520°

PS5 is About to Go on a 3-Month Stretch of Exclusive New Game Releases

While Sony may not have major first-party games on the way any time soon, there are still big PS5 exclusives set to launch in the near future.

Read Full Story >>
gamerant.com
Flawlessmic99d ago

And that's the difference between Sony and MS.

When MS had that god awful year and 7 month stretch this generation where they knew they had nothing coming, they were unwilling to compensate that by securing 3rd party deal to ensure they looked after us gamers and instead gave me no reason to turn on my xsx

Sony on the other hand, sees the stretch ahead of time and made sure even if weren't playing 1st party exclusives that they made sure to secure big 3rd exclusives to ensure Sony gamers had something more than the competition to enjoy that could only be played on the platform.

MS won't have that issue again with all ots studios now but still just shows how much smarter Sony is.

Obscure_Observer99d ago ShowReplies(13)
LastAvenger99d ago

The problem is Microsoft secure third party timed exclusivity via GamePass while if it does release on PS it’s to a cost. But this doesn’t bode well when all Day One releases get lost in the Fray within the Netflix of Gaming.

Lightning7799d ago

The last time MS tried having 3rd party games everyone complained. There not true exclusives, they're not 1st party and rebelled against TR exclusivity.

Christopher99d ago

And you argued that it was fine. Hypocrisy is on both sides here.

Einhander197299d ago

People complained that Microsoft was paying to keep a series that started on PlayStation off PlayStation, and they weren't even publishing it. It's a false equivalency argument your making.

Helldivers PlayStation owns the IP
Rise of the Ronin PlayStation is publishing
Stellar Blade PlayStation is publishing
Final Fantasy 7 was originally a PlayStation game and literally only 2 of the 16 main Final Fantasy games have launched on xbox same with the vast majority of spin off games. (but of course all xbox has ever done is try to steal off PlayStation and Nintendo)

2'nd party publishing partnerships have been a staple of not only PlayStation and other platform holders but of major publishers for as long as gaming has existed.

Second party publishing isn't what's changed it's xbox fanboys trying to act like it's bad or that those games aren't exclusive, that's what has changed.

98d ago
MrBaskerville98d ago (Edited 98d ago )

It's not like MS has been securing third party deals near monthly in years by now.

+ Show (1) more replyLast reply 98d ago
Lightning7799d ago

@Chris I did? Are you making things up? Show me where I said it was fine.

Christopher99d ago

I dunno, am I "everyone" from your comment?

99d ago Replies(1)
Lightning7799d ago

@Chris every including the media and fanboys complained hard about it. Only for Sony to turn around and do the exact same thing.

Idc personally games, are games but I'm just pointing out the hypocrisy.

@Ein "People complained that Microsoft was paying to keep a series that started on PlayStation off PlayStation"

Huh? Games like Street Fighter didn't start on PS neither did FF. FF started on Nintendo wtf. Stellar Blade was multiplat originally announced for Xbox until Sony took over and canceled the Xbox version.

99d ago
Flawlessmic99d ago

You mean like xbox fans cry about Sony's timed or other wise exclusives ?
At the end of the day who cares what the cry baby's from either side are crying about.

From Ms and Sony's perspective they need to look after there own consumer base, simple as that, let the other side cry.

My point was Sony's looks after its consumers consistently by hook or by crook Sony gamers and left hanging very very rarely.

Ms on the other hand so worried about perceived perception rather than looking after there gamers.

Moot point anyway, Ms have a rediculous amount of studios now so it's a none issue.

Was just pointing out the difference.

Christopher99d ago

***Idc personally games, are games but I'm just pointing out the hypocrisy. ***

I was also pointing out the hypocrisy. Just not the one you were focused on, the hypocrisy of the other side. I'm not saying what you're saying is wrong, only you tend to only focus on one side of the fence, not both.

Lightning7799d ago (Edited 99d ago )

"That's great you should always point out hypocrisy, problem is you only ever point out the hypocrisy of one side yet use terms like fanboy as if what you're doing doesn't apply to that moniker."

Well If you're talking about this site I see more hypocritical statements from one side more than any other fanbase Don't get mad at me that's the nature of things here. Twitter's more 50 50.

