In their final stop of the technology tour, Hideo Kojima and Mark Cerny went to Paris to visit Quantic Dream, the studio responsible for games like Heavy Rain and Beyond: Two Souls. Right now they are working on the PlayStation 4 exclusive title Detroid: Become Human (based on a PlayStation 3 tech demo called Kara, shown during GDC 2012).
Sitting down with Miyazaki to talk about capping off Elden Ring, his "ideal fantasy game," and more.
TheGamer Interviewed Naoki Yoshida: "A lot of people have been playing together with me and they don't even realize it."
PlayStation legend Mark Cerny discusses PS5, the challenges of making consoles, and his 42-year games industry career
Well... they used to design their own chips. Emotion Engine, Cell, RSX... when they switched to using X86 based chips is now more akin to low-mid cost PCs than before. It may not look like a PC but it pretty much is one. I'd bet it could do productivity stuff just fine if they allowed it to.
Yah, hence the majority of the PS5’s hardware investment going towards an SSD instead of a GPU.
There are countless custom pc gaming rigs out there, and I bet none of them took an SSD-centric approach to their design, like the ps5 did.
I can see where he’s coming from re ps5 not just being a box with parts like a pc. They must also spend an awful lot on r & d just to design the thing so it has aesthetic appeal and typical Japanese with some sort of Philosopy behind the design. Would also think other factors around the custom airflow and the like would cost a lot given that it’s not a standard box shape
I love it, Kojima getting a tour of Sony's first and second party studios. I want to know so bad what he saw at Bend.
So happy Kojima is finally home
Called it.
Finally, some talent steps foot at Quantic Dream.