110°

Take-Two CEO open to buying more studios

GIB:

The publisher has just shy of $1 billion in cash on hand - even after spending $227 million last year to repurchase shares. And it's trying to decide what to do with it - and CEO Strauss Zelnick says he see three options.

"We have the opportunity to support organic growth with our balance sheet," he says. "We also have the ability to do inorganic growth. And we have the opportunity to return money to our shareholders."

Traditionally, Take-Two has kept that focus on organic growth, building up its own studios from within, rather than purchasing existing development houses. But Zelnick says he's not ruling anything out in the current video game environment.

"If there's an opportunity to grow inorganically with a company that's consistent with our disciplined approach, then we would absolutely do so," he says. "There's no question this company is in growth mode."

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gamesindustry.biz
NYC_Gamer3667d ago

I really 2K finds some way to get back the NFL license or even build up a team to make a boxing game

3-4-53666d ago

2k was great with the little/small stuff....the details...the ins and outs of the franchise mode, ease of use, but the graphics were always sub par.

Never bothered me, but it definitely drove some potential fans away.

CerealKiller3666d ago

If there is any publisher I want behind more studios it is Take-Two.

60°

Take-Two CEO on GTA VI release, upswing in mobile gaming

Take-Two Interactive CEO Strauss Zelnick joins 'Money Movers' to discuss the company's quarterly earnings results, how confident Zelnick is in the guidance for fall 2025, and much more.

140°

Take-Two CEO: We're So Focused on Delivering More Value Than We Charge

Take-Two head honcho Strauss Zelnick states every time they establish a price, they want to make sure it's "good news for consumers."

Petebloodyonion7d ago

It's the why we close servers after 2 years, why we re-use the same assets every year, and why we bundle our game with enjoyable microtransactions.

neutralgamer19927d ago

Running digital casinos in every game

Rebel_Scum7d ago

Re-using assets is not a bad thing tbh. Development is all about re-using code, assets and components.

neutralgamer19927d ago

Can you please focus on delivering enough quality content to justify the $70 asking price? While I appreciate the idea of over-delivering, it's essential to ensure that the base content itself is worth it. I have concerns that GTA6 might have less single-player content because most of the focus seems to be shifting towards online play and microtransactions

Inverno7d ago

The sleaze oozes out of these gaming CEOs faces. It's honestly disturbing how distorted people look when you've realized how money obsessed they really are. He gives off "in one ear and straight out the other" vibes.

jambola7d ago

I really don't get it
like
do they think anyone believes what they say?
is it that being in charge surrounds you by so many yesmen that they get deluded into thinking everyone is like that?

JackBNimble7d ago (Edited 7d ago )

Well if you look at the last 10 years you will notice there wasn't as single paid dlc. Every update was free whether you want to complain about sharkcards or not.

They're going to make billions on this game especially if they keep the same formula as last in regards to updates.

Good-Smurf7d ago (Edited 7d ago )

Selling Shark cards and removing content are not exactly "good news for consumers" lol.
The last time they released any DLC worth playing was 15 years ago.
GTA V is so broken and unbalanced that people would rather do stupid cringey stunts with than do heists.

JackBNimble7d ago

I'm sure the player base would disagree, and gta5 is still being supported, much longer then most games, after all I bought gta5 day 1 on ps3....

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80°

Take-Two Head Denies Closing OlliOlli World, Kerbal 2 Devs

Take-Two head Strauss Zelnick has denied closing Rollerdrome developer Roll7 or Kerbal Space Program 2 studio Intercept Games.

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techraptor.net
-Foxtrot11d ago (Edited 11d ago )

That's hilarious because he did and said the same thing with 2K Marin who developed Bioshock 2

They've been closed since 2013 but not officially acknowledged

He just doesn't want the backlash so pretends there's no issue.