"You also ask people to prove and show you were they get their information from a lot but you yourself never offer the same. "

Depends on the information but I always post links and facts. If y'all choose to ignore them, then that's on you. Outta mind, outta site mentality. The fact that y'all think FF started on PS is beyond laughable and I shouldn't even have to provide a link. Sure let's pretend Sony invented gaming and everything. They invented Halo and Mario while we're at it. These are the ppl I have to deal with....

"Doubling down on your "everyone" comment with "every including the media and fanboys" doesn't provide any legitimacy to your claim."

https://medium.com/@ahacsed...

https://kotaku.com/people-a...
https://leaderpost.com/ente...

Theres more but this should give you an idea. Do I need to link N4G's reaction I definitely can lol. You know what lets do it.
https://n4g.com/news/156648...

Pepole here tried justifying by saying "oh it's online trolls in general" When the PS fanbase were the most up and arms about this easily because the game started on PS. Zero accountability for their actions just excuses.

Anyway You were saying about not having facts. You probably won't remember, just ignore them and tell me how I don't provide facts in some other post the next day.

@Flawless I feel ya. The visceral attacks from back then aren't around these days whenever Xbox does timed stuff. Hey the issue was MS never invested in their studios back then, just trying to buy out exclusive games. Which is weird because MS did it back during the 360 and there was no issues.

Lightning7799d ago (Edited 99d ago )

@Chris what hypocrisy? Did you provide? Ok give me examples of Xbox fanboys being hypocritical? There's lots out there from the Sony base to take from. I point them out because they're abundant in there hypocritical stances then switch up on dime to keep their narrative.

I'm Thinking myself what they've been hypocritical about.

I got one, Xbox fanboys downplayed the importance of exclusives for well over 10 years, they have some, now suddenly exclusives are the most important thing in the world. There's 2 sides this though, who hyped exclusives to be the end all be all in the first place? Which fanbase bragged to death and back about having exckusives? You can't talk about one with out the other. Only difference is PS fans are way more vocal about those things and sets these standards themselves. They need to be 1st party, they need to be built from the ground up, it needs to be new IP every once in awhile, it needs to be high meta, sell X, Y, Z amount. I've heard all this from PS fans in the past 10+ years. I dont know what to tell you, I dunno why deny it? But sure that's still stands in some regards tho, Xbox fans still downplayed exclusives as none factor or importance they're still guilty, and hyping AA exclusives games then turn around and say the AA Sony has are not important. The biggest hypocrisy there from Xbox fans that I can think of.

Outside_ofthe_Box98d ago (Edited 98d ago )

***"There's 2 sides this though, who hyped exclusives to be the end all be all in the first place? Which fanbase bragged to death and back about having exckusives? You can't talk about one with out the other. Only difference is PS fans are way more vocal about those things and sets these standards themselves. They need to be 1st party, they need to be built from the ground up, it needs to be new IP every once in awhile, it needs to be high meta, sell X, Y, Z amount. I've heard all this from PS fans in the past 10+ years. I dont know what to tell you, I dunno why deny it?"***

You have to go back further than 10 years buddy. Everything that's is toxic today was started by Xbox fans during the 360 era.

The PS3 had very few notable exclusives it's first two years out. Guess what the Xbox fans said about the PS3? "The PS3 has no games" When PS fans throw it back at their face during Xbox One era, what is the response? "Multiplats are games too" "Exclusives aren't the end all be all" etc.

Multiplats ran better on the 360 for most of that generation. Guess what Xbox fans proudly boasted about? You guested it, "having superior multiplats". Now here comes resolution gate for Xbox One era. Guess the responses? "Play games not resolution" "It's the same game on both consoles" etc

The 360 had an early lead on global sales due to coming out a year early and dominated the US in sales. All of sudden NDP and VGchartz was the most anticipated articles every month. Well do I need to tell how things are in regards to the following generation?

Looking at how very different people were during PS360 and fast forward to now during PS5-Series, you learn that both sides flip-flop because of blind loyalty and trying to call out one side is pointless and isn't going change anything. If PlayStation came out tomorrow and said we're realsing all of our games on other platforms within a 1-2 year window after they release on PS first, you see all the blind loyalist come up with ways of why it's a great idea. If Phil came out tomorrow and said they making all their games including those from recent acquisitions exclusive all of a sudden high dev costs and expanding their reach and smart business sense wouldn't matter anymore.

