340°

Middle-earth: Shadow of War's Xbox One X Enhancements Detailed

Warner Bros. and Monolith have revealed the enhancements coming to the Xbox One X version of Middle-earth: Shadow of War, including native 4K resolution with dynamic scaling, an increased level of detail, higher polygon counts, improved textures and all of the other usual performance-boosting bobbins you'd expect.

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xboxachievements.com
spreadlove2419d ago

Love it! Xbox One X is spreading the love. You just have to jump in.

Berenwulf2419d ago

What love? What are you talking about? People on this site love their brands... It's incredible how loyal some people are to a company that only wants your money.

spreadlove2419d ago

You can love a product, but still recognize it's flaws. This superiority by labeling others fanboy is just really shameful. As shameful as fanboys.

Berenwulf2419d ago

Yes you can love a product but the product doesn't love you. So XOX isn't spreading love. Simple... And obviously you are a fanboy if you think that a console spreads love.

GUTZnPAPERCUTZ2419d ago

I would hope so with extra/faster RAM! All games should have better Textures, Draw Distance, Shadows, and overall LOD than it's PS4 Pro Counterpart. *Off Topic* After starting a new game on The Witcher 3 on Pro and seeing how much sharper it looks than my X1 version, I really hope CDPR implements a good patch for better textures and draw distance, I dont even care if its 4k lol

mark_parch2419d ago

why did you get witcher 3 on ps4 and xbox?

Ju2419d ago

Where does it say it improved all that over the Pro?

andrewsquall2419d ago

Err PS4 standard looked better than the Xbone running The Witcher 3 since on Xbone that 2007 1080p TV isn't even getting the proper use it deserves with that version. Obviously the Pro version is going to look better.

2600Thunder2419d ago

These MS partner games demoed at their xbonex e3 show are the vehicles for their GaaS master plan to monetize that they've had since Day 1 at the start of this gen - including no singleplayer offline play slowly creeping in (evidenced by their last xbox live outage where no one could play Forbesa 7 and other games).

GaaS is the real reason MS wanted to push digital only so badly: total control over your now rented games library.

timotim2419d ago

You understand GTS is an always online game right?

DiRtY2419d ago

Did Microsoft steal your lunch boxes in school or something?

oSHINSAo2419d ago ShowReplies(2)
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BLow2419d ago

Thanks for actually reading the article. It seems someone who responded to you has selective reading skills. Obviously, this person omitted some words that didn't suit their fanboy narrative.

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170°

Stop Forcing Multiplayer Into Single Player Games

TIM WHITE WRITES: "Multiplayer or single player? Developers, you can do both, just not willy-nilly."

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growngaming.com
Flawlessmic416d ago

I am in absolute agreement with the OP 👌

shinoff2183416d ago

I hate when I see single player games and see people begging for multi-player. Jeez guys it don't need to be on every game. Latest one I seen was atomic heart.

-Foxtrot415d ago

Multiplayer or even co-op

If it was always a single player game then that's how it is

Inverno415d ago

It's a trend that never really went away. For me multiplayer in a primarily SP focused game was an excuse for DLC. Then there's the mentality gamers had that adding multiplayer makes a game worth the price, otherwise it should be half price for half a game. A way of thinking devs reassured when they started adding multiplayer to their sequels. We see the same with multiplayer focused games getting SP in their sequels.

Flawlessmic415d ago

Tbh multilayer now is a way to add live service and mtx elements, very rarely does it come of well.

What single players game used to be in a lot of cases now require 3 other people for keeping to really enjoy it and I hate having to rely on others to get the maximum from a game.

Sp should be sp, if devs want to add a separate multi mode then that's fine with me, the legends addition to ghost of tshushima was fricking sick but totally separate to the main game. Sick of co op too.

Hofstaderman415d ago

I remember when certain single player games had them as included optional modes that was played on the couch. Had brilliant times with Syphon Filter and Golden Eye. Me and my bro used to used to fight over who would play as Gabe even though it was technically just a skin. Good times.

