An interview with the developers of Capcom's Dragon's Dogma 2 about how the sequel came to be and the ideas that went into its development.
Operating under the username BigKahuna_AGS, Jorjani created a lengthy thread on the Helldivers subreddit to introduce himself to the community following his appointment as CEO in early May.
Game Rant speaks with Frostpunk 2 co-game director and design director Jakub Stokalski about everything 11 bit poured into the sequel.
At a recent visit of 11 bit studios, Wccftech got hands-on with Frostpunk 2 and spoke to the development team about it. Here's the exclusive Q&A.
Looking forward to it. Going to have to dodge and weave through any spoilers this week like a professional boxer.
Day one patch...don't fail us on performance!
they should aspire to 60fps.
Part of me is hoping for another cyberpunk fiasco...gamers haven't learned yet.
Sure. When Dragon's Dogma 3 comes out, the same thing will be said about current gen.
I'm sure Space Invaders from the 80's had a vision to become Helldivers, but couldn't because of the technology at the time.
What a load of bulldung.