You better off focusing on those who pretend to be above fanboy nonsense but still flipflop on their stances despite being "neutral" and owning all consoles...

gold_drake98d ago (Edited 98d ago )

thats exactly what i thought too, like they made sure exclusives are still coming out like

Petebloodyonion98d ago (Edited 98d ago )

I love to see how ppl have 0 knowledge of how business works.
"they were unwilling to compensate that by securing 3rd party deal to ensure they looked after us gamers and instead gave me no reason to turn on my xsx"

Do you expect that Capcom, SE, GTA, 2K, etc are willing to sacrifice 60% of their consumer base and sour their relationship with Sony for a paycheck in regards to AAA IP?

Just like MS can easily buy a publisher with money and Sony Can't
Sony can easily secure deals due to the huge market share they control by pushing for a lower cut or paying for sales loss on other platforms.

Just to show my point about how strong is Sony's dominance.
They are charging companies for crossplay in regard to potential losses (similar to what Apple wants to do)
Something that Nintendo and MS will not do.

Flawlessmic98d ago

I expect Microsoft to use the trillions of dollars it has available to them to secure exclusives if there is nothing coming from first party

+ Show (7) more repliesLast reply 98d ago
XiNatsuDragnel99d ago

Sony is smarter with there studios unlike Microsoft rn.

jimbo67699d ago

You can damage control all you want. Not gonna help their stock price which is crashing.

F0XH0UND92299d ago

Found the dude that has no idea how the stock market works lmao

RedDevils99d ago

Funny thing he better go educate himself for some finance, it might help get a bit richer than he is now.

99d ago Replies(3)
98d ago Replies(6)
Eonjay99d ago

Yeah, I'm sure Sony wants to get out more 1st party games, but I'm kinda stacked right now with their Second and Third party games. This month for me has been Gran Blue Fantasy, Helldivers 2 and I will be getting FF7: Rebirth. I will be trying Rise of Ronin in March and Stellar Blade in April. Just will those game alone, I should be pretty busy until June easily.

darthv7299d ago

Stellar blade for me as well.

MrNinosan99d ago

For me it's Granblue, Helldivers 2, Pacific Drive and Rebirth in February (and maybe Ultros), then Rise of the Ronin and (Dragons Dogma 2) in March, Stellar Blade in April and probably something else I've forgot.

tay870199d ago

Playstation 1st party studios are some of the best in the and utterly destroy xboxs. That being said I have bought alot of 2nd/3rd part games already for playstation. So far this yr i have bought linfinite wealth, FF7 rebirth, rise of the ronin, pacific drive and stellar blade. all except infinite wealth are exclusives. Sony stepped up big time to full the gaps. Still mulling over picking up gran blue fantasy as well

jimb0j0nes99d ago

Crazy strong first half of the year, bit worried about the second half though...

raWfodog99d ago

No backlogs to catch up on? I’ll never run out of games to play as my backlog is easily a dozen games, at least.

franwex99d ago

There’s always third party games too. I know the argument here is regarding exclusive content, but you get first party and third party stuff. So even if there’s no good first party, you can still enjoy third party. Most Xbox owners have, lol.

tay870199d ago

Don't be, still have many exclusives coming in the latter part of the yr. Concord, silent hill 2, a.i. limit, forever skies to name a few. Also could see convallaria, lost souls aside, phantom blade zero. Rumor is that a new astrobot game might release late this yr too. Plenty of great multiplat games releasing later this yr as well. We won't be starving for games by any means. :-)

99d ago
Show all comments (74)
320°

Former Square Enix Exec Sheds Light On Final Fantasy Sales Expectations & Budget Realities

A former Square Enix executive has shed light on sales expectations and budget realities of the Final Fantasy series.

Read Full Story >>
twistedvoxel.com
CrimsonWing6912h ago(Edited 12h ago)

Yea, I love how so many on here did simple math like 3mill x $70 = they made a profit.
When that’s not even close to how this works.

They take the years spent and equate the ROI to the sum % of stock prices during the years of development to do a baseline ROI and then you have the 30% taken out of every sale on a platform EXCEPT for Steam, which is 12%.

Nobody factors in the cost for production of physical media, the cost of advertising, marketing, and the loss from discounts/used game sales and they wonder why selling 3 mill for FF16 isn’t profitable. Or they don’t understand amortization and how games are supposed to generate profit over a long period of time.

