180°

'The Truth Is, It Doesn't Work' - CD Projekt On DRM

Forbes:CD Projekt have had their own issues with piracy – according to their estimates, 4.5 million copies of their latest game have been circulated. Having abandoned DRM as a means of preventing piracy, they experimented briefly with the RIAA approach of sending letters to suspected pirates, but abandoned the strategy after a public backlash, despite maintaining that they could accurately identify pirated copies, and thus no legitimate player was being contacted.

NYC_Gamer4392d ago

DRM is a waste of time because it doesn't stop piracy

Patriots_Pride4391d ago (Edited 4391d ago )

I agree, but there needs to be something that makes it so that not just anyone can pirate your game. I know DRM is usually cracked within 24h of the crackers getting their hands on the game. Which usually means that there is a cracked version available days before launch so DRM is pointless.

Ducky4391d ago (Edited 4391d ago )

The article is kind of making an interesting point.
The copy with DRM gets cracked, and it's that version which got pirated/shared first... even though there was a DRM-free version.

The real problem with DRM is that in a lot of cases, the pirated version is easier to install/run than the legit version... so while it might prevent some people from pirating the game easily, it also prevents legit buyers from enjoying their rightly bought game.
(A good example is when Ubisoft was making changes to their servers, pirated versions of their games worked fine, but legit buyers were locked out of their games)

Not all DRM is bad though. Steam is DRM, yet it is mostly loved, particularly because it tries to offer a smooth experience.

Somebody4391d ago

I agree that DRM is a waste of time. It is also more troublesome for legit users than it really should. I hated the fact that I've used up half of my instal limit for DCS A-10C simulation.

But when a DRM does work, an extremely rare event, it produce hilarious results.Prime example: Serious Sam BFE's immortal, Gatling-totting, pirate-eating pink scorpion. Another would be Arma 2's unique degradation of gameplay and graphic. Both game lured the pirates into a false sense of security only to screw them back later for pirating. Should these be considered DRM or just the developers getting back at pirates?

Still, DRM is a bad idea, especially horrible, restrictive ones.

b_one4390d ago

Witcher 2 has same mechanisms

GamingPerson4391d ago (Edited 4391d ago )

Piracy is a waste of time because it doesn't stop DRM
DRM sucks though. Drm doesn't stop piracy and No Drm doesn't stop piracy.

SeekDev4391d ago

One reason that developers put DRM in their games is because the publishers are pressured by the investors, the people solely looking to make money from the game, and don't care about the integrity of the industry.

+ Show (2) more repliesLast reply 4390d ago
come_at_me_bro4392d ago

At least someone in the industry gets it.

ninjahunter4392d ago

I agree, but there needs to be something that makes it so that not just anyone can pirate your game. I mean, if there were no DRM at all, joe schmos grandma down the street could just download and play. Just a thought.

Voxelman4391d ago (Edited 4391d ago )

joe schmos grandma could download any game with DRM right now, DRM is usually cracked within 24h of the crackers getting their hands on the game. Which usually means that there is a cracked version available days before launch.

Baka-akaB4391d ago

joe schmos grandma down the street already can , it's easier than running the bought copy . It's all smoke and mirrors for the big wigs and investors

dark-hollow4391d ago

do whatever you like to combat piracy AS LONG as the rightful consumers dont get punished with stupid crap like only online for single player games and stupid annoying DRM.

jamesensor4391d ago

...and maibe these pirates don't have the money anyway to purchase 60 euro games? Not all of them, but some? And a small percentage that likes to experience first-hand how the game behaves and feels?

Baka-akaB4391d ago (Edited 4391d ago )

how is that anyone's problem that they can't afford it ? Should we steal ferraris too ?

Now trial i can understand , especially when sneaky publishers refuses to put demos out there . But at some point , like beyond ten hours , you know you should be purchasing it already or erasing it , if that's the reason you stand by .

jamesensor4391d ago

It's nobody's problem. What I meant is that from these people that are broke there's no money to be made. It's like having spare leftovers and not leaving it for the poor (and they don't steal it, they copy it). This isn't a matter of life and death, of course, but in that scenario case they can't win money on it. Even if DRM was unbeatable, people that don't have money wouldn't buy it (I know I wouldn't, and life would still carry on).
About demos, I've seen some interesting demos that put much of the best and leave the worst hidden. They can be pretty much hyped.

