Deliver Us Mars developer Keoken Interactive has laid off the majority of its staff after struggling to secure funding …
Liana "Hippy" Ruppert, a former Community Manager at Bungie, spoke out about how crunch affected the Destiny 2: The Final Shape DLC.
Crunch+Bad management+Greedy disgusting monetization.
I'll tune back in when D3 is dropping and they've toned down the monetization & the foundation is good
Final Spape campaign getting very positive reviews. I am enjoying the Final Spape campaign myself. Definitely worth the delay.
Embody's Immerse Gamepack Cyberpunk 2077, created in collaboration with the CD PROJEKT RED sound team, is set to take audio immersion to a whole new level! Get ready to dive deeper into Night City's soundscape than ever before.
OnceLost Games, developers of The Wayward Realms, believe Starfield would have benefited from Daggerfall-like procedural generation of dungeons instead of just reusing premade ones.
The industry model and standards and who's in place to approve/disapprove have changed ^ what Keoken is feeling now is much like the Mobile burst 15 years ago. Expect more to come out of your own finances. Investors are treating games like movies and now (thank$ a lot for involving yourself hollywood) only the big (and money blind) investors get involved, effectively killing a lot of content that would come out with proper non-gate-kept and/or with incentivized funding.
And when you only make a fraction of your games worth on gamepass you suffer
Sorry but i couldn't care less, Deliver us Mars was as woke game as they come, climate change disaster, all female cast plus only a comic relief indian guy (it takes only 5 minutes into the game for the main female character to say how smart she is compared to the guy), evil white guys, ugly females, then add generic gameplay and puzzles (how many times do you have to cut things with a laser for gods sake), you can't change anything in how the events develop so 0 agency in the story, sub par graphics even while using UE4. So well, go woke go broke, that's how it works.
That stinks but with a 68 average critic rating on their games probably made it difficult for people to invest considering there is a bloat of games getting made these days.
You guys will be back with team strength and funding !