Instead, they say Square makes unreasonable expectations for a game to sell when it’s the reality of the cost of AAA development and ROI. I wish I could go back and reply to comments where people jumped down my throat telling me FF16 and FF7 Rebirth were financially successful and I had no idea what I’m talking about.

EternalTitan12h ago(Edited 12h ago)

3mil is not a flop. 3X70 means 210 million. That still made some profit because gaming industry does have a high profit market/product.
Its just that this was not able to cover their fiscal year and disasters like Forsepoken.
Also 16 wasnt even a JRPG let alone an RPG let alone a Final Fantasy game.

CrimsonWing6911h ago

This is exactly what I’m talking about…

StoneTitan11h ago

You are wrong about steam only taking 12%
Steam takes 30%
The Unreal store takes 12%

CrimsonWing6911h ago(Edited 11h ago)

Dang it, that’s what I meant. EGS only does 12% which is why exclusive deals for them are better for the devs in terms of getting more on a sale.

So with the 30% taken out of a $70 the pub/dev gets $49. Less for discounted sales and none for used game sales.

Magic_Spatula4h ago

I thought Epic takes 15% but reduces it to 12% if you use Unreal. Also again, 30% is the industry standard. No one talks junk about Nintendo, Sony, and Microsoft taking 30% oh but big bad Valve and Steam. Oh no, they take 30%. Boooooo. Also, Epic exclusive third party games have been proven to not make a profit for companies. Just do some research and you can find articles about mostly indies saying Epic exclusivity was not worth it. Not all, but some. Supergiant Games is one of the few positive stories about Epic exclusivity cuz they use that exclusivity as a beta to help improve their games (Hades) and then release it on Steam where there is a bigger install base. Remedy Entertainment confirmed that they didn't turn a profit from going Epic exclusive. Square was not happy about the sales numbers for Kingdom Hearts, Final Fantasy 7 Remake and Strangers of Paradise when they were timed exclusives. Which is one of the reasons they're finally releasing the Kingdom Hearts games on Steam.

VersusDMC10h ago

The problem is you assume it is simple math for FF16 and Rebirth. You don't know how much money Sony paid for exclusivity or if they reduced the 30% cut as well.

Both those games definitely made money and still have PC versions to be released.

CrimsonWing6910h ago(Edited 10h ago)

How can you say that when you don’t know?

Here just for context, Spider-Man 2 was $300 mill. In order to break even, that is no profit, they needed to sell 7 mill copies. That’s at full price, btw. So, we’re not saying 7 mill copies that could be $20 each or at a discount.

FF16 Selling 3 mill was probably a good sign in the beginning until sales stopped hard. You know what Square did then?
Something pretty drastic that plummeted their net profits by 65% and operating income by 78% and put them in the red. They paid the dev cost themselves. The reason was sales halted so badly that doing this would make every game sell at a profit moving forward and looks better to investors.

So, just to recap a highly expensive AAA game like Spider-Man 2 at $300 mill budget has to sell over 7 mill to make a profit and even more so for ROI. FF16 did 3 mill and sales slumped so badly they paid off the dev cost instead of allowing for amortization.

FF7 Rebirth was estimated at 2.5 mill and slowing down…

So, yea, those sales don’t even cover the dev cost. How are you coming to the conclusion that they sold well enough?

VersusDMC10h ago

I love how yearly profits drops are blamed on the PS exclusives that sell well enough to be best selling games of the month and of the year and not the multiple other multiplatform games that bombed. Like Valkyrie alysium, diofield, etc...

Also assuming Rebirth or 16 had the same budget as Spider man 2 is beyond idiotic considering Japanese game development is way cheaper than in the US and Sony has to pay Marvel licensing costs.

I am coming to the conclusion that the games sold well because Square said they sold well.

16 sold to expectations at launch but dropped more than expected but still expected to hit 18 month goal. Rebirth sold under expectations but still not bad. Those are their words.

CrimsonWing699h ago(Edited 9h ago)

I’m not saying it cost 300 mill to make I was using that as an example. Say it was $100 mill and then another $100 mill for marketing and events…

Get where I’m going with this? It’s not like a game suddenly ramps up to another 3 mill units sold at full price a year later. Games are much like movies in the way that launch day sales and those few weeks are where the most sales happen and then it slows down big time.