DigitalAnalog4391d ago (Edited 4391d ago )

I find it HARD to believe that people would invest in gaming rigs would not be able to AFFORD well-made graphically-heavy games. This is no different from someone buying a sports car but only to siphon off gas for free.

jamesensor4391d ago (Edited 4391d ago )

When you find gas for me to download or even a ferrari send me a link, I'd love to try it. Next, about what you say concerning gaming rigs, there's no debate on that and I certainly disapprove such choices.

shadowraiden4391d ago

what a load of shit.
cant afford it dont buy it as if you want to play the game you should pay for it end of.
theres plenty of steam sales etc to get games for really cheap so dont give me the hole i cant afford it excuse as its a poor one.

its not so much you stealing the product its that why should you because you cant afford it be able to play it for free it took time and money to create and so those that trully want to play video games should buy them in order to support the companies to make more.

come back when you have a legit excuse and not one you try to say to make yourself feel better.

Bladesfist4391d ago

He means, publishers often release piracy figures and say "Heres how many copies we did not sell because of piracy" When really loads of people would not have bought it anyway as they find the game not worth the price for the content. A lot of kids find it hard to buy games legitimately on PC because its mainly digital and you can't just hand over cash, you need a card. If you were in this position of actually NOT being able to buy any games, would you give up gaming. Be honest.

revben4391d ago

It is not always about affording it. I live in Jamaica, and the only way I can get a game would be to pirate it or buy it online. I do not have a visa card yet, so buying it online is a no-no. Given that I delete most of the games I pirate, within a three hours, a demo would be a good way to fight piracy. I am not talking about the 30 minutes things they are releasing nowadays. Two-three hours is good.

Show all comments (36)
60°

Here's Everything I Expect From The Witcher 4's Combat

Danish from eXputer: "The Witcher's upcoming sequel needs to overhaul the series' combat system if it wants to make a big splash among gamers."

on_line_forever28d ago

after what we see ( 2015 - 2024 ) in dark souls 3, blood borne , sekiro , dragon's dogma 2 , rise of the Ronin combat they should really careful and bring very good combat in Witcher 4 this time

80°

CD Projekt Red Thinking About Cyberpunk's Mobile Version

During CD Projekt’s Fiscal Year 2023 earnings call, CEO Michael Nowakowski said that the company is keen on licensing its IP rights to third-party developers to create mobile adaptations of its titles.

Read Full Story >>
realgamingnews.com
120°

Cyberpunk 2077 Developer Shares Stance On Microtransactions, Offers Update On Upcoming Projects

CD Projekt, the developer behind The Witcher/Cyberpunk 2077, has stated that there is no place for microtransactions in single-player games.

Read Full Story >>
twistedvoxel.com
anast58d ago

MP games need micros to keep the lights on. Path of Exile is a good game with micros. It can be done as long is the game is not the scheme itself.

CrimsonWing6958d ago (Edited 58d ago )

You end up paying more than $70 in micros for a game specifically designed around them and that’s not a “scheme” by design?

I’ve played plenty of great MP games that didn’t have micros. I love how at one point we were like micros bad, GaaS bad, and now we’re like, well GaaS is MP so it’s ok.

anast57d ago (Edited 57d ago )

Path is a free game. How else are they supposed to keep the servers on? You don't need up spending more . I've been playing the game since the beginning and I've spent less than $20.

Destiny on the other hand....

An MP game embedded in a SP game shouldn't have them.

I know you understand this. I have to be optimistic here.

CrimsonWing6957d ago

@anast

I’d argue “free to play” are more egregious than just a traditional pay to play game. You end up spending far more on a game than just $70 and I think the “free” games are sneaky by design to make a consumer think “well, it’s free, let me dump money into it.” I mean, they’re specifically designed to make you continuously put money into them. I heard with Path of Exile you hit a point where the grind is obnoxious without buying micros.

lucian22957d ago

Odd, I remember micro transactions for Witcher 3

CrimsonWing6956d ago

What micro-transactions do you remember being in Witcher 3?

FinalFantasyFanatic57d ago

I agree, I never pay for microtransactions, and in the few cases where I have, I've felt dirty afterwards, especially when older games used to give you so much content for free (like cosmetics).