110°

It's Hard To Go Back To Sub-60 FPS Gaming

Kotaku - On today’s Kotaku Splitscreen, we’re talking about noir games, how to get your husband into The Witcher 3, PC vs. consoles, and much much more.

bluefox7552281d ago

It really is. I can tolerate it, but it's just not as good. Some games use graphical trickery to make 30 feel smoother, but even then it's just not the same.

zb1ftw7772281d ago (Edited 2281d ago )

It's not trickery. It's frame latency aka microstutter.

Consoles in general deliver a very consistent 30fps with little or no microstuttering. It's because they are optimised as such.

PC games suffer from this due to background applications running and accessing the hard drive amongst other things.

A very smooth and consistent 30fps is much more preferable than 120fps with lots of microstutter.

It's very noticeable in driving games when you turn very sharply. Even top end PC rigs still suffer from microstutter and it's very easy to create with a simple sharp turn in any driving game.

kevnb2281d ago (Edited 2281d ago )

What you are talking about is frame pacing issues, for the most part if your hardware is up to the task and your graphics aren’t set too high you will see even frame pacing in pc games. Console games often have terrible frame pacing and sub 30 FPS, just watch a few df videos. In the past amd video cards always had much worse frame pacing then nvidia cards, these days it’s usually pretty good on both camps. You can see how cards do by looking at fcat benchmarks found in most reviews. Now what some people find is that capping to 30 FPS on pc can cause bad frame pacing depending on how you do it, but with a little research it can be done just like on console.

zb1ftw7772281d ago

No kevnb i am not taking about frame pacing.

Even with frame rate drops and no microstutter the experience is still smooth.

Research frame latency. The PC is notorious for micro freezing when background apps run and access the harddrive or rebuffer the memory.

Frame rate and frame drops have nothing to do with microstuttering.

kevnb2281d ago (Edited 2281d ago )

Bad frame pacing is stutter, I suggest looking into it. You could have frame rate drops and still have decent frame pacing, again research it and you will understand it a whole lot better. For examples of bad frame pacing in console games just check out df, there are stuttering console games released all the time.

Razzer2281d ago (Edited 2281d ago )

"A very smooth and consistent 30fps is much more preferable than 120fps with lots of microstutter."

Most PC games allow the user to lock fps some as granular as increments of 10. If a PC can achieve 120 fps then it can perform even better and more smoothly when set to 60 fps. Either way it beats the shit out of any console. Period.

If you think consoles are immune to slowdowns/stuttering then you are just kidding yourself.

bluefox7552281d ago

I was talking about things motion blur in games like Uncharted 4. Really smooths out the camera movements. Furthermore, I rarely have problems with microstuttering, and my rig isn't really "top end" I'll take 60fps over 30fps any day.

+ Show (2) more repliesLast reply 2281d ago
chris2352281d ago

it is also nigh impossible to go back to sub-resolution games, but still the switch is a thing. what does this mean for this article and the overall bias that's behind gamer's mindsets? ;-) if resolution is not relevant for gaming, like the knights in shining nintendo armor don't get tired to preach, then of course subpar framerates aren't either ;-)

Razzer2281d ago

Bullshit. I will turn down resolution in favor of frame rates on my PC in a heartbeat.

But you are just trying to turn this into an anti-Switch rant. You really have no clue what you are talking about.

JOHN_DOH2281d ago

If your graphics card cant put out your monitor's native resolution it's time to upgrade. PC monitors don't upscale so it;s usually best to stick with native res. If you are having frame rate problems adjust graphical setting. Obviously having higher fps is preferable but as long as the frame rate is stable it doesn't matter unless it is sub 30 fps. If you lock fps it just means that it won't let fps go above whatever you lock it at. Locking fps doesn't mean it won't drop below. (it's used for screen tearing) Frame drops is impossible to avoid. Games like call of duty have no problems running 60 fps without drops because they can hit 200+fps (in benchmarks)

Razzer2281d ago

I’m usually happy if i can keep my rates in the 50s. Every time I start a game I start at the highest 4k settings and then start adjusting down. I use a 43” TV as a monitor so I do get some upscaling.

Ittoittosai2281d ago

I play my classic console collection all the time, in games and video where I have an options I choose 30, 60fps looks like fast forward everything move unnaturally fast and just looks off to me. Having had a chance to choose I choose 30 every time. Plus then its a cheaper price tag anyway in the over all scheme.

kevnb2281d ago

Most really old 2d games are 60fps, many early 3D games are much less and have physics tied to frame rate though.

Ittoittosai2281d ago

No there not EU titles were 50fps sometimes 30.

kevnb2281d ago

most of the world isnt the Eu

The_Sage2281d ago

I may be alone in saying this, but I hate 60fps. It gives everything a cheap soap opera look and feel. I'll be very disappointed if we ever go to that as a standard. At that point I'll have to start looking into 2 2 pulldown and spend a bunch of money so movies tv and games don't look like crap.

BrettAwesome2281d ago

I have a penis. Mine is better than yours! True story right there

Show all comments (21)
300°

‘Hellblade 2’ Launches As The 23rd Most-Played Xbox Game, What Does That Mean?