As for your assumption, I don’t know how to break this easily to you, but they told investors it failed to perform and again paid off the dev cost instead of waiting for amortization. I’m not trying to insult your intelligence, but do you know how amortization works in terms of sales and expenses?

Also, can you link me where they said FF7 Rebirth sold “not bad?”

VersusDMC9h ago(Edited 9h ago)

Here is where square enix president says Rebirth sales aren't necessarily bad.

https://www.reddit.com/r/FF...

They told investors FF16 will reach the 18 month goal in the link above and amortization of the costs of FFXVI meant future sales a profitable according to the analyst in the link below

https://www.tweaktown.com/n...

"Rather than follow the trends, Square Enix has instead chosen to pay off FFXVI's costs outright, which means that all future subsequent game sales will be profitable."

CrimsonWing698h ago

Yea that’s the drastic move I was mentioning that out then in the red. They paid off the entire dev cost for FF16 so that any game moving forward is technically profit… lets be real, you put your company in the hole like that those copies while, technically profit by definition, isn’t recouping things. He believes that can make the 18 month goal, which I don’t know what that means… are they talking sales of the game or the point in time that the game should be at in terms of profit?

Foamstars lost 95% of its playerbase as a free-to-play game. Are you telling me the amount of microtransactions it sold werent “necessarily bad?”

It sounds kind of like PR talk. I mean, if you’re promoting or discussing a product you tend to go politician when speaking. Y’know, like when the Xbox President gets asked questions and words them in ways not to reflect negativity… or in her case completely shift the discussion.

The reality of the situation is these games didn’t sell and are actually selling worse with each entry. It’s not just with Square, but this is hitting the industry as a whole.

A lot of Games just aren’t selling and the cost to develop is too much. My other point was to show you can’t say game sold 1 mill x $70 = profit made and dev cost covered when there’s so much more to it than simple math like that.

Michiel19896h ago

ff16 has been worked on since 2015, that was preproduction so I'm not sure if we know when full production began, but that is a long time for a studio to be working on anything.

So I'm not sure if I believe it has made profit (already)

+ Show (3) more repliesLast reply 6h ago
Elda9h ago

More than likely FFXVI cost 100 million or more to make, then giving 30% of the sales to Sony means they made a very small profit if it only sold 3 million copies.

shinoff21837h ago

We don't know how much Sony paid square though either

Elda6h ago(Edited 6h ago)

@shinoff2183. There's a possibility Sony didn't pay S-E anything as far as exclusivity. Maybe S-E thought that FFXVI would be better off being exclusive on PS5 instead of putting it on XB as well because FF sales are not really all that great on XB. No one knows how business was handled between Sony & S-E of the exclusivity of FFXVI but the 2 companies.

neutralgamer19929h ago

Crimson

When you do exclusive deals platform holders can decide to take less than 30%. Most games make the most money in initial 12-18 weeks (most not all) because that’s when game is selling for MSRP

And square enix does stupid things to make less money on yearly basis they release complete and utter failures like Forsaken

CrimsonWing699h ago

Can you show me where you found the info that platform holders take less than 30%? You’d think if you paid for it to be exclusive to your platform you’d want to get as much money out of the deal as you can.

And yea… I mean Forspoken definitely put them in the hole and they dissolved that entire studio. But look at FF7 Rebirth, what could easily be considered the best game they’ve done in ages, it’s selling even worse than 16. If it sold “good enough” you wouldn’t see them cease all exclusivity and aggressively pursue multi platform releases.

neutralgamer19926h ago

crimson

first of al that deal is very different. SE didn't want to remake FF7 because of the cost so sony helped them with actual development costs upfront. without sony there would be no FF7 remake. Just like without sony there wouldn't be silent hill 2 or MGS3 remake

InUrFoxHole9h ago

You're absolutely right. You're the only one figured that out. Congratulations 👏 👏 👏

CrimsonWing698h ago(Edited 8h ago)

Awww cmon man. I’m trying to just have a discussion on this because I’m legit curious on how this all works. Like toss the ol’ pig skin back and forth with me, here.

I'm not trying to brag, but when this all went down and I linked articles stating otherwise I got dogpiled by fanboys.

