The good news is EA DICE has bitten the bullet and is reworking the Star Wars Battlefront 2 progression system, having turned microtransactions off amid a s…
BLG writes, "Some of the most popular games have had a rough start, with some of them being downright unplayable.
Despite that, developers have managed to turn it around for them and make their game worth playing. Here are some games that had a rough start but were pretty great."
Sea of Thieves... I'm not disagreeing that the game has improved in terms of content. But I feel that the most significant change between now and its release is actually the public perception. Nowadays, most people are aware that the game is a multiplayer PvP-focused experience first and foremost, and not "Black Flag made by Rare". Consequently, people dismissing the whole experience because the single-player aspect is lacking or the story is plain are much less common.
Days gone! By the end of the game I couldn't drop it down! I went around so many hours killing zombies! It was addictive by the end.
The Star Wars Battlefront 2 Expanded Mod adds over 23 new heroes, 20 reinforcements, and 2 new vehicles to the game, providing players with a wealth of new options and gameplay experiences. Download it today and experience a whole new version of Star Wars Battlefront 2!
PCGamer: DICE managed to turn things around, and I'm sad that it's over.
Imagine if it were this good from the get go, then grew into something even greater. Good on DICE for supporting the game for as long as it did, but people seem to forgive and forget too fast. I would never blindly praise any game that took years to get to a point where it's actually worth playing AFTER I payed full price on release day. Also Fallen Order says hello
I would have assumed that large corporations such as EA where wise enough to invest resources "fieldtesting" something that significant before launch. Guess I was completely wrong.
The problem with the game is that it was designed intentionally to be bare bones if you play the whole thing alone.
The obnoxious milking system happens when you play online. When you play alone is less of a game and more of a Star Ware themed client with the gaming and of course, gambling.
If for some reasons they allow bots for the main game and sealed the online micro transaction I would not mind. But they never thought of that. EA claimed that the single player where great but then the meat of the game where placed on multi player, the fights we were expecting to have. Then they 'paywalled' the multi player enough to make the player spend money if he wants to get anywhere in the game.
The harsh fact is that they blatantly made it without considering the customer satisfaction. They traded customer satisfaction for customer addiction and pressure to make them spend money.
That is the attitude that really sucks, and that's why many of us decided to walk away from the game. It had potential but the game feels incomplete, with many bugs and lots of AI problems. I think EA attitude botched a great game. The damage will take a lot of time to be fixed and by that time the game will be available for 20 dollars.
EA attitude towards the customer sucks. That's why many abandoned the game without giving it a chance.
EA should Just delete battlefront 2 and do a HD port of battlefrontS 2 on ps2 instead
Now THAT is a Star Wars game
A bit too late for that EA. Hope this moment comes back to haunt this greedy corporation, forever.
It won't be enough to save the game's sales
In all the time EA have had the Star Wars licence they’ve only managed to release Battlefront 1 & 2, both under very controversial circumstances.
My main question is:
Where the f**k are all the Star Wars games?
TT Games even managed to release a better Star Wars game a couple of years back in Lego form.