Dagexon415d ago

I didn't notice your comment before I added mine.
But good times indeed

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250°
Nacho_Z618d ago

What would you say they're missing in particular? I'd say all the ingredients are there, NPCs, sidequests, consequences of actions, level grinding. Fully customisable gear with a lot of depth.

LordoftheCritics618d ago (Edited 618d ago )

Quite a lot is missing. What you listed could be mistaken for an action adventure or any game with few rpg elements.

There's so many aspects, from non combat solutions to conflicts, fully fleshed out character, world role playing rules and elements(justice/crime/law systems etc), companions, story arcs (more than 1), illusion of a liveable/traceable world which means factions, capital, outcomes from choices (diplomacy, or other) etc etc

The story and world is fleshed out and not left to the imagination too much. Of course we still imagine certain things but they are well established and take full part in the story arcs. Which means not just world setting with bosses and lore through tidbits.

There's so so much more to it. I'm just being super brief.
Not many actual RPG's lately.

Dragon Age, Witcher etc are proper rpg games and many many older title.

That does not mean Soul's games are not rpg like, but they are closer to RPG Lite.

MadLad618d ago (Edited 618d ago )

RPGs without player agency, outside of just character build and combat, don't really feel like RPGs for me.
They're just action games.

It's why I don't consider most JRPGs actual RPGs.
I'm just building a character and throwing it into your linear world.

I'm not discounting those games for what they are. I just don't feel they actually fit being called RPGs when player agency over the world is at a minimum.

618d ago
Nacho_Z618d ago (Edited 618d ago )

I'm not sure how much of that is important to a game being a true RPG and how much is just what you personally like, I still think From games very much qualify even if they don't deal in certain clichés.

"Lore through tidbits" is technically accurate but it does the games a disservice. Yes it's delivered uniquely but the lore in their games goes deeper than anything else and shouldn't be underestimated.

LordoftheCritics618d ago (Edited 618d ago )

''Lore through tidbits'' cannot guide you through an orchestrated range of emotions.

RPG will get close to role playing that fictional reality and drop into the world's story and you are usually emotionally affected at every turn, choice, outcome. Your connection with the story, its characters and your mentally constructed version of that reality is a lot deeper and stronger as well due to the depth and breadth of the rpg creations.

Not just fear and awe.

Also its not just what I personally like, I like all kinds of games.
It's the heritage of RPG games and all the foundations of rules and systems whose goal is to create an invisible veil between reality and illusion and allow you to partake in all of that illusions systems.
The thinner the veil, the easier to role play.

CaptainHenry916618d ago (Edited 618d ago )

It's my type of RPG and fun as well. Some RPGs takes the fun factor out of it but I won't name those game's because a lot of fans will think I'm trolling. Witcher 3, Souls games, Final Fantasy, Knights of The old Republic, Mass Effect, Horizon Forbidden West, Persona 5, Tales games, and Oblivion (the best Bethesda game) is my favorite RPG games. I prefer third person RPG games though

MadLad618d ago

I love all of those listed, honestly. But I still think Bethesda peaked with Morrowind and Fallout 3.

I'm hoping Starfield really delivers for me.

CaptainHenry916618d ago

I'm hoping the new Mass Effect delivers and brings back the magic

Nacho_Z618d ago

''Lore through tidbits'' cannot guide you through an orchestrated range of emotions.'

An orchestrated range of emotions sounds like something like Uncharted, which is definitely not an RPG.

The point I'm making is that there is a series of core technical things which makes a game an RPG on a basic level and From games meet all of them. Anything else that people feel is missing is a matter of taste and personal experience.

There's no right answer to what is an RPG. A game can be a legit RPG and have a very different focus to another game in the same genre.

LordoftheCritics618d ago (Edited 618d ago )

''An orchestrated range of emotions sounds like something like Uncharted, which is definitely not an RPG.''

Its not exclusive. Might want to read the rest.
It is not about taste and personal pref,experience etc. The rpg term being coined and used for a long time has a basis. Learn it. Many can fit the rpg spectrum, but there is a spectrum and souls is on the lighter side.

Souls is an rpg but rpg lite, coors light lite.

Nacho_Z618d ago

Here's a definition of an RPG I found which seems fair enough.

