Warner Bros. and Monolith have revealed the enhancements coming to the Xbox One X version of Middle-earth: Shadow of War, including native 4K resolution with dynamic scaling, an increased level of detail, higher polygon counts, improved textures and all of the other usual performance-boosting bobbins you'd expect.
TIM WHITE WRITES: "Multiplayer or single player? Developers, you can do both, just not willy-nilly."
I hate when I see single player games and see people begging for multi-player. Jeez guys it don't need to be on every game. Latest one I seen was atomic heart.
Multiplayer or even co-op
If it was always a single player game then that's how it is
It's a trend that never really went away. For me multiplayer in a primarily SP focused game was an excuse for DLC. Then there's the mentality gamers had that adding multiplayer makes a game worth the price, otherwise it should be half price for half a game. A way of thinking devs reassured when they started adding multiplayer to their sequels. We see the same with multiplayer focused games getting SP in their sequels.
I remember when certain single player games had them as included optional modes that was played on the couch. Had brilliant times with Syphon Filter and Golden Eye. Me and my bro used to used to fight over who would play as Gabe even though it was technically just a skin. Good times.
Here are 10 RPGs with great combat, including widely-known titles like Elden Ring and some of the lesser-known gems.
Not a bad list at all. The only one I haven't played there is Mortal Shell, but all the other games are great choices, with Shadow Of War and MOTHERFUCKING KING SHIT SUPREME DRAGON'S DOGMA as my personal favorites there.
Xbox Game Pass Quests recently reset for the month of September. So if you try to collect as many Microsoft Rewards points as possible, there's a new set available now.
Detailed very poorly* lol.
Love it! Xbox One X is spreading the love. You just have to jump in.
I would hope so with extra/faster RAM! All games should have better Textures, Draw Distance, Shadows, and overall LOD than it's PS4 Pro Counterpart. *Off Topic* After starting a new game on The Witcher 3 on Pro and seeing how much sharper it looks than my X1 version, I really hope CDPR implements a good patch for better textures and draw distance, I dont even care if its 4k lol
These MS partner games demoed at their xbonex e3 show are the vehicles for their GaaS master plan to monetize that they've had since Day 1 at the start of this gen - including no singleplayer offline play slowly creeping in (evidenced by their last xbox live outage where no one could play Forbesa 7 and other games).
GaaS is the real reason MS wanted to push digital only so badly: total control over your now rented games library.
"Attempting 4K".