190°

Final Fantasy 7 Rebirth vs Crisis Core Remastered Graphics Comparison

YouTube’s “NeoGamer” shared a cool video in which they compare Final Fantasy 7 Remake Rebirth and Crisis Core Remastered. It looks pretty interesting, so be sure to check it out.

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dsogaming.com
Cacabunga101d ago

Is it a troll comparison? A PSP game vs PS5?

RaidenBlack101d ago

How well the crisis core still stacks up to the next gen Remake ~ that's the point of the remake
And as Digital Foundry pointed out after playing the demo, the Rebirth has flaws and is not much an upgrade from Integrade and still has texture problems

RaidenBlack101d ago

* that's the point of the comparison

Babadook7101d ago (Edited 101d ago )

Remake had the same type of texture flaws (rare ones at that) as this game and I disagree with DF in both cases. Rebirth is easily the best example of RPG graphics in 2024 just like Remake was in 2020.

Snookies12101d ago

Rebirth not looking much better than Integrade is perfectly acceptable. Considering it's now open world where the Remake was completely linear. Remake still looks amazing to this day, and Rebirth looks even better.

They did do an amazing job on Reunion though. Never thought I'd see the day we'd get a return of Crisis Core, lol.

fsfsxii101d ago

Digital foundry always nitpicks ps5 games, but will look the other way when it comes to literally anything nintendo. They could put out a 240p game and DF would still praise it.

+ Show (1) more replyLast reply 101d ago
dumahim101d ago

it's Crisis Core Reunion on PS5. I don't think anyone is expecting the graphics to be compared, but the design and to compare the same scenes between the two games.

Knightofelemia101d ago

A cleaned up PSP version vs a game built for the PS5 really? I can see the Tomb Raider trilogy remaster vs the PS1 versions. But using this is like night and day.

northpaws101d ago

Of course rebirth looks much better... but I am surprised how good crisis core reunion looks too, I have never played that one.

RaidenBlack101d ago

Thats the point of the comparison

Soy101d ago

IMO shows how great of a job they did with Crisis Core to bring it up to the Remake's standards/style.

MeteorPanda100d ago (Edited 100d ago )

I really enjoyed Crisis core remaster - the only thing l hated was the easy to miss side quests. like legit if you didnt run out and talk to a woman on your first HQ visit you missed on the optional final boss cause no 100%. like cmon. let us replay chapters to get the content.

Which is why lm glad they took that feedback and confirmed that nothings missable or timelocked in rebirth.

Show all comments (13)
330°

Former Square Enix Exec Sheds Light On Final Fantasy Sales Expectations & Budget Realities

A former Square Enix executive has shed light on sales expectations and budget realities of the Final Fantasy series.

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twistedvoxel.com
CrimsonWing6916h ago(Edited 16h ago)

Yea, I love how so many on here did simple math like 3mill x $70 = they made a profit.
When that’s not even close to how this works.

They take the years spent and equate the ROI to the sum % of stock prices during the years of development to do a baseline ROI and then you have the 30% taken out of every sale on a platform EXCEPT for Steam, which is 12%.

Nobody factors in the cost for production of physical media, the cost of advertising, marketing, and the loss from discounts/used game sales and they wonder why selling 3 mill for FF16 isn’t profitable. Or they don’t understand amortization and how games are supposed to generate profit over a long period of time.

Instead, they say Square makes unreasonable expectations for a game to sell when it’s the reality of the cost of AAA development and ROI. I wish I could go back and reply to comments where people jumped down my throat telling me FF16 and FF7 Rebirth were financially successful and I had no idea what I’m talking about.

EternalTitan15h ago(Edited 15h ago)

3mil is not a flop. 3X70 means 210 million. That still made some profit because gaming industry does have a high profit market/product.
Its just that this was not able to cover their fiscal year and disasters like Forsepoken.
Also 16 wasnt even a JRPG let alone an RPG let alone a Final Fantasy game.