Senua’s Saga: Hellblade 2 launched last week to solid reviews from both fans and players. But its playercount? That's another story.

helicoptergirl7h ago(Edited 7h ago)

That's awful. This combined with the really low Steam numbers paint a disastrous picture imo. Really bad timing too because Tango was closed down for a similar thing. Great reviewed game, and low sales and/or player count. Hi-Fi Rush reviewed a hell of a lot better and it was widely loved by everyone, Hellblade 2 nowhere near that.

I know the rumor is that the studio has their next game already green-lit, but if I worked at Tango, I would be furious. "Why do they survive while we get binned?" I'd be telling myself.

But the suit woman will have you believe "Oh we have different metrics for the success of one studio compared to another studio. We judge each studio and game on their own set criteria" or something like that, I'm paraphrasing here but you get the idea. But no one who works there knows what the hell that even means. I mean the DLC for Redfall was getting worked on days before they even got the news their studio was getting dumped in the trash. So what are these mysterious metrics to let studios survive and others perish? I bet this is all hogwash, I bet MS don't even really know. They just had to make cuts and certain studios just found their way on the chopping block. Someone had to bite the dust, why not you?

Well I bet all this does nothing for the confidence of other employees in other studios. The truth is you have no idea where your career will be in a year from now working at one of their studios that aren't the mega big ones. MS just have too many studios to manage efficiently. "We'll just throw money at them and buy them and worry about the details later on. I mean we can do it, we're Microsoft."

darthv726h ago

...have you seen what the top 10 consists of? Its things like fortnite, roblox, CoD, apex... etc. This being a new game that has a niche appeal is actually surprising to see at 23. Its also the 33rd top paid game on the PC through the MS store.

tay87015h ago

Those are dreadful numbers any way you slice it dude. They hyped this game to hell for the last 4 plus yrs. It was supposed to be xboxs big game this yr. Ninja Theory is probably sweating right now.

Scissorman5h ago

And it's already slipped out of the Top 100 on Steam. Meanwhile a port of the 4-year old Ghost of Tsushima is sitting comfortably at #8.

RiseNShine5h ago

One of the biggest games of the year, a multi million sequel and heavily advertised game, at 23 most played? There's no way to justify those numbers.

darthv724h ago

^^heavily advertised game...?

I mean, I knew the game was coming but outside of a boot screen ad for it, there has been little to no marketing. And yet it still managed 23rd. Make of that what you will.

Elda3h ago(Edited 3h ago)

Here in the East Coast on NY/NJ on cable tv Hellblade 2 has been advertised pretty well. I see the commercials every day at least 3 times a day for the past 3 weeks. It's even advertised as YT commercials.

Chevalier3h ago(Edited 3h ago)

What an idiotic comment. Let me guess the next comment would be GTA V outsold everything so....

Absolutely terrible numbers all round for this game. Ghost of Tsushima at number 8. Good games going to sell regardless of excuses

+ Show (3) more repliesLast reply 3h ago
RpgSama3h ago

What a disaster, 2 failures in a row for Ninja Theory, first Bleeding edge, now Hellblade 2, any way you slice it these are not the numbers the most awaited game of the year for Xbox should show (before Activision purchase), also player numbers is extremely low and even more surprising considering is day 1 on gamepass.

Crows9026m ago

If they worked on heavenly sword instead then they would have something worth playing and waiting for... unfortunately that won't happen.

Terry_B7h ago

It means that it will be the..50th? 75th? most played xbox game in June.

CrimsonWing696h ago

That people played it 🤷‍♂️

Scissorman5h ago

If this game cost more and took longer to develop than Hi-Fi Rush, then I would worry if I were Ninja Theory. Projects may have been greenlit, but the increased scrutiny over at MS may very well put them on the chopping block. The incredible irony here is that it was PlayStation players that pushed the original game passed its 1 million copies sold milestone. With that purchasing power cut out, and the Game Pass effect having trained Xbox players to not purchase games, it seems that the sequel may have been set-up for failure.

italiangamer5h ago

And that's exactly what pisses me off about Hellblade 2 not being on PlayStation, Sony promoted the original game and I bought it basically on D1 back in the day because I liked what I saw and ended up really enjoying it!
I really hope Hellblade 2 is next on the porting list because I would buy it in a heartbeat, asshole microsoft robbed me of this game!

darthv724h ago

Just get an xbox. Then it will be YOU that is robbing Microsoft. Gamepass is a hell of a deal and an addictive one at that.

AndrewM4h ago

No darth, buying an Xbox only helps xbox lol he can play gamepass on com if he wants to take advantage of them destroying themselves.

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60°

The twin-stick shooter “REMEDIUM” has just dropped its "Full Act 2" update for PC via Early Access

"Limassol-based (Cyprus) indie games publisher ESDigital Games  and Moscow-based (Russia) indie games developer Sobaka Studio, are today very proud and glad to announce that they have just released the "Full Act 2" update for their fast-paced twin-stick shooter “REMEDIUM” (the said update is available right now for PC via Steam and EGS)." - Jonas Ek, TGG.

60°

The mythical city building/strategy game “CITADELUM” has just released its demo via Steam EA

"The Barcelona-based (Spain) indie games publisher Abylight Studios and indie games developer Abylight Barcelona (the award-winning studio behind “One Military Camp”), today announced with great happiness and excitement that they have just released a playable demo for their upcoming mythical city building/strategy game “CITADELUM” (the said demo is available right now for PC via Steam EA)." - Jonas Ek, TGG.