230°

First Rise of the Ronin review published in Famitsu

The Japanese magazine says the game is satisfying, if a little rough…

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videogameschronicle.com
Eonjay73d ago

37/40 is pretty damn excellent.

DarXyde72d ago

92.5% (score of 93), to be exact.

While the game looks pretty good, Famitsu does seem to have a leniency bias for Japanese games.

I'll get it anyway, but I hope the commercial reception tracks high.

72d ago
FPSRUSSIA73d ago

Looking forward to this the review embargo ends tomorrow well see how the other reviews are.

andy8573d ago

I never listen to Famitsu any more. They score even the most average games high. Not saying Ronin won't be high though. It looks pretty good I'm guessing around 80

Plague-Doctor2772d ago

Yeah, if its not a 40/40 they basically think the game is average at best

Nacho_Z72d ago

They exaggerate wildly it seems to me, to the extent that their scores are worthless. It's like asking an enthusiastic toddler what they think.

190°

Rise of the Ronin Releases Big New Update

The latest update for Rise of the Ronin brings huge changes to the game by introducing new content, adjusting the gameplay, and fixing bugs.

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gamerant.com
ZeekQuattro10d ago

Gotta get back to this. I took a break for a while.

H98d ago

I started this yesterday, it's like Ghost of Tsushima but with a actually fun combat, I don't like the Assassin's Creed world design in both tbh

EnViiDisnuCCa8d ago

Ain't nothing like ghost of tsushima rise of the ronin is way different from ghost

H98d ago

Same open world design which is the biggest chunk of the game, the biggest difference are the combats which is great and the souls style interconnected dungeons

Elda8d ago

I just beat the game & it does remind me of Ghost Of Tsushima. It has some Ghost Of Tsushima influences, though Rise OF The Ronin is its own game.

notachance8d ago

I had a blast with it, AC style open-world with Nioh gameplay, and the combat was way easier than their past title so you can actually chill while playing it and not raging all over the open world.

Demetrius8d ago

I tried getting into this but it felt way too much like a souls game, it felt like fromsoftware made it, it would be nice if most devs knew they don't have to copy souls game for success, cause most of every game that copies them I rarely hear about those titles again and people I've talked to rarely know about em, but they know of darksouls, elden ring, can't beat the originals, not saying ronin a bad game I'm just not into souls like games I like for devs to be creative and copy less, it's so many ideas games could use nowadays

Einhander19728d ago (Edited 8d ago )

"I tried getting into this but it felt way too much like a souls game."

You can change the difficulty and make it more like a hack and slash. It doesn't need to be a stressful playthrough.

Psychonaut858d ago

Good to see them continuing to support it, good game but definitely needed some love.

80°

Team Ninja: How Ninja Gaiden and Nioh connect to Rise of the Ronin

Many of you who have already played Rise of the Ronin may have noticed some elements of our previous works such as Ninja Gaiden and Nioh from Team Ninja. Today we’re excited to share some of the behind-the-scenes development stories for the first time. Plus we share details on an upcoming game update.

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blog.playstation.com
purple10110d ago

not a good title FPS RUSSIA. should have gone with: "new content added'. ... or something like that

try : 'New and expanded content 5 new Ally Missions added. + Addition of dojo training partners"

FPSRUSSIA10d ago

Lol thats the title of the article by playstation blog what are you talking about ?

FPSRUSSIA10d ago

Read the article it has nothing to do with what you said

purple10110d ago

I literally copied and pasted that from the bottom of the article

DEEBO9d ago

The new update is so good...

60°

Rise of the Ronin—A History of Music With Composer Inon Zur

CGMagazine had the opportunity to speak about the soundtrack of Rise of the Ronin, Starfield and more with composer Inon Zur.

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cgmagonline.com