CrimsonWing6915h ago

This is exactly what I’m talking about…

StoneTitan14h ago

You are wrong about steam only taking 12%
Steam takes 30%
The Unreal store takes 12%

CrimsonWing6914h ago(Edited 14h ago)

Dang it, that’s what I meant. EGS only does 12% which is why exclusive deals for them are better for the devs in terms of getting more on a sale.

So with the 30% taken out of a $70 the pub/dev gets $49. Less for discounted sales and none for used game sales.

Magic_Spatula8h ago

I thought Epic takes 15% but reduces it to 12% if you use Unreal. Also again, 30% is the industry standard. No one talks junk about Nintendo, Sony, and Microsoft taking 30% oh but big bad Valve and Steam. Oh no, they take 30%. Boooooo. Also, Epic exclusive third party games have been proven to not make a profit for companies. Just do some research and you can find articles about mostly indies saying Epic exclusivity was not worth it. Not all, but some. Supergiant Games is one of the few positive stories about Epic exclusivity cuz they use that exclusivity as a beta to help improve their games (Hades) and then release it on Steam where there is a bigger install base. Remedy Entertainment confirmed that they didn't turn a profit from going Epic exclusive. Square was not happy about the sales numbers for Kingdom Hearts, Final Fantasy 7 Remake and Strangers of Paradise when they were timed exclusives. Which is one of the reasons they're finally releasing the Kingdom Hearts games on Steam.

VersusDMC14h ago

The problem is you assume it is simple math for FF16 and Rebirth. You don't know how much money Sony paid for exclusivity or if they reduced the 30% cut as well.

Both those games definitely made money and still have PC versions to be released.

CrimsonWing6914h ago(Edited 14h ago)

How can you say that when you don’t know?

Here just for context, Spider-Man 2 was $300 mill. In order to break even, that is no profit, they needed to sell 7 mill copies. That’s at full price, btw. So, we’re not saying 7 mill copies that could be $20 each or at a discount.

FF16 Selling 3 mill was probably a good sign in the beginning until sales stopped hard. You know what Square did then?
Something pretty drastic that plummeted their net profits by 65% and operating income by 78% and put them in the red. They paid the dev cost themselves. The reason was sales halted so badly that doing this would make every game sell at a profit moving forward and looks better to investors.

So, just to recap a highly expensive AAA game like Spider-Man 2 at $300 mill budget has to sell over 7 mill to make a profit and even more so for ROI. FF16 did 3 mill and sales slumped so badly they paid off the dev cost instead of allowing for amortization.

FF7 Rebirth was estimated at 2.5 mill and slowing down…

So, yea, those sales don’t even cover the dev cost. How are you coming to the conclusion that they sold well enough?

VersusDMC13h ago

I love how yearly profits drops are blamed on the PS exclusives that sell well enough to be best selling games of the month and of the year and not the multiple other multiplatform games that bombed. Like Valkyrie alysium, diofield, etc...

Also assuming Rebirth or 16 had the same budget as Spider man 2 is beyond idiotic considering Japanese game development is way cheaper than in the US and Sony has to pay Marvel licensing costs.

I am coming to the conclusion that the games sold well because Square said they sold well.

16 sold to expectations at launch but dropped more than expected but still expected to hit 18 month goal. Rebirth sold under expectations but still not bad. Those are their words.

CrimsonWing6913h ago(Edited 13h ago)

I’m not saying it cost 300 mill to make I was using that as an example. Say it was $100 mill and then another $100 mill for marketing and events…

Get where I’m going with this? It’s not like a game suddenly ramps up to another 3 mill units sold at full price a year later. Games are much like movies in the way that launch day sales and those few weeks are where the most sales happen and then it slows down big time.

As for your assumption, I don’t know how to break this easily to you, but they told investors it failed to perform and again paid off the dev cost instead of waiting for amortization. I’m not trying to insult your intelligence, but do you know how amortization works in terms of sales and expenses?

Also, can you link me where they said FF7 Rebirth sold “not bad?”

VersusDMC12h ago(Edited 12h ago)

Here is where square enix president says Rebirth sales aren't necessarily bad.

https://www.reddit.com/r/FF...

