110°

From The Witcher to Cyberpunk: Making a complex story more accessible

Polish developer CD Projekt RED has a distinct fondness for rich, complex game narratives. Its Witcher titles are well known for their morally ambiguous storylines and intricate character relationships, but while the games certainly found a loyal fan base, the team at CD Projekt now believes that their labyrinthine narratives likely scared some players away.

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gamasutra.com
SeekDev4362d ago (Edited 4362d ago )

More accessibility is great, so long as the story maintains the level of detail that The Witcher series had. They're keeping the complexity for the hardcore, so I'm happy about that. But, either way, CD Projekt has a knack for writing great stories.

avengers19784361d ago

I hate the term more Accessible, I've noticed that generally means, an easier game, and less satisfying to those of us how enjoy the challenge. Ninja Giaden 3 recently comes to mind... I thought it was much easier than previous NG games.

But a good story is a good story

SeekDev4361d ago

I mean more accessible relative to story, and that's what Cd Projekt meant too. I agree with you, I want games aimed at a hardcore audience, I don't mind taking the time to learn a game inside out (gameplay/story, etc). So long as the game is worth my time. But some people prefer a jump in and play game, and that's fine for them. CD Projekt is trying to cater to both those groups, which is going to be difficult. I hope they can do it properly.

Even if a story is more accessible, it doesn't mean it's bad, it could be better because we'll understand more. But, for the doubtful people, they said they'll still have that level of complexity that the hardcore like in a story. So yes, a good story is a good story.

jsslifelike4361d ago (Edited 4361d ago )

Or, 'accessible' just means a game is turning into a cover-based, third-person action shooter. *cough, Dead Space 3, cough*

MasterD9194361d ago

Not crazy about the Cyberpunk title...but I am interested in seeing what they do with the game itself.

SeekDev4361d ago

They're basing the game off of a roll playing game called Cyberpunk 2020, so they have to use that name. Just some info. Here's the link if you wanna check it out --> http://en.wikipedia.org/wik...

DarkSymbiote4360d ago

Your labyrinth did not scare gamers away. It's just that it took a year to come on the 360 and by then the game had already been pirated 4 million times.

60°

Here's Everything I Expect From The Witcher 4's Combat

Danish from eXputer: "The Witcher's upcoming sequel needs to overhaul the series' combat system if it wants to make a big splash among gamers."

on_line_forever28d ago

after what we see ( 2015 - 2024 ) in dark souls 3, blood borne , sekiro , dragon's dogma 2 , rise of the Ronin combat they should really careful and bring very good combat in Witcher 4 this time

80°

CD Projekt Red Thinking About Cyberpunk's Mobile Version

During CD Projekt’s Fiscal Year 2023 earnings call, CEO Michael Nowakowski said that the company is keen on licensing its IP rights to third-party developers to create mobile adaptations of its titles.

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realgamingnews.com
120°

Cyberpunk 2077 Developer Shares Stance On Microtransactions, Offers Update On Upcoming Projects

CD Projekt, the developer behind The Witcher/Cyberpunk 2077, has stated that there is no place for microtransactions in single-player games.

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twistedvoxel.com
anast58d ago

MP games need micros to keep the lights on. Path of Exile is a good game with micros. It can be done as long is the game is not the scheme itself.

CrimsonWing6958d ago (Edited 58d ago )

You end up paying more than $70 in micros for a game specifically designed around them and that’s not a “scheme” by design?

I’ve played plenty of great MP games that didn’t have micros. I love how at one point we were like micros bad, GaaS bad, and now we’re like, well GaaS is MP so it’s ok.

anast57d ago (Edited 57d ago )

Path is a free game. How else are they supposed to keep the servers on? You don't need up spending more . I've been playing the game since the beginning and I've spent less than $20.

Destiny on the other hand....

An MP game embedded in a SP game shouldn't have them.

I know you understand this. I have to be optimistic here.

CrimsonWing6957d ago

@anast

I’d argue “free to play” are more egregious than just a traditional pay to play game. You end up spending far more on a game than just $70 and I think the “free” games are sneaky by design to make a consumer think “well, it’s free, let me dump money into it.” I mean, they’re specifically designed to make you continuously put money into them. I heard with Path of Exile you hit a point where the grind is obnoxious without buying micros.

lucian22957d ago

Odd, I remember micro transactions for Witcher 3

CrimsonWing6956d ago

What micro-transactions do you remember being in Witcher 3?

FinalFantasyFanatic57d ago

I agree, I never pay for microtransactions, and in the few cases where I have, I've felt dirty afterwards, especially when older games used to give you so much content for free (like cosmetics).