660°

The Technology of Final Fantasy XIII

Taku Murata, Square Enix's general manager of research and development, spoke today at GDC about the evolution of Crystal Tools (previously known as White Engine.) Murata realized that creating cross-platform middleware and standardizing the technology behind Square Enix's game development was a matter of necessity as budgets and requirements soar in the high-definition era. 1UP sat down with Murata after his GDC panel to discuss both the philosophy and the specifics of Crystal Tools -- including the possibilities of Final Fantasy XIII on Xbox 360 and Wii.

Darkiewonder5943d ago

Much more detailed the other information I read. I'll start this off.

FFXIII for 2008? xD

DarkHero5943d ago

expect ff13 around this time in 2009 or maybe early 2009.

Rice5943d ago

So is this article stating thats its possible to port ff13 and versus to the 360...

DiabloRising5943d ago

Bioware stated its possible to bring Mass Effect to the PS3 as well.

Round and round we go. Speculation is the WORST part about this hobby.

Raupet5943d ago

not really. The only thing mentioning ffxiii and the xbox in the same sentance is meant as a, and I quote:

"For instance, hypothetically -- don't take this seriously! -- if you wanted to create Final Fantasy XIII for PS3, Xbox 360, PC and Wii simultaneously, you'd need to use Crystal Tools."

Nomura, head of the versus team, has stated that it's ps3 developed spesifically a whole bunch of times. And the Fxiii team said the same.

I think it's very important here to note: tool for the xbox360 =/= game for xbox360. Or maybe rather two games made from the same SDK, for two different platforms, won't nessecarily work on the other platform.

No matter, I find this news interesting (any news from Sqeenix are worth a look tbh) ^^

Rice5943d ago

Woah did i start a rumour or something cause of my comment?

OC Shock Value5943d ago

Get this speculation small talk outa here.. So far my PS3 has been all talk.. im tired of waiting waiting waiting.. This game is killin me with the lack of info or a secure release date.. I know my fellow sony fans will be angry with me for this post.. BUT arnt you sick of waiting for everything..

by the way, where the F*** is my in game XMB

cellypower5943d ago

I agree things need to speed up.

hotshot1275943d ago

i really do. maybe you should join in a chat room with me and darksniper and some of the other members of n4g so when we joke about it, it wont seem as long if you know what i mean.

wait beyond!.................lol

ingame xmb will be out before gta man, dont worry, those who wait will reap the benefits in the long run.

Vertius5943d ago

Waiting is an integral part of this industry, whether we like it or not.

name5943d ago (Edited 5943d ago )

1UP: The most important aspect of Crystal Tools is that it's a multi-platform environment. How easy it is to move a game from one platform to another? Say, hypothetically, you wanted to port Final Fantasy XIII from PS3 to Xbox 360... how difficult would that be?

TM: Traditionally at Square we used to target just to a single platform and work deeply within that system, so it was very difficult to move a game to another system. But I'd say it's easier now. You still have factors like video memory and processing cores, so you have to adjust things like texture sizes. But Crystal Tools is a shared library, so it's much easier now. Those factors are already accounted for by the libraries, and it's possible to develop for different systems in parallel.

----

That mean's Final Fantasy XIII is coming to the 360? And them confirming it's a ps3 exclusive over and over again doesn't? Do 360 owners like final fantasy? The constant switching between "this game sucks" and "this game is coming to the 360" is really annoying. I know that sounds fanboyish, but really it's true.

And I'd like to give props to 1up for the "hypothetical".

hotshot1275943d ago (Edited 5943d ago )

i do agree with you for the most part just not about giving props.

when they said "hypothetically speaking" they just wantedto try to get any little information they could off of a possible release of a 360 version, they really didnt care about how hard it would be for parralel programming. or at least thats my take on it.

by tommorrow, there will be rumours flying around with the title,
could final fantasy 12 be coming to the 360? i gurantee you

forum_crawler5943d ago

What they claim is that their new engine/Gfx API is capable of supporting all existing platforms (360, PS3, wii, PC, etc), but that does not necessarily mean that they will, or that all it takes is a simple re-compile to get the game ported from one console to the other, unless, it is developed in that way.

Take Java for instance. It is meant to be a platform-independent developing environment, capable of running software anywhere from your PC to your pocket watch, but as any developer out there knows, doing this does require specific programing for the target platform. Even when the SDK itself is supposed be platform-independent.

The same is provably true in this case. While their graphics engine may support specific API calls to all the current platforms, memory management, scalability, and other platform specific "goodies", I wouldn't assume this means automatic ports. Keep in mind that at the end of the day the engine is nothing more than a set of instructions that need to be executed, this means that the game itself must have specific code to access the platform-specific aspects of the engine for the target platform.

In short, to me this means that if SE claims that the new FF game will be a PS3 exclusive, or that that they are concentrating their efforts on that platform only, it means that all the code that would enable the game to run on a PC, 360 or wii, is not being included in the game at the present time, even though the engine would support it. When you stop to think about it, it makes sense. Since the PS3 is the chief platform for this game, why would they spend the time debugging for other platforms? I mean, debugging time would be a multiple of the number of platforms supported, therefore not feasible (at this point).

It is however great to hear that they are thinking ahead and tooling up for future development in other platforms.