They told investors FF16 will reach the 18 month goal in the link above and amortization of the costs of FFXVI meant future sales a profitable according to the analyst in the link below

https://www.tweaktown.com/n...

"Rather than follow the trends, Square Enix has instead chosen to pay off FFXVI's costs outright, which means that all future subsequent game sales will be profitable."

CrimsonWing6912h ago

Yea that’s the drastic move I was mentioning that out then in the red. They paid off the entire dev cost for FF16 so that any game moving forward is technically profit… lets be real, you put your company in the hole like that those copies while, technically profit by definition, isn’t recouping things. He believes that can make the 18 month goal, which I don’t know what that means… are they talking sales of the game or the point in time that the game should be at in terms of profit?

Foamstars lost 95% of its playerbase as a free-to-play game. Are you telling me the amount of microtransactions it sold werent “necessarily bad?”

It sounds kind of like PR talk. I mean, if you’re promoting or discussing a product you tend to go politician when speaking. Y’know, like when the Xbox President gets asked questions and words them in ways not to reflect negativity… or in her case completely shift the discussion.

The reality of the situation is these games didn’t sell and are actually selling worse with each entry. It’s not just with Square, but this is hitting the industry as a whole.

A lot of Games just aren’t selling and the cost to develop is too much. My other point was to show you can’t say game sold 1 mill x $70 = profit made and dev cost covered when there’s so much more to it than simple math like that.

Michiel198910h ago

ff16 has been worked on since 2015, that was preproduction so I'm not sure if we know when full production began, but that is a long time for a studio to be working on anything.

So I'm not sure if I believe it has made profit (already)

+ Show (3) more repliesLast reply 10h ago
Elda13h ago

More than likely FFXVI cost 100 million or more to make, then giving 30% of the sales to Sony means they made a very small profit if it only sold 3 million copies.

shinoff218311h ago

We don't know how much Sony paid square though either

Elda9h ago(Edited 9h ago)

@shinoff2183. There's a possibility Sony didn't pay S-E anything as far as exclusivity. Maybe S-E thought that FFXVI would be better off being exclusive on PS5 instead of putting it on XB as well because FF sales are not really all that great on XB. No one knows how business was handled between Sony & S-E of the exclusivity of FFXVI but the 2 companies.

neutralgamer199213h ago

Crimson

When you do exclusive deals platform holders can decide to take less than 30%. Most games make the most money in initial 12-18 weeks (most not all) because that’s when game is selling for MSRP

And square enix does stupid things to make less money on yearly basis they release complete and utter failures like Forsaken

CrimsonWing6913h ago

Can you show me where you found the info that platform holders take less than 30%? You’d think if you paid for it to be exclusive to your platform you’d want to get as much money out of the deal as you can.

And yea… I mean Forspoken definitely put them in the hole and they dissolved that entire studio. But look at FF7 Rebirth, what could easily be considered the best game they’ve done in ages, it’s selling even worse than 16. If it sold “good enough” you wouldn’t see them cease all exclusivity and aggressively pursue multi platform releases.

neutralgamer199210h ago

crimson

first of al that deal is very different. SE didn't want to remake FF7 because of the cost so sony helped them with actual development costs upfront. without sony there would be no FF7 remake. Just like without sony there wouldn't be silent hill 2 or MGS3 remake

InUrFoxHole12h ago

You're absolutely right. You're the only one figured that out. Congratulations 👏 👏 👏

CrimsonWing6912h ago(Edited 12h ago)

Awww cmon man. I’m trying to just have a discussion on this because I’m legit curious on how this all works. Like toss the ol’ pig skin back and forth with me, here.

I'm not trying to brag, but when this all went down and I linked articles stating otherwise I got dogpiled by fanboys.

Seriously, let’s flip the script and actually have some civil discourse here instead of going straight for the throat punches.

InUrFoxHole11h ago

I'm all for that but you know other people have factored all that in. Ivan Drago that game... if it dies... it dies

shinoff218311h ago(Edited 11h ago)

You forgot to mention Sony paid handsomely for these to be exclusive also. It's not like Sony just asked and square did it. Sony paid

CrimsonWing6910h ago

I did mention it in the comments. I have to do my best not to drop novels on here trying to be as articulate as possible.

