Is an uncapped 30 FPS a big deal?
Dragon’s Dogma 2 has received a new title update that adds Frame Generation for NVIDIA RTX 40 series users (only). Unfortunately, the vast majority of gamers on RTX 30/RTX 20 and Radeon GPUs will have to keep waiting for an FSR 3 implementation of frame generation. There’s another tiny issue with the update.
Dragon's Dogma 2, Capcom's latest JRPG, has reached a new sales milestone, rolling over 3 million copies in a span of two months.
Hands fown my game of the generation so far, definitely has some flaws and buggy quests, but damn is it good, and surprisingly flexible in how it allows creativity and different approaches to resolve quests and reacts accordingly.
I just picked this up for PS5. I'm going to hold off playing as long as I can though, in case they decide to add a new performance mode. I don't want to play this at 30 fps unless I absolutely have no other choice (PC isn't a choice for me). I have a dozen other games in my backlog so I'm good.
Really tried to like the first one, started it like 5 times, but it didn't click with me.
I'll try the sequel someday, but I'll wait for a good (like 50%) discount.
Knew the game had long legs. It had some disappointing issues like performance, dumb microtracsanctions at the beginning. There is a DLC coming. Wonder what that will add to the game.
By the looks of it, PlayStation 5 exclusivity does not hurt the sales of Stellar Blade in Japan as the game has passed 90,000 sold physical copies.
Stellar Blade really deserves way more praise than it got, devs have been adding more and more content, for free, since release and the game already was great to begin with!
Stellar blade is performing very impressively there, DD2 didn't do well because word of mouth destroyed it's reputation and not about the Microtransactions or performance, bad word of mouth about how the game lacks so many things that were in the first one
Exclusives matter. No matter what bumbling phil and bond try to say, exclusives is why you buy a console.
They dropped the ball with dogma. SB is a solid game, it just had to weather the social storm.
I might wait to play this on the PS5 Pro
For those visuals, yes. It should be 4K/60 with a game that looks like it's from 2017 or earlier. More than enough games out I'll get it when the Pro is out.
Sadly PS5 does not have much headroom, if any, to brute force poor optimisation. If indeed thats what it is, bad optimisation, or perhaps the game is very CPU bound.
There are other games like Spiderman 2 and Forbidden West, which look better and run at 60fps, but I assume those games are more GPU bound.
Either that or its poor optimisation, and people shouldn’t have to be like “I will just wait for PS5 Pro” to make up for developer shortcomings.
From how the game looks on PC, the recommended requirements seem pretty high too, so seems like its just poor optimisation on the developers part.
Always give an option to lock the framerate, which looks like this game doesn’t have, which is baffling.
Sadly not all developers are on equal high footing when it comes to talent, effort levels, when it comes to optimisation.
Just hope this isn’t some sort of bad sign for the PC port.
Yes it's a deal breaker for me. I won't be buying this game until it's at least 50% off and i suggest others do the same. We need to shows devs releasing barely optimized games won't be tolerated.
Since it is uncapped, I may want to play it on PS5 Pro