There was a common theme in this year's E3 and that was the lack of new ip from major publishers. At the same time last generation we getting ready for Red dead redemption, Batman: Arkham Asylum, Uncharted 2 and Borderlands, big titles you would absolutely expect in the crux of the generation. The question is why after the stellar e3 2015 would the big publishers just halt that momentum. Of course we won't get a definite answer, but let us attempt understand why there is a significant lack of new announcements from the big players.
2016 is already set to be a stellar year for games, the release of uncharted 4, Quantum break, Doom and Overwatch is a testament to that. What E3 2016 has shown us, are games that are release either this fall or in the first quarter of 2017, but nothing beyond that. That is the most interesting part of it all, why don’t we have a games releasing on the fall of 2017 and beyond. Nearly all of the games announced with a 2017 release date have been for a Q1 of 2017 and not the general "coming in 2017" , which usually fall in Q4 of 2017. I believe the publishers are holding back on announcing any new games. With the announcement of the new Xbox and potential PlayStation for the fall 2017, we can assume the publishers are holding back on showing their new games and saving them for a future event.
Now if you still can't see what I'm trying to imply when I say they are holding back their game announcements, let's if we can analyze what publishers announced and when there announced games are releasing.
EA: EA usually have underwheling shows but occasionally have a new games to announce. This time they had none but a small indie game. The highlight of the show was without a doubt Mass effect and Titanfall. Titanfall already has a firm release date of Q4 2016 but what about Mass effect. It's slated for a 2017 release and let's not put our money of Q1. Based on the small snippet of gameplay it seems to be way beyond what our current gen of consoles can handle. The release will window without a doubt fall in Q4 2017 and which is coincidentally when our new consoles release.
Bethesda: After last year's E3 everyone has had high expectations for Bethesda. They delivered a good show with Dishonored 2 being the main event. But there was no big new announcements apart from Prey and Quake: Champions. Prey is slated for a 2017 release which will likely be Q4 2017 and again one title that should falls when the new console release.
Microsoft: Now Microsoft have been announcing new Ip's for the last 3 years since the new generation of consoles. Scalebound, Sunset overdrive, Quantum break, Sea of thieves, Ryse, and Recore have really made Microsoft's lineup really stand out from the last years of the Xbox 360. But at E3 2016 they have failed to announce any new ip of any sorts, and showed only games for Q4 2016 and early 2017. This begs the question as to why would Microsoft all of a sudden just stop their momentum of new ip. There is no games past scalebound in 2017 and if you an Xbox gamer you should be worried, or maybe that’s just indication that they are holding back on announcing their new games for their new console.
Ubisoft: In the last few years Ubisoft has had a reputation of announcing some really big titles like Watch dogs, The division, Ghost recon and Rainbow six, although their titles don’t usually live up to the hype, they still make sure they announce their big upcoming title for the next year, but this E3 they didn't. None of their releases(Ghost recon and For honor) go beyond Q1 of 2017 and let's not pretend they don’t have anything for the rest of the year.
Sony: As always Sony had a stellar showing, all of the new announced game and ip from E3 came from them. It's as if they were the only one with permission to show all their games. Firstly with God of war, those visual look too good to be for this gen and the expected release date for this should be late 2017 or early 2018. Same with the Days gone it looks late 2017 or early 2018. The Last guardian and Horizon have they release date for Q4 2016 and early 2017 respectively. Detroit: Become Human seems to be Q4 2017 or around 2018. The Resident evil 7 game is set to release Q1 of 2017 and the new Kojima games seem to be 2018 at the least. Although these are predictions, there release dates they still hold some ground.
Now if these aren’t signs of publishers holding back announcements of new games for next gen consoles then I don’t know what is. All the major publishers just can't all of a sudden run out of games to announce, I 've never seen an E3 where the big publishers had no new games to announce. After seeing the new Xbox's power which mostly will be akin to the PS4K, you can't blame the publishers from holding back their new games. I'm guessing they are saving their announcements for when they are ready to show both new consoles, which will be at the next E3 or an event before that.
Days Gone director claims Sony has already poured in at least a $250M in Bend's project; says Days Gone sold more than Death Stranding.
Well that sucks. Seems they want more online trash. I'd rather of had the sequel if it was single player
It would be a shame if it was true that Hermen never gave the franchise a chance simply because he didn't like it and they already had a "Zombie" game with TLOU.
NaughtyDog are most likely moving onto a new IP next so it would have been the perfect time to do it.
Sand Land Review - Akira Toriyama's two decade old manga has received new life with a recent anime adaptation and now a video game as well.
Dragon’s Dogma 2 has received a new title update that adds Frame Generation for NVIDIA RTX 40 series users (only). Unfortunately, the vast majority of gamers on RTX 30/RTX 20 and Radeon GPUs will have to keep waiting for an FSR 3 implementation of frame generation. There’s another tiny issue with the update.
Sony saved the show for me. Games games and just games.! Just how I like it!
Bethesda's show wasn't mediocre, IMHO. It was nowhere the level of Sony's conference, which was a massive surprise throughout for me, but it did a good job of gameplay and new games.
I think it's a bit wrong to say "as always" with Sony's conferences as well. They had a strong year, but they've made a ton of missteps in their past as well.
Sony did well. Not interested in PS4 yet but they pulled a fun conference.
If you only own a PS4, you're probably creaming yourself over their show. It was a well done show for sure, but even though they showed a lot of games, most of them are nowhere near coming out, and the results are mixed at best. It literally depends on your individual taste. Spider-Man made me extremely happy I own two PS4's, but everything else was just kind of there for me. Some decent stuff to keep my eye on, but for anyone to act like they were blown away is complete hyperbole.
Microsoft's show was just as good in it's own right. I would have liked to have seen more newer games we hadn't seen before, but I am glad to know that what we saw was coming soon. I'll tell you what I did do that I did not do after Sony's conference is I immediately spent money: I bought a custom controller and I pre-ordered an Xbox One S.
The other conferences were more of the same. Some decent stuff, some underwhelming stuff, but solid overall. So what is the true measure of success? So far my game of show is Spider-Man and I spent $500 on a custom controller and new console. I'll bet both companies leave pretty happy with how they did.