"Defining RPGs is very challenging due to the range of hybrid genres that have RPG elements.

Traditional role-playing video games shared five basic elements:

The ability to improve your character over the course of the game by increasing his statistics or levels.

A menu-based combat system with several choices of skills, spells, and active powers as well as an active inventory system with wearable equipment such as armors and weapons.

A central quest that runs throughout the game as a storyline and additional (and usually optional) side quests.

The ability to interact with elements of the environment or storyline through additional abilities (e.g. lockpicking, disarming traps, communication skills, etc.)

The existence of certain character classes that define the characteristics, skills, abilities, and spells of a character (e.g. wizard, thief, warrior, etc.)"

That's a From game whether you like it or not. Not so much the ability to interact with the environment but the depth of lore and world building more than makes up for that.

I think you've got a rigid image of what an RPG is in your head and you can't see past it.

LordoftheCritics618d ago

Yup Soul's games are Coors ultra lite in those asepcts.

While the RPG RPG games are heavily fleshed out on most aspects and beyond on some.

Nacho_Z618d ago

Double RPG hey, you're inventing a new genre. There's nothing light about From's games in fact the opposite is true they're thematically rich and dark and dripping in more interesting lore than any series of games I've played.

If you think From games only touch lightly on the five classic RPG features that I posted then you don't know what you're talking about. There's nothing light and fluffy about their upgrade systems or their storytelling.

Maybe they're not to your taste because you prefer things to be spelled out but their subtlety doesn't make them any less of an RPG.

LordoftheCritics618d ago (Edited 618d ago )

Yup that's what Soul's games are.

RPG Subtle. New genre.

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Nacho_Z618d ago

@LordoftheCritics

Grow up, nobody destroyed anybody and if they did it certainly wasn't you. No, I don't have an alt account never have for any forum I've been in. Thanks for the discussion.

Class_Viceroy618d ago

Funny thing is, I actually don’t enjoy Souls combat at all. The world and exploration is all I really like. It’s not even that it’s too hard, I don’t mind grinding and learning, just like I would do for a JRPG or many other games. Just don’t feel like it’s that fun after 5-10 hours of fighting.

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MadLad618d ago

The lack of Kingdom Come Deliverance is upsetting.

Class_Viceroy618d ago

This is a good choice, although I would argue playing this game on a console or controller completely eliminates it from the discussion.

MadLad618d ago (Edited 618d ago )

Eh.

I have it on both the PC and Xbox. It's better on keyboard/mouse, but I don't think it's bad on a controller.

DVAcme618d ago

Not a bad list at all. The only one I haven't played there is Mortal Shell, but all the other games are great choices, with Shadow Of War and MOTHERFUCKING KING SHIT SUPREME DRAGON'S DOGMA as my personal favorites there.

Ninver618d ago

Off topic: I'm thinking of getting the witcher 3. Do I need to play 1 & 2?

MadLad618d ago

No. They're good at letting you in on the story. If you have it on GoG/Steam some minor stuff carries over, but you don't really need to play the older games to fully enjoy the third.

I do recommend playing the second game in general though. It's really good. I love the original, but it's really antiquated by today's standards. I think you could only fully enjoy it if you played it back when it released. Also has some pacing issues.

Ninver618d ago

Unfortunately I've only got a ps4 and I dont recall TW2 being available on the platform. I guess I could watch story recaps of both 1 & 2 on youtube or entire walkthrough if need be. Thanks for clarifying. You're alright 😁

MadLad618d ago (Edited 618d ago )

I would love to see exactly why I'm getting the downvotes.

I don't actually care about them, I just think it's obnoxious being I didn't say anything I don't find true.

That's why the voting system shouldn't even be. You get a lot more information from actually verbally stating your point, thus actually adding to the conversation, than just hitting a nothing button.

Class_Viceroy618d ago

At this point, don’t bother. Watch a couple YouTube videos to get caught up.

Ninver617d ago

I will do that, thanks

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40°

Here are the new Xbox Game Pass Quests for September 2022

Xbox Game Pass Quests recently reset for the month of September. So if you try to collect as many Microsoft Rewards points as possible, there's a new set available now.

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gamefreaks365.com