Seriously, let’s flip the script and actually have some civil discourse here instead of going straight for the throat punches.

InUrFoxHole8h ago

I'm all for that but you know other people have factored all that in. Ivan Drago that game... if it dies... it dies

shinoff21837h ago(Edited 7h ago)

You forgot to mention Sony paid handsomely for these to be exclusive also. It's not like Sony just asked and square did it. Sony paid

CrimsonWing696h ago

I did mention it in the comments. I have to do my best not to drop novels on here trying to be as articulate as possible.

What was the total Sony paid? Because if it’s as “handsome” as you say it is why is Square pulling away hard from exclusivity?

fr0sty7h ago

The physical media barely costs anything to make, I know because I make blu-rays for a living. You can buy them by the disc for way less than a dollar per disc. Case and all, I dont spend more than $1.50, and I'm not even buying them in the bulk numbers Square is.

CrimsonWing696h ago

Right but then you have to factor in how much do distributors take for selling the physical media. So, how many discs gets manufactured at $1.50, how much are the physical distributors taking? So keep in mind platform holders also take a percentage of physical media and then the actual stores/distributors take a percentage. People wonder why there’s a larger push for digital only… well, that’s a pretty big reason.

The point though is all this gets factored in. How much do the devs/publishers take from a physical media sale?

Magic_Spatula4h ago

Square has always had astronomically high profit expectations. I saw a report where they expected to make anywhere from 400 - 500 million last fiscal year and they only made half of that (a little over 200 mill). They expect to make hundreds of millions of dollars and tens of millions of sales on a single game and when it doesn't meet their high expectations, they consider it a failure. Yes, gaming is their biggest money maker, but they do have other avenues of revenue. I believe they have owned a manga publishing company and a figurine making company for decades now.

+ Show (6) more repliesLast reply 4h ago
EternalTitan12h ago

Stop making terrible game like 16 and it will be fine.

VersusDMC10h ago

The 3 million plus selling, 87 metacritic game is definitely the problem and not the mediocre bombs like diofield, harvestella or Valkyrie alysium...

franwex10h ago

Hard disagree here. It’s not a terrible game. Not being YOUR cup of tea is different. Some people don’t like Tetris, and that doesn’t mean it’s a terrible game.

Terry_B10h ago

Yeah...and more than "some" people want to play a Tetris if the product is named Tetris.

If a game is called Tetris 16 but it plays more like Lumines or Collumns its not what "some" people wanted.

You get what I mean.

franwex8h ago

@Terry

It’s expected that every FF will be different though. I do agree that the combat itself was lacking compared to previous entries. But it’s not a bad game at all. It’s not even a bad final fantasy either.

shinoff21837h ago

It barely felt like an rpg though. That turns of alot of people. Far as 7 tmremake trilogy they made a dumb decision with 3 parts, rebirth may have suffered from alot of other jrpgs coming out at the time where as far as rpgs or jrpgs ff16 had no competition. Also not sure how true it is or was but I read that the ff7 remake double pack wasn't being counted as a sale

Lionsguard9h ago

This honestly does not bode well for the final part of the FF7 series. It often makes me wonder why they ever bothered to remake it at all if this is the thanks they get for making one of the greatest RPGs to exist. All that hooting and hollering at conventions for nothing.

ziggyzinfirion9h ago

I'm sorry I keep seeing this but what exactly is the concern for Part 3? Aren't they already announced that they are already working on it?

Lionsguard9h ago

Yeah but who knows what they will cut to save money knowing that sales are low.

shinoff21837h ago

Lionsgard I don't think they will cut anything tbh. It's still gonna get a pc release. Possibly Xbox if it's still around to.

shinoff21837h ago

I was alright with it but they may have turned some people off the last 10 years with ff. Unless their remakes I won't be buying a new ff game.

AndrewM4h ago

No one ever asked for 3 parts back then.

Lionsguard2h ago

No, but if it weren't 3 parts it would have been 100% cut content and been a worst off product in the long run. So far, Remake and Rebirth have been phenomenal.

TheColbertinator3h ago

They should have released a PC version too. And no not EGS but Steam and maybe someday GOG

Show all comments (48)
170°

Stellar Blade Added As Reward For PlayStation Stars Members

Sony Interactive Entertainment and Shift Up's Stellar Blade has now been added as a reward for PlayStation Stars members.

