Hofstaderman13h ago

Muzzled and/or in on it from the very beginning. You have to be a very stupid person not to anticipate that your division is going to be under scrutiny from shareholders after 80 Billion Dollars worth of acquisitions

Aloymetal12h ago

The beauty of being a CEO here in America is that when your company does well, you get extra money as a reward...
And when your company does badly, you get extra money to encourage you to stick around and lead it through the storm...And at some point, you get to bow out and float toward retirement on your golden parachute, which means and you guessed it, MORE MONEY!! What a deal for snake oil man Phil!!

12h ago
12h ago
-Foxtrot8h ago(Edited 8h ago)

Oh god no

You see when shit like this happens he throws Sarah Bond to the wolves

Seriously I only hear from her when it’s the yearly big Xbox showcase or when it’s super bad.

When the whole multiplatform release came out earlier this year he put her front and centre…kept his mouth shut for most of it

purple10114h ago

Perhaps they think they can sweep this one under the rug, gamers will forget about it,

We will not

They made a good game and you put the whole studio in the bin, this couldn’t be clearer, ms don’t care, everyone suspected it, but now we KNOW it

Amplitude13h ago(Edited 13h ago)

She's kinda got the verbal communication of 3-years-ago Biden trying to say something he knows nothing about.
What she meant to say is: "We wasted our budget for the next couple years buying Call of Duty, and we're moving all our chips to that one series"

It's starting to seem quite obvious that XBox is going to be shutting down most of their studios or selling them off, then focusing on some sort of PC/Console hybrid OS for the next XBox where they can collect royalties Valve style.

esherwood11h ago

To be fair I don’t think there is a good answer, I’d rather her been honest but that probably would have pissed more people of then the word salad route.

Silly Mammo9h ago

Amp- Do you ever get tired of trying to make everything political?

1Victor8h ago

@amp please leave your political red ruby sleepers at the door this is a gaming site or go back to truthfoxnewsmax to comment over there.
BACK ON TRACK
It’s obvious that Microsoft is moving on the money now direction guided by their investors watching all the failures from the 3rd quarter of the 360 gen to this generation I wouldn’t be surprised if they have a plan to replace Phil with Bobby as he proved for years he kept making money for activision.

shinoff21836h ago

Bobby jeez that would be an interesting turn of events and they'd certainly go 3rd party

Show all comments (32)
450°

Square Is Shifting Strategy To Aggressively Pursue Multiplat Releases,Focus On Quality Over Quantity

Square Enix is shifting its strategy to aggressively pursue multiplatform releases and focus on quality over quantity.

Read Full Story >>
twistedvoxel.com
CantThinkOfAUsername21h ago

Yup, it's official. FFXVI and FFVII Rebirth didn't sell as much as they expected.

gold_drake20h ago

read the report, where exactly does it say what u just said ? lol

TheEroica5h ago

Denial isn't just a river in Egypt for some gamers.... 🤣

Barlos18h ago

It's your interpretation. That doesn't make it 'official'.

CantThinkOfAUsername10h ago

- 1% increase in net sales compared to a year with Forspoken and Octopath Traveller II, which didn't sell more than 3 millions combined (and I'm being generous).

- A 38.3% decrease in operating income despite the release of 'High-Definition' titles namely FFXVI, FF Pixels Remaster, Dragon Quest Monsters, and FFVII Rebirth.

- Aggressive multiplatform strategy one year after saying that exclusivity with PlayStation was mutually desired.

Sure, it's all in my head.

Sonic188114h ago(Edited 14h ago)

Probably for PC and the upcoming Nintendo Switch 2. Square Enix games doesn't sell to well on Xbox

Extermin8or3_14h ago

Nothing sells well on Xbox that's precisely Microsoft's problem

The3faces13h ago

Apparently they don't sell well on PlayStation either.

Lightning7713h ago

Square named Drops Xbox as part of their multiplatform approach in their quarterly reports.

Like it matters MS will probably find away to close them down to.

FinalFantasyFanatic3h ago

I can see them going for PS5/Switch/PC for the most part, it'll mostly likely be the Switch 2 by the time their next game enters development, which is probably a good thing since the Switch is struggling with 3rd party games. If they're hurting for money/sales, I don't see them bothering with Xbox, that's just wasted time/money for them.

+ Show (1) more replyLast reply 3h ago
DarXyde14h ago

I mean, maybe? They'll want as much as possible and I figure they could have been hoping for greater impact on PlayStation, but that's good reason to reflect and realize the resources and development cycle of these games aren't very sustainable. The solution is to make more affordable games with shorter dev cycles, then once in a while bring out the big guns.

