On this episode of the PlayStation Podcast Joseph and Sean got an early hands on with the Xbox One X. Microsoft's own Phil Spencer, on his company's renewed commitment to new software. Why a Sony Fanboy wants, Microsoft to succeed. The guys also tackle the Last of Us Two controversy, and the fact that Sony's Trophies just got a whole lot better.
Industry insider Dusk Golem reveals that there is no Resident Evil 1 Remake in the works. Instead, Capcom are reportedly in active development of Resident Evil Zero and Code Veronica.
RE Zero would be better to do first over RE1 because they can tie the story into RE1 more.
The original RE Remake was weird because Rebecca never mentioned anything about what happened in Zero and it felt so disjointed because Zero was developed during the Remake and they clearly didn't share any notes with one another.
Tango Gameworks, the developer behind rhythm-based action game Hi-Fi Rush, had been working on 2 games prior to studio closure.
That's for people who said that Ninja Theory would not get closed because they are working on a new game
Founder of Metal: Hellsinger studio says he wasn't against Game Pass until their game launched on Microsoft's service, which affected game sales.
Why did PS copy gamepass if it's so terrible and unprofitable? PS Now was before gamepass but it was streaming trash that no one had any interest in.
And honestly the way the industry releases overpriced and broken games with day one season passes and dlc who wouldn't want to just pay for a subscription instead of $70 per game?
Only biased PS fans would defend paying more to a corporation rather than an option that's cheaper for the consumer overall. If it's from an indie studio that needs the sales that's different but games published by larger companies are fine on a subscription model. Also any of these devs who complain did decide to put their games on gamepass in thr first place.
I feel no sympathy for the guy, it doesn't take a genius to figure out that putting your game on gamepass would affect sales.
The 'day-one' feature is the breaker or maker with GP, business-wise.
GP is no Netflix.
Because, from all the Marvel's Avengers to Sicarios, illustratively speaking, they all had their box office money. Before they had entered Netflix.
This concept shows you what Microsoft have actually put themselves into.
And what situation studios put themselves into if they go day-one into GP.
Why not sell your game the traditional way first? Then after about 6 months to a year put it on a sub service.
Day one on gamepass is a gamble. It works for some (Pal world) and not for others.
Xbox One X is a great example oh how to do a mid gen refresh. In that regard it's easily top of the game.
But hardware is less than half the story. To attain greatness, Xbox needs compelling software to compliment the hardware.
Xbox has not attained greatness. In future though it might
It's a great machine, no doubt. Going with the architecture that Sony used in the PS4 was smart and increasing the ram was definitely a good move, that's why it's possible to get higher res textures in games running on XBO X. However, the lineup is still the same uninteresting lineup as the base console, so no I would not say the X is where greatness awaits.
What? I didn't know that Microsoft somehow acquired multiple AAA studios and produced many titles in the last minutes leading up to Xbox one x launch. That's amazing./S
Let's not get Sony's phrase twisted with Microsoft.
I get it it's more powerful and it's main selling point is third party titles look better but I have a capable 4K tv and third party titles look amazing on the Pro. So for me it's a wash as I'm happy with amazing. I don't care how devs make a game look good as long as it does. I have a 4K tv I'm not in a 4K cult where everything better be native or else. They need to get serious about first party software. That would go a long way with me.
Not I regards to software