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70°

The 7 Best Final Fantasy Characters: Unveiling the Legends

While FFVII ranks highly, there's more to the series than one game. Here's Chit Hot's picks for the seven best Final Fantasy characters.

220°

The older it gets, the more I respect Final Fantasy XIII

Alex Donaldson: "Hindsight is a hell of a thing, however, and in the years since Final Fantasy XIII, my respect for the decisions its developers made has skyrocketed. In the two Final Fantasy titles since we see both the brilliance and the folly in alternative approaches - and in Final Fantasy VII Remake, we get a more nuanced understanding of what FF13 was trying to accomplish from many of the same development leads."

Einhander1972162d ago

FFXIII is actually one of the best Final Fantasy games.

I also sort of was disappointed at the time, never as much as the bandwagon. But really all the fantastic 3D rendered cutscenes and I actually liked the characters and the story though convoluted was actually fantastic and the ending was extremely emotional. So much budget and time were put into that game Square had such big plans, I actually have always felt kind of bad for how things played out.

I have been thinking for years how great it would be to get all three games on one disk for PS4 or 5.

Nyxus162d ago

I always liked this game, and I agree, a rerelease for current gen would be nice.

Shane Kim160d ago (Edited 160d ago )

Gotta take off the nostalgia glasses. It's the worst FF. Shiva as a bike, I mean come on.

Elda160d ago

Shiva as a bike is strange but saying FFXIII is the worst FF is not at all a fact, that's simply your opinion.

Terry_B160d ago

*One of the 3 equally bad FF's

DivineHand125160d ago (Edited 160d ago )

When I got my series X a year ago, I bought FF13 for nostalgia reasons but ended up being disappointed. When I first played it around the time it launched, I didn't have a lot of experience with final fantasy games, so I enjoyed it. Fast forward to when I played it again, I found that the game had many unnecessary filler moments instead of just giving us meaningful content.

The game is also very linear and a quote on the article said it best. "It is like a sewage pipe that leads to the ocean until it opens up on Grand Pulse."

The story didn't make much sense either and I believe it is my mistake as I played the FF7 remake on PS5 prior which is a night and day difference in terms of pacing, storytelling and likeable characters even though cloud is aloof.

FinalFantasyFanatic160d ago (Edited 160d ago )

Probably was a mistake to play any of the golden era FFs first (e.g. FF6 through FF10), it makes it harder to enjoy some of the FFs that aren't as good. I think FF12 was where major issues with the series started becoming apparent, and it just got worse from there.

FinalFantasyFanatic160d ago (Edited 160d ago )

I didn't really care for it that much, the only saving grace was that it had a better story than 15 (overall it was better than 15) and possibly 12, and even then, you had to read some of it through primers, like reading a book. Plus the battle system was reasonably fun for what it was, even if it was more the spectacle that was exciting for me (e.g. summoning). And to be fair, the 13 trilogy got better with every games, I still don't like Snow though.

Gamingsince1981160d ago

Ff13 is only good if you haven't played a ff before, or any other games that are decent for that matter.

-Foxtrot160d ago

It is in fact no way the best Final Fantasy game, it's one of the worst

Linear corridors, Cutscene, Fight, Cutscene...rinse and repeat

Dialogue and characters are pretty bad, especially Lightning as the main FF hero, they literally said they tried to make a "Female Cloud" and they failed.

Story was pretty awful

I could go on

I think the only alright thing that came from the game was the music.

Elda159d ago

That's not a fact that's your personal opinion. The game sold 11 million copies between its 2009 release up until 2014 including critically reviewed as an 8 out of 10 or an 80 out of 100. The game does have some issues but it's not at all a fact as one of the worst FF games.

-Foxtrot159d ago

Elda

Not just mine mate

A large majority

So….

Traecy159d ago

N4G commenters such as yourself aren't the majority. The game was well received.

+ Show (1) more replyLast reply 159d ago
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gold_drake162d ago (Edited 162d ago )

i liked the game alot but i didnt like how they handled the terminology.

i dont mind reading data logs but it had soo many.

but i always loved the music and how it looked. the battle system wasnt too bad either.

but i like 13-2 more :)

i still dont understand why we never got a remaster of the trilogy

Eonjay160d ago

Xbox kinda did. Besides the video files of course which are still best on PS3 due to bluray.

Snookies12162d ago

XIII is a pretty solid game, but XIII-2 is WAY better. XIII-2 was one of the few games I decided to go for a Platinum trophy in, early on. Had so much fun the entire way through getting it too!

Eonjay160d ago

Totally agree. FF 13 was okay but 13-2 is my favorite FF game ever.

shinoff2183162d ago (Edited 162d ago )

I hated this to when it released. I haven't much liked a ff game since ff10 as much , aside from ff7remake. I decided to give it another shot on my series x since it's not on a current ps and was liking it quite a bit(just takes me some time to get over things ) until star ocean 2 remake came out I was all over that.

Square should definitely remaster it or something for ps4 ps5

KillerB160d ago

my favorite jrpg trilogy ever

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70°

Interview: Making music with Masashi Hamauzu

Square Enix Blog: "How do you compose iconic songs that help define a legacy? We speak to legendary composer Masashi Hamauzu about his work on Final Fantasy X, Final Fantasy XIII, and Final Fantasy VII Remake, and how to make unforgettable music."

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square-enix-games.com