Waiting a decade for new instalments in franchises as massive as Fallout and Elder Scrolls feels like a waste.
A new update is now available for Fallout 4. This update adds the ability to manage your control over graphic fidelity or performance and addresses some further stability and visual issues.
Ahmed from eXputer: "2015's Fallout 4 received harsh criticism upon launching, but I think it was unwarranted and the game deserves more praise than it got."
It was totally that bad. I couldn't finish the campaign it was so bland and boring as I recall. Got so sick of it. 1000 stimpaks on hard. It is very rare that I play half a game and then just quit. I usually always finish it. But i was so bored with this game I just stopped and never went back and never regretted it. Just thinking about that game makes me shudder
The comparison with Skyrim is mind-boggling. Yes, Skyrim has streamlined many of the systems that Morrowind introduced. However, it did not tamper with the core of the Elder Scrolls franchise; it did not diminish the freedom and sense of exploration that made Bethesda RPGs famous. Fallout 4, on the other hand, did exactly that to the Fallout series. It eliminated what made Fallout such a beloved series to play. There are no consequences for your choices, no reason to explore, and barely any interesting set pieces in the game.
It's not terrible, but it's a painfully mediocre game in a franchise that typically doesn't produce such mediocrity. So that is why people see it as bad, the bar is just much higher.
I'm replaying it now. It sucks. I'm about 30 hours in and thinking about quitting again. I am so tired of the dialogue I just spam a random button because it doesn't matter. The upgrade just feels like a graphical mod, everything else is not good.
I couldn't play the game as-is it was insanely boring and grindy and the grind itself are not fun at all.
Mods helped me stomach the game a bit better but after a while I just stopped playing and uninstalled it because the game did nothing after the first few hours to give me any motivation to keep playing it, it just became a mindless looter shooter with obsession in settlement building and defending.
Compared to F3 and FNV, F4 was barely a mediocre game it wasn't bad but it's also very forgettable entry.
It's not that bad after 300+ mods that fix it's issues and make the game fun... but lets not talk about mods right now as they are f****d.
Interview with Stephen Russell, Actor for (Nick Valentine, Codsworth, My Handy) in Fallout 4 which is a vast open world role playing game set in the apocalyptic wastes of Boston, the Commonwealth. The career goes further with other Bethesda games from Starfield to Prey to The Elder Scrolls V: Skyrim.
Microsoft have Obsidian but I feel it's Bethesda who just don't want to play ball as they've always said they want to do it themselves.
Once MS bought Zenimax in 2020 they should have put the Outer Worlds 2 on the back burner, allow Bethesda to finish off its own Space RPG with Starfield (despite totally different tone why have two in your first party portfolio with two developers who's gameplay is a tad similar) and got Obsidian for one of their projects to make a spiritual successor to New Vegas.
When the Elder Scrolls VI is finished Bethesda can then onto the main numbered Fallout 5 themselves.
The Outer Worlds 2 started development in 2019 so putting it on the back burner wouldn't have been the end of the world, they'd have always come back to it once Fallout was done and it would have been nicely spaced out from Starfields release once they had most likely stopped supporting it and all the expansions were released.
If they did this back in 2020 when they bought Zenimax and the game had a good, steady 4 - 5 years development, you might have seen it release in 2025.
We are literally going to be waiting until 2030 at the very earliest for Fallout 5 and all they seem bothered about is pushing Fallout 76.
I disagree. Part of these games is the support for the mod community. If they move to releasing a "next game" every 2 or 3 years, the modding support plummets and the franchises turn into just another run of the mill RPG.
Make the games good enough to withstand the test of time, to keep people coming back to them and expanding on them with mod support.
Yeah, let's all advocate for smaller gaps between series' releases, then we'll probably get headlines about how the series have dropped in quality and they could have benefited from more time in the oven. Let them cook.
Hows about you focus on quality, just a thought 🤷♂️
Bethesda [or Microsoft] would have to reallocate internal and external studios towards fallout and elder scrolls titles. Bethesda has the issue of developing 2 big IPs that are large RPGs on rotation. If you want more Fallout and Elder Scrolls, development will have to be outsourced.