What was the total Sony paid? Because if it’s as “handsome” as you say it is why is Square pulling away hard from exclusivity?

fr0sty10h ago

The physical media barely costs anything to make, I know because I make blu-rays for a living. You can buy them by the disc for way less than a dollar per disc. Case and all, I dont spend more than $1.50, and I'm not even buying them in the bulk numbers Square is.

CrimsonWing6910h ago

Right but then you have to factor in how much do distributors take for selling the physical media. So, how many discs gets manufactured at $1.50, how much are the physical distributors taking? So keep in mind platform holders also take a percentage of physical media and then the actual stores/distributors take a percentage. People wonder why there’s a larger push for digital only… well, that’s a pretty big reason.

The point though is all this gets factored in. How much do the devs/publishers take from a physical media sale?

Magic_Spatula8h ago

Square has always had astronomically high profit expectations. I saw a report where they expected to make anywhere from 400 - 500 million last fiscal year and they only made half of that (a little over 200 mill). They expect to make hundreds of millions of dollars and tens of millions of sales on a single game and when it doesn't meet their high expectations, they consider it a failure. Yes, gaming is their biggest money maker, but they do have other avenues of revenue. I believe they have owned a manga publishing company and a figurine making company for decades now.

+ Show (6) more repliesLast reply 8h ago
EternalTitan15h ago

Stop making terrible game like 16 and it will be fine.

VersusDMC14h ago

The 3 million plus selling, 87 metacritic game is definitely the problem and not the mediocre bombs like diofield, harvestella or Valkyrie alysium...

franwex14h ago

Hard disagree here. It’s not a terrible game. Not being YOUR cup of tea is different. Some people don’t like Tetris, and that doesn’t mean it’s a terrible game.

Terry_B13h ago

Yeah...and more than "some" people want to play a Tetris if the product is named Tetris.

If a game is called Tetris 16 but it plays more like Lumines or Collumns its not what "some" people wanted.

You get what I mean.

franwex12h ago

@Terry

It’s expected that every FF will be different though. I do agree that the combat itself was lacking compared to previous entries. But it’s not a bad game at all. It’s not even a bad final fantasy either.

shinoff218311h ago

It barely felt like an rpg though. That turns of alot of people. Far as 7 tmremake trilogy they made a dumb decision with 3 parts, rebirth may have suffered from alot of other jrpgs coming out at the time where as far as rpgs or jrpgs ff16 had no competition. Also not sure how true it is or was but I read that the ff7 remake double pack wasn't being counted as a sale

Elda13h ago

The gameplay & the story in FFXVI was awesome.

repsahj2h ago

Speak for yourself, I like both FF16 and FF7Rebirth.

+ Show (4) more repliesLast reply 2h ago
Lionsguard12h ago

This honestly does not bode well for the final part of the FF7 series. It often makes me wonder why they ever bothered to remake it at all if this is the thanks they get for making one of the greatest RPGs to exist. All that hooting and hollering at conventions for nothing.

ziggyzinfirion12h ago

I'm sorry I keep seeing this but what exactly is the concern for Part 3? Aren't they already announced that they are already working on it?

Lionsguard12h ago

Yeah but who knows what they will cut to save money knowing that sales are low.

shinoff218311h ago

Lionsgard I don't think they will cut anything tbh. It's still gonna get a pc release. Possibly Xbox if it's still around to.

shinoff218311h ago

I was alright with it but they may have turned some people off the last 10 years with ff. Unless their remakes I won't be buying a new ff game.

AndrewM8h ago

No one ever asked for 3 parts back then.

Lionsguard6h ago

No, but if it weren't 3 parts it would have been 100% cut content and been a worst off product in the long run. So far, Remake and Rebirth have been phenomenal.

