Stellar Blade director Kim Hyung Tae has revealed that the game’s demo was not a Sony order but his own idea.
Stellar Blade developer Shift Up has teased more suits and future content updates, and has also discussed plans for a sequel.
This game reminds me of when my daughter used to play the Bratz dress-up game on the Gamecube.
The latest US sales data is out, and while hardware may be down for the big 3, software is ruling the day, including Stellar Blade topping the charts
Must be weird for Xbox fans to see Sea Of Thieves at number 4 on the NPD charts
Well, would you look at that Sony! Guess there’s an audience after all for this stuff.
I wonder where the change from "NPD" to "Circana" ranks on the chart of lamest rebrands? And yes I know it changed awhile ago it just annoys me every time I see it.
Stellar Blade deserves it, it's just a gorgeous well-optomized working right out of the box game. Would plat all over again.
Famitsu: "About a month has passed since the release of Stellar Blade It is said that an update including a new mode will be implemented on May 24, 2024, so we interviewed Director Kim Hyung-tae and Technical Director Lee Dong-gi again. We asked him about the future prospects for this work."
Good on the director. I’m even more interested after playing the demo.
I don't care whose uses it was, it was a very good one.
Pretty good idea, I wasn't too interested in this game but after playing the demo I'm down to pick it up either on release or a after depending on how much cash I've got at the time
When your game is actually polished you can actually release a demo. Which was brilliant in this case, cuz I guarantee tons of people went from a wait and see to a day one as a result. I certainly am. It’s much more than just a pretty face.
Final Fantasy 16 had an incredible demo that sold me and made me buy it day one. I've downloaded the Stellar Blade demo and can't wait to play. Anyone who makes a good product should have nothing to worry about with releasing a good demo.