520°

The Police And Wanted System In Cyberpunk 2077 Are Completely Pointless

From The Gamer: "I love Cyberpunk 2077’s city of blinding lights and violent delights. It’s a beautiful illusion. Like all open-worlds, you have to suspend your disbelief and meet it halfway for it to fully convince you. The city itself is a stunning achievement, almost incomprehensible in its layout - after 100 hours of exploring, I’m still in awe.

The more time you spend in Night City, though, the more cracks appear. They don’t take away from the fact it’s an incredible game - at least on PC - but you can see where the scope was pulled back during development. It’s in the little things, like how V and Jackie seem to be the only people who ride a bike in Night City. Or how you never see anyone getting in or out of a car - unless you drag them out, of course."

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thegamer.com
CrimsonWing691260d ago

I was kind of thinking that. Like, why do we need a policing system in these games? Seems like so much more of a hinderance or at least have the ability to turn it off or on.

Pandamobile1260d ago

Well there needs to be some sort of pushback for the player if they start causing chaos in an open world game (especially one in a city). It's one of those things that needs to exist in a game like this in order for the rest of the world to make sense.

The main problem with the wanted system in CP77 is how cheap it feels, with enemy NPCs instantly showing up behind you no matter how inaccessible the player may be.

In other games that do it better like GTA5 and Watch Dogs: Legion, enemies have to hone in on the player and try to intercept them, leaving the player a lot of freedom and opportunities for fun in the process.

CrimsonWing691260d ago (Edited 1260d ago )

See, this is where I think it should be an option.

I don't play these games going all out chaos mode. If anything I try to avoid anything that will trigger the cops, but yea, like you said, I had an issue trying to get my bike on the road and bumped a civilian who was apparently Mr. Glass and the fuzz went trigger happy on me.

I'm not sure I follow you on the cops needed for the world to make sense. I mean they could be there aesthetically and you could see them doing things, but it's annoying to have to get your stars down when all you want to do is move on to the next mission and get things done.

An option to toggle them should exist for the people that want it and the people that don't.

georeo1260d ago

I agree! Good points you made.

StrawberryDiesel4201260d ago

It's the future...maybe that's how law enforcement will be in 2077. Commit a crime and the cops instantly appear to arrest you. People just don't realize how brilliant it was implemented by CDPR.

All joking aside it's the worst i have ever seen in a game. They don't even chase you in a car like wtf is that?

SyntheticForm1260d ago (Edited 1260d ago )

Exactly.

Those are responsive, complex worlds where the police have to track and intercept you, and it feels genuine. It's a mini map mini game of avoidance combined with disguising or blending.

With Cyberpunk, the game just determines 'good' action or 'bad' action and its world responds without nuance, and it feels dumb. There's no chasing, no intelligence - nothing. The police just warp in because you were 'bad.'

With some games the authorities (guards or police) are too sensitive and we'd like them toned down, but Cyberpunk just lacks intelligence altogether.

CorndogBurglar1259d ago

Hell, eveN GTA3 had a better system. Police didn't just spawn in behind you if you were on the rooftop of a parking garage or something. They had to drive up to the building you were on top of then drive up the ramps in the parking garage to get to you. GTA3 came out how long ago? 17 years ago or something like that?

bouzebbal1259d ago (Edited 1259d ago )

Lol looks like a terrible game.. I also heard you can call your car and it waits for and starts horning lmao

1259d ago
VenomUK1259d ago

@Pandamobile. I haven't played this but your explanation about the world needing to have some believability regarding the police is very well said, because it's something that so many games get wrong and damages the immersion as it makes them more game-like rather than real world like. I hope this is improved by the time I play it.

Kyizen1259d ago

I can see if 2077 had a honing system cops flying on a car through walls to get you haha

+ Show (6) more repliesLast reply 1259d ago
RgR1259d ago

This is not red dead redemption or grand theft auto.

This is an rpg in an open world setting.

CorndogBurglar1259d ago

Um....what exactly would you call Red Dead Redemption and GTA?

jznrpg1259d ago

Well . I think it’s needed they just did a shitty job of implementing it .
It needs a complete overhaul really .
Instant police is lame .

Jin_Sakai1259d ago (Edited 1259d ago )

Watch Angry Joes Cyberpunk 2077 rant. He shoots a guy in an apartment room and he vanished then police start randomly spawning in the room shooting him. One even spawned inside the wall. Lol

+ Show (2) more repliesLast reply 1259d ago
Knightofelemia1260d ago

Only thing I hated is I parked the car by the cops to do a mission I died I came back and the cops out of the dark just opened fired on me.

georeo1260d ago

Sounds like a blooper game moment lol

remixx1161259d ago

Yes I hate this games implementation of police, if you even get near one they start blasting, and they just teleport to you and how hard they track you is based off your wanted level. Shit us mad dumb.

Then when you lose them it doesn't feel like you actually lost them, they just kinda give up. This is feeling us amplified by the fact that they don't actually chase you in cars or use drones or anything like that.

patriz4201259d ago

So ur saying its more of a sim then rpg? 🤣

Nodoze1260d ago

Man I am really bummed that this game turned out the way it did. As soon as they said it would be an FPS I was very very concerned.

