While Crystal Dynamics has confirmed gamers will see Marvel's Avengers Spider-Man swing his way in 2021, it looks like a more definite release window has surfaced.
TheGamer writes, "It feels like live service history repeating itself right now, but it's not too late to change that."
Marvel’s Avengers didn’t soar properly on PS5 and Xbox, but Kill the Justice League looks like it will improve on it in every way.
Does that mean it will have a thousand pointless costumes like Avengers did, not related to the game or source?
"Guy who's excited for Suicide Squad to fill the void left by The Avengers' closure."
Here's a look at why so many online-multiplayer games from the past five years have struggled to retain players and their attention.
It's simply FOMO.
Gamers always go back to their staples like COD or Fortnite. Those games have constant content and leaving them for another game means getting left behind. Why start a new game and be behind when you can stay with a game you already excel at.
Because it's not about putting out a fully completed game packed with content and something that actually works
It's about putting something out broken and barebones, slowly drip feed content with a roadmap and offering tons of MTs which they hope people will buy.
I miss when you'd just get games like Killzone or Halo and they'd get a couple of DLC packs then the developers would move onto the next game. Problem is they started to be influenced by COD where future games had to have gimmicks, weapon mods, loadouts, killstreaks and other shit which just become about what you had unlocked rather than skill.
The last multiplayer game I really enjoyed was Uncharted 2s, it was literally just two boosters and everyone started with the same weapons. It was great and felt like it was more about skill but then we got Uncharted 3 and 4 where the COD influence creeped in thinking that everything had to be bigger rather than sticking to the fanbase they had.
Most people don't have the time to invest into playing multiple GAAS and stick to just one. It also doesn't help that so many games in that field only have a roadmap laid out for the first month or so. Hard to keep people invested when you don't give them a reason to stick around after the initial launch month.
My theory , well online gaming just sucks, so many online games recently that if done the right way could've been dope ass single player games. One that comes to mind evil dead. What a waste of the title
March? You can stop worrying about the exclusivity since the game will either be DOA or delayed longer than a SquareEnix game.
I played beta today and honestly it feels like ok game in my opinion.
I enjoyed the beta so I'l be buying the game when it releases next month but by the time the Spiderman character releases for the game in March I'm more than likely will be done with the game by then.
Parts of the beta were really good and some parts were kinda bland. It'll be interesting to see how the final game turns out, going from mission to mission, doing an actual storyline, as oppose to playing various parts of the game just to give us a general idea of what it'll ultimately be like. Also, betas (and demos) can be very deceiving.
Meh. Played the demo last night. It was ok but not great. It just feels like a button masher. If i hadn't just played Ghost of tsushima twice and loved the combat so much maybe I would feel different.
And spider-man is going to be terrible. Tight little levels, no strategy in combat, bland enemies. We would have played SS:MM by then, how is this going to measure up to this?
I'll tell you how, Avengers will literally reach the height of one of the rooms you run through while Miles will reach the heights of Avengers tower you can climb in the game.
Oh and no Y axis invert is a deal breaker for me. Can't buy a game that doesn't have that. WTF are they thinking?