I think Final Fantasy VII Re make and Rebirth would do really well if it was multiplatform. Specifically, if Nintendo gets their hardware up to snuff, and the rumors are promising. I don't really have much faith in its performance on Xbox, but Nintendo gamers really commit to buying their games. At one point, Breath of the Wild for Switch outsold the Switch itself.

Granted, Zelda always solos everything except GTA, but Nintendo folk are avid Final Fantasy fans. I think it would do exceptionally. Nintendo just needs to make porting easy and inexpensive and they'll get more games.

FinalFantasyFanatic3h ago

I don't think the exclusivity hurts them as badly as they think, I think it's a range of factors, like the quality of the games, high sales expectations, ESG/DEI, censorship, development costs/time... I also suspect that Square-Enix is extremely inefficient with their resources, they struggled/avoided towns in the FF13 trilogy, and FF14 was mostly wilderness with little to do apart from derp about in the wild (they also avoid towns and making a lot of characters there too). But FF14 also went through development hell, I think Square-Enix just needs to overall how they do everything, because the way they manage that studio just isn't working.

Christopher12h ago

The two most profitable games for them didn't sell as much as expected. Yes. Make it make sense.

MrCrimson10h ago

I interpret it as - they want to be multiplatform, as they will sell more copies.

EternalTitan9h ago

16 isnt even a JRPG let alone a final fantasy game.
So glad that it bombed.

itsmebryan5h ago

Square finally realized what Sony figured out recently, their installed base is not enough. We are going to see a lot less exclusives from everyone moving forward.

MajorLazer14m ago

PS5 is nearly at 60 million only half-way through its life-cycle, but sure, the install base is not enough.

+ Show (6) more repliesLast reply 14m ago
CrashMania21h ago(Edited 21h ago)

Hopefully the next Nintendo system isn't a potato and it can contribute to FF sales in future as well, in addition to PC releases. If this ensures the long term health for SE and franchises than like FF and KH then I'm all for it.

NotoriousWhiz20h ago

Adding Nintendo and PC customers is the best way to increase sales and long term success. Not going to get that from Xbox.

shinoff218315h ago

Hopefully square brings all the lose switch exclusives over to.

Hofstaderman19h ago

Will there be a XBOX for Square to release games on? Or a MS Games service?

thesoftware73018h ago

Hof,

You must not have heard they are launching new hardware and have already committed to a Next-Gen Xbox.

But, for some reason, I think you already knew that and wanted to spin a silly narrative; besides, why wouldn't they release games on the SX/SS? You do know these consoles will still be here, right?

Hofstaderman17h ago(Edited 17h ago)

Optics. They have a STATED plan to do so. Thats not commitment. The shareholders and board are calling the shots now. Lets see if they have the appetite for hardware because they are owed 80 Billion Dollars already. Investment in hardware, R and D and marketing is how much again? That cost with the history of their hardware performance....at most maybe a handheld. What I am certain of XBOX is finished, the writing has been on the wall before the studio closures. Its MS Games and they are not hardware. They are software because MS is a software company. Expect them to be folded in the Surface team.

DarXyde14h ago

*hardware

I believe they committed to hardware.

I hate to nitpick, but that's kind of the company they are. You have to.

14h ago
Michiel19899h ago

@hofstaderman the board and shareholders have always called the shots or had a huge impact on decisions.

Xbox finished lmao, the writing has been on the wall? mate they just spend 70 BILLION dollars, and you see the writing is on the wall that they're done. 0 idea what you're talking about. They grafiti'd on the wall and you still can't see it.

+ Show (1) more replyLast reply 9h ago
Aloymetal16h ago

No to both, not worth the effort, money and time on an already dying brand.

14h ago
thesoftware73016h ago

"They have a STATED plan to do so. That's not commitment."

Huh? What are you talking about? They announced they would be unveiling new Hardware this holiday season; how else are they supposed to commit to it?

" Lets see if they have the appetite for hardware because they are owed 80 Billion Dollars already"

What a silly statement, you think this deal was approved so they could make 80 billion in less than a year? This is a long-term commitment, a future-proofing of profit.

"What I am certain of XBOX is finished,"

No, you are not certain of this lol; as you stated, if they make even a Handheld in the form of a Steam-Deck that can dock to a TV/monitor, wouldn't that be just changing the form factor but still XBOX?

Closing these studios has really got you guys delusional; that is what happens in companies, in a changing market: you acquire, and you trim; like it or not, that is the way things are done. Lets look.

Where is the new Psygnosis with a new wipeout?
What happened to Japan Studio? Pixl Opus? London Studio?
Where is Zipper Interactive?