TheColbertinator1260d ago (Edited 1260d ago )

I felt that was odd also. The game has so many animations for driving in 3rd person. Why not regular walking too?

Sunny_D1260d ago

Yeah I lost a lot of interest when I found out it was going to be first person. Like all that customization but you can’t see it? I feel they should have started off small if they wanted to make an FPS game rather than such an ambitious game like CP2077.

Vx_1260d ago (Edited 1260d ago )

Told ya so, this game is average at best (actually even below average at this point), has one of the worst AI I have ever seen in any video game, unbalanced combat system even in hard mode it felt way too easy after you leveled some skills all this beside the bugs, popups, freezing and carboard models issues. Trash game of the generation.

Dee_911260d ago

yep. ive noticed a lot of issues go beyond hardware limitations. the game is clearly not done.. so sad to say

remixx1161259d ago

It seems like they had a bunch of ambitious ideas but only cooked them half way and forgot to implement some other things very well

victorMaje1260d ago

At this point the only thing that’s keeping me going is the story. Everything else feels half baked.
Not even sure CDPR can properly turn it around, I mean there is a LOT to fix. These aren’t just bugs, there are whole systems that need to be reworked.

yeahokwhatever1259d ago

not even the story is safe. I was in a scripted story thing and the entire dream/brain dance didnt load. just the skybox. then i had to fight invisible badguys there, then a random set of arms was floating around. it was ridiculous. I loaded an earlier save and was able to progress normally on teh second attempt.

Show all comments (46)
110°

Cyberpunk 2077 Director On 95% Positive Steam Rating: "Never Thought I'd See It"

Cyberpunk 2077 has come a long way from being one of the worst games on the planet to being one of the best ones.

DustMan13d ago

I shelved it after a few hours in game at launch, glad I didn't refund it. One of the few games I've actually completed in the last year, and after finishing the campaigns I wanted to just jump back in from the start. They pulled a No Mans Sky and finished one of the best FPS in the last few years.

330°

Games That Were Bad on Release, But Are Now Great

BLG writes, "Some of the most popular games have had a rough start, with some of them being downright unplayable.

Despite that, developers have managed to turn it around for them and make their game worth playing. Here are some games that had a rough start but were pretty great."

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bosslevelgamer.com
Terry_B25d ago

Good list..hoped to see Street Fighter 5 there..and it is.

Vits25d ago (Edited 25d ago )

Sea of Thieves... I'm not disagreeing that the game has improved in terms of content. But I feel that the most significant change between now and its release is actually the public perception. Nowadays, most people are aware that the game is a multiplayer PvP-focused experience first and foremost, and not "Black Flag made by Rare". Consequently, people dismissing the whole experience because the single-player aspect is lacking or the story is plain are much less common.

darthv7225d ago

Several years ago, i submitted an idea to Rare that would change up the mechanics of battling opponents in the game. whereby if you died in battle, you turned into a skeleton warrior and had to fight your way back to the land of the living. It was an interesting twist on respawning and would allow the player to experience both sides of a battle.

I keep hoping to see something like that get added to the game.

Kaii25d ago

They consider FO 76 & ME Andromeda to be great now 🤭

anast25d ago

Every game in the last 2 decades...

INMATEofARKHAM25d ago

It's sad that this quick retort is more often than not true... The industry's acceptance of release and patch has gone too far.

gunnerforlife24d ago

Days gone! By the end of the game I couldn't drop it down! I went around so many hours killing zombies! It was addictive by the end.

S2Killinit24d ago

That game was just plain good game. It didnt improve, it was just good.

gunnerforlife24d ago

I don't know, I got it abit late, and struggled for a few days, and then all of a sudden it just got good!!

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150°

Source Code For The Witcher 3 & Cyberpunk 2077 Has Allegedly Been Compromised

Source code for CD Projekt's action role-playing games The Witcher 3 and Cyberpunk 2077 have allegedly been compromised.

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nintendopal.com
just_looken38d ago

Well they are using unreal engine now thanks to there work culture and horrific job on making cyberpunk so for the future no impact.

But it will be interesting to see what mods will be made

https://rebel-wolves.com/

just_looken37d ago

7 disagrees shows how many look at one dlc that had a rip off fight from ghost in the shell and goes wow what a goat team i love cdpr while ignoring that they only made 2 games that were good witcher 2/3 in 20yrs.

But its a new world we want a criminal that support's legal murder as president/support shoplifting love toxic work environments and have a mass casualty event every other day.

GhostMirror36d ago

I’ll admit I didn’t play it at launch, but Cyberpunk 2077 is a really good game now.

And who the hell knows what you’re even going on about in your second paragraph here.

EazyC37d ago

Wait a min...I swear to god CP2077's source code got leaked before. CDPR needs to stop using "password123" for all their accounts 😅

just_looken37d ago

Na its hundreds ex employees no doubt just getting there revenge.

Profchaos36d ago (Edited 36d ago )

This is the same leak the threat actors have been trying to sell the source code after cd project didn't pay the ransom.

They didn't manage to sell the source code to any company largely because it would be unethical for say EA to buy it so the threat actors failed to find a buyer.

After they failed to make any money they went through with their threat of simply giving it away.