TheColbertinator7h ago

They should have released a PC version too. And no not EGS but Steam and maybe someday GOG

Show all comments (49)
130°

Square Enix Switch sale: lowest prices ever for Crisis Core: Final Fantasy VII Reunion, DQ I-III

Square Enix Golden Week 2024 Switch sale has lowest prices ever for Crisis Core: Final Fantasy VII Reunion, Dragon Quest I-III, and more.

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nintendoeverything.com
320°

FFVII Rebirth Continues To Chart In Best Sellers, Helldivers 2 Stays Above COD: MW3 In YTD Revenue

Final Fantasy VII Rebirth continues to chart among NPD best sellers, while Helldivers 2 stays above COD: MW3 in Year-to-Date sales revenue.

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twistedvoxel.com
27d ago Replies(1)
franwex27d ago

I want zero complaints if the next COD is trash as you all bought it.

Hugodastrevas26d ago

Just checking-in to say I'm not part of "you all". Don't know who keeps buying that slop.

Zeref26d ago

The people that buy CoD aren't on this website.

PapaBop26d ago

Yeah COD is more of a causal game, loads of people who aren't necessarily huge day one gamers buy it as their friends buy it and even if I haven't bought one in years, it is a game that's much more fun with groups of friends.

Cacabunga27d ago (Edited 27d ago )

Good to see ff7 performing 🏆
HD2 smashing records! I hope it motivates other studios to bring on some decent similar games.
Also miss some good FPS

shinoff218327d ago

No. We don't need more of these

shinoff218326d ago (Edited 26d ago )

Two comments saying the sane thing. Mines down voted more lol

truth is we don't need more hd2 games

Barlos27d ago

I'd rather not see more HD2 games thanks. We want less live service games, not more.

Cacabunga27d ago (Edited 27d ago )

I really meant successful games.. but clearly no gaas. I didn’t buy it for that very reason. Apparently the gaas model isn’t bad in it so that helped with its success

ravens5227d ago

Pretty sure all the people who agreed with you, knew what you meant. Including myself. 👍🏽

EternalTitan26d ago

I knew Rebirth had good legs.
Its start was poor.

Scissorman27d ago

Okay. NOW can we stop with the whole 'Rebirth was a flop' chatter? Still selling remarkably well after two months.

RpgSama27d ago (Edited 27d ago )

It might have had a lower out of the gate sales than the first one, but kind of makes sense considering how front loaded I'm sure that one must have been, the anticipation was through the roof after many years and many teases of an actual remake.

This one will have long legs, I'm sure of it.

PapaBop26d ago (Edited 26d ago )

FF7R released to how many potential buyers compared to Rebirth? Sales figures be damned, it's still my game of the generation so far. I'd be surprised if it didn't end up being a good seller for Square, if it isn't then their expectations are probably far too high.

Tacoboto27d ago

It's not a flop but Square isn't celebrating its sales one bit, and DD2 launched nearly a month later but outsold it immediately in the US. Who would've predicted that two months ago?

If you're Square, you're panicking, and that's why we got the news yesterday of them changing their approach to development.

Hofstaderman27d ago (Edited 27d ago )

Square traditionally has insane sales expectations. How will releasing this on XBOX that has moved so little consoles and historically moves so little Square titles help this game's sales?
There seems to be a deliberate dialogue that is trying to be spread that this game is a conmercial failure. Articles like these prove otherwise.
And by the way the third game will also be Sony console exclusive, this was confirmed already. I will be buying a PS6 for that.

Einhander197227d ago

There is so much misinformation, there was a double pack which in the first month contributed to around 40% of the total sales but that was rarely included or pointed out in charts like this.

The truth is it's sold on par when you consider that this game has released much earlier in the console cycle.

NotoriousWhiz27d ago

Isn't FF7 part 3 supposed to launch in 3 years or so? If it does, I can guarantee they'll release it on the PS5 to take advantage of that install base. They will not want to release on a fresh gen with a low install base.

shinoff218327d ago (Edited 27d ago )

They had been talking about their changes though for awhile. Well before rebirth released

Einhander1972

Absolutely but all the naysayers are forgetting this or flat-out leaving that info out because they have a motive.

Tacoboto27d ago