150°

Alone in the Dark and Wall•E demos hit Xbox Live Marketplace

The Xbox Live Marketplace has been updated with two new demos. The first one is for Alone in the Dark which is available in all regions and comes in at 1.35GB.

Then the second demo that you can download today is for Wall�E, playing as Wall�E and EVE following their directives, make trash cubes, explore the desolate earth and the Axiom spaceliner, and blast your way through robots trying to stop you from saving humanity. This one is also available in all regions and is slightly larger in size with 1.44GB being required.

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strategyinformer.com
solidsnakus5776d ago (Edited 5776d ago )

omfg stupid alone demo comes out. 2 months after release. been waiting since it came out.

psycho3605776d ago

Demo after release usually means less than steller game, dint sell well and now they're trying to get some last min sales.

Mausenheimmer5776d ago

Really? That's why they do demos after release? I never knew! Reading the comments has taught me something new!

140°

Alone in the Dark Developer Has Been Hit With Layoffs

Alone in the Dark developer Pieces Interactive has been hit with layoffs a month after its release, as per the latest information.

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nintendopal.com
coolbeans34d ago

That genuinely, genuinely sucks. The reboot has clear flaws, but it really felt like a solid first step for this team to receive *greater* investment.

XiNatsuDragnel34d ago

Alone in the dark is a fun game so that's unfortunate

CrimsonWing6933d ago

Correct me if I’m wrong, but isn’t that the norm after a project is done?

Terry_B33d ago

That's standard. Teams are together for a Project, after its done some..and sometimes most devs are fired until the next Project is in the works and people are needed again. Only the core members stay in the time between the hot phase of the game development.

CrimsonWing6933d ago

What’s annoying is people don’t understand how contractors work, either. All of this is uninformed knee-jerk reactions without any understanding of how employment works in this industry. There are key developers and staff that stay with a studio/publisher, but often times it’s a hire per project and then seeking new employment for a project. That’s how it’s always been…

coolbeans33d ago

That's a fair point too. I would say that in light of its tepid critical/commercial response and ongoing mass layoffs across the industry I think it's understandable for fans to worry about the longer-term implications. We'll see how it plays out in the future.

60°
6.5

Alone in the Dark (XS) Review | VGChartz

VGChartz's Lee Mehr: "In one sense, it feels strange to even think Pieces Interactive had big shoes to fill with this series' legacy. Given what's come before, did it really? And yet, even when considering the last two flops over a two-decade span, there's still something about Alone in the Dark emblazoned on a title screen that carries a sense of revered history. In that respect, perhaps this reboot's best accomplishment is in honoring that spirit through its inventive world. It's also fair to emphasize knocks against its survival-horror design, some puzzle-solving, and so on; it certainly won't be considered a trendsetter like the 1992 classic. Still, the amount of goodwill wedded to its brighter qualities makes for something that dawdles the line between unfortunately-flawed and impressively-enticing."

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vgchartz.com
50°

Alone in the Dark review [SideQuesting]

The new Alone in the Dark remake doesn't do anything especially noteworthy, but that doesn't mean it's bad. It's just... cromulent.

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sidequesting.com