I can list more, but you see, closing devs doesn't mean your company is finished, especially when you have like 30+ dev teams.

Extermin8or3_14h ago

They won't be unveiling the hardware this holiday season it will be like the series x and s they got a tease at the game awards 2018. But no details until year of their release in 2020 lol

Relientk7719h ago

Please tell me the Dragon Quest III HD-2D Remake is still coming. I feel like I've been waiting forever for that game.

gold_drake14h ago

i think the juggernauts kingdom hearts (disney provides the money for that one) final fantasy and dragon quest are fine, the rest not as much

Michiel19899h ago

I'm kinda worried about the future of DQ though, Toriyama and the composer both passed away. Huge blow to the franchise.

FinalFantasyFanatic3h ago

@Michiel1989,
Akira Toriyama had an understudy though, he emulates his style, so maybe he'll do the art for Dragon Quest games, I would love to see Nobue Uematsu do music for the series though, that could be fun if they could convince him.

FinalFantasyFanatic3h ago

I'll be so p*ssed if that doesn't go ahead, also, where's DQ12 at? They've been silent on that for so long, and it was announced years ago.

@gold_Drake,
I'm pretty sure they can siphon some profit from A Realm Reborn to keep FF and Dragon Quest going too. I think the company would have gone bankrupt if it wasn't for that cash cow.

Charal19h ago(Edited 19h ago)

Another sign that dedicated consoles market is in trouble, while PC seems more and more attractive to big publishers.

Having a good gaming PC and a PS5 myself, given current trend form both Sony and MS I am less and less playing on PS5, waiting for exclusives to release on PC, so I understand the logic behind the new strategy.

anast18h ago

Post those numbers. Then your comment might make sense.

thesoftware73017h ago(Edited 17h ago)

Ants,

I get that we don't know exactly without numbers, but come on, man, we can clearly see what's happening.

The console market has not grown much, the highest-selling console in history is still the PS2. You can play the " prove it" game all you want, but Sony's more aggressive PC push, SE completely rebooting their company/business, after being mainly exclusive to one console and showing a sizeable profit loss is telling.

PC is a high seller, and your doubtful PS5 dominant stance does not change the clear writing on the wall, straight from Sony's mouth, that they need to be, and will be more aggressive in the very lucrative PC market.

So, in other words, PC market is indeed looking more and more attractive to Pubs.

anast17h ago

@730

Numbers?

I'm willing to bet the farm that ¨PC gamers are not the dominate number compared to console, but I don't know because I don't have numbers. However, the price point of entry can allow us to infer what I had just stated.

anast12h ago

I don't click on links on forums. Tell me why that .com source is legit.

Tacoboto10h ago

What an ironic thing to say on a link-agreggate site like N4G. Explains your comment history perfectly.

Michiel19899h ago

asks for numbers. receives numbers and then continues to say I don't wanna click a website (because it might shatter my illusion)

anast7h ago(Edited 7h ago)

@All the people with that good 'ol folk wisdom

It's ironic how I clearly asked for the site and people still can't even answer this simple question.

Tell me how many people click on random links on forums?

Tell me the site and I will look. I don't mind being wrong and I'm barely intelligent enough to change my mind with something substantial.

All the numbers I have seen is that PC doesn't even come close console gaming in revenue, and nothing touches mobile gaming. More people touching something doesn't mean anything. It just means more people own PC for work and touch Steam every now and again, those numbers mean even less.

Charal13m ago

Anast I wasn’t expecting more from you and I haven’t be disappointed.

Don’t believe any number if you want, but things cannot be more evident that most of games companies are pushing to get the most they can from PC market.

Hell, we have both MS and Sony that are releasing their biggest franchise on PC with no or less and less delay vs console release, that is never seen before in the industry.

What is surprising me is that PC is not cheap in term of hardware cost, a rig close to PS5/XBX perfs may be close to double the price I guess, and close to 4x for a good gaming PC.
Plus, PC gaming does not have physical release anymore.

So a lot of supposed advantages from console market are not there but PC market is successful anyway, it would be very interesting to understand it.
Maybe one big argument is that we are more likely to need a PC at home, were we can work with, browse, and game, than a dedicated gaming machine. That why handled console market have been crushed by smartphones, we could see a repeating pattern here.

+ Show (5) more repliesLast reply 13m ago
Babadook76h ago

From what I can ascertain PC is a smaller market than PS. There are occasionally times when PC looks to be stronger but overall it's still behind.

FinalFantasyFanatic3h ago

PC also has a lot more competition, especially when people can easily buy and play older games from 20 or so years ago on it.

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