Read Full Story >>
twistedvoxel.com
Hugodastrevas1d 16h ago

No thank you, I prefer to own my games physically whenever possible.

monkey60215h ago

These never seem to justify the rewards. You'd be better off earning the stars and redeeming them for the store credit. Then using that store credit towards the game like Stellar Blade. You would get further with your points that way and spend less of them

VR212h ago

Agreed, I get the £5 credit every 6 week
using playstation stars 😊 put it twds dlc on walkabout golf

VersusDMC10h ago

When i did the calculations for helldivers 2 you saved 10 dollars plus the tax you would have to pay compared to buying it with store credit.

Problem is games aren't on Stars on launch and when it goes to stars it is close to having a sale.

anast12h ago

I heard the physics on this game are top tier.

150°

Stellar Blade Update Adds Two New Surprise Outfits, Here's How To Unlock Them

Sony Interactive Entertainment and Shift Up's Stellar Blade has received two brand new surprise outfits. Here's how you can unlock them.

Read Full Story >>
twistedvoxel.com
helicoptergirl4d ago (Edited 4d ago )

Brand new outfits? Aren't they the ones that were censored? Fans got up in arms about when the devs changed them a little bit? Well whatever the case, they should never have been censored in the first place. Glad the "original outfits" are back, so it seems. I personally don't care about the outfits per se, but I do care about censorship in the games industry and I hate it when it happens.

Huey_My_D_Long4d ago

Jury is still out on it being censorship but ok

lucian2294d ago

The outfits were Def changed that's one thing for sure. And and in a lazy way.

Aside from that, yes there are new outfits including two new ninja ones that weren't in game at all

CrimsonWing694d ago (Edited 4d ago )

It’s so weird right? Like their “intended designs,” but then give the uncensored variations? Whatever it is everyone can now have their cake and eat it, too now.

But yea, straight up censorship and a lazy “reasoning” behind it. This all could’ve been avoided had they just done this in the first place… but all’s well that ends well.

lucian2294d ago

i think in the end it helped with sales; bad press is good press as they say

blackblades3d ago

This couldve been avoided if they made the changes before the game went gold. Next time Stella blade 2 make sure the game is the way they want it before it goes gold. Also the multiplatform game gatcha I guess I'm curious how that is going to go. Considering how nikke is on mobile how stella is on console

blackblades4d ago

The OG ones arent back these new ones are recolored versions of the OG ones. Meaning they didnt change them back. They were probably intended to be that way like the creator said.

lucian2294d ago

then version 1.0 wouldnt have been different

CrimsonWing693d ago (Edited 3d ago )

That really makes no sense considering they made variations of suits. These suits are literally variations of the pre-patch original designs and again think of it this way, if those previous suits were always the “intended design” why the huge push back or need for “internal discussions” when they could’ve easily reversed the changes with a patch if they always intended to release the original “unintended design” versions later? It makes absolutely no sense, so what, these are the “unintended versions?”

I mean the guy even said in an interview the changes in the patch were going to upset people, so…. Why would you do that when you released the game knowing not everyone would be able to do the update patch? All these people without internet are getting the unintended designs?

It’s all super weird. What I think happened is the “internal discussions” was with Sony and they got Sony just to ease up. One thing’s for sure they can’t patch these up and say the changes were always the intended final design…

VariantAEC3d ago

@Crimson
Where did they say there were internal discussions about the designs you feel were censored?

CrimsonWing693d ago (Edited 3d ago )

@VarientAEC

https://in.ign.com/stellar-...

“At the same time, Kim also understands that this answer will not convince all users, hence, they are discussing the issue internally and will be coming up with a solution soon.”

That help, bud?

And I’ll let you dwell on this thought, if the outfits were never intended to be a design… why are they now? Also, why are they the variants of the censored outfits, uncensored? Keep in mind these were the outfits released on the disc sent to retail where the developers knew not everyone can do the updates to patch them, sooo… Super weird, if you ask me.

I wish I was as gullible as some people. I always wondered how politicians can think they can get away with bullsh*ting people with PR talk… I now know why they think they can get away with it.

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Dirty_Lemons14h ago

How long do y'all reckon before the inevitable Nier crossover outfits make their way onto Eve? I love this game.