Developer Slavic Magic and publisher Hooded Horse announce that their city building sim Manor Lords has sold over two million copies since launch.
Ron from NoobFeed writes - Manor Lords' difficulty spikes and its micromanagement might be a common complaint, but that's the nature of real-time strategy games. But these aren't an issue when this genre has the most demanding player base. To satisfy the RTS veterans, Manor Lords still requires a substantial amount of content during its final launch. Otherwise, after 30–50 hours of play, you would forget about the game.
Unfortunately it seems like this was a professional pump and dump project. Since its massive release there’s been nothing. All the excessive “I’m a good guy” development talk has also gone silent.
After having to prove itself for years, Xbox doubled down and pulled it off..
Yep Xbox absolutely knocked it out of the park with that stunning show, it was everything a gaming showcase should be, games games and games, well done team Xbox.
It really did. Like I came out of that with the hype for new games I haven’t felt since… well the better years of E3.
It was without a doubt one of the better showcases in years. There was plenty there that excited me. Something has been lacking in years on all platforms
It was an amazing showcase I loved everything about it. Can't wait to play some of those games.
What's going on. 4 comments & no negatives yet. Wow, what's going on with N4G.
Show was so good, it made me forget about that blue dragon rumor until the next day. Too many games to process.
Three Love Live mobile games have died in the past year despite the series’ ever-growing popularity both in Japan and worldwide, but why?
Still waiting for its first patch which is worrying. I know it’s been a single man developer but there’s really no excuse for no updates being released since launch. I’ve been part of many single developer releases that are updated daily, sometimes hourly. This’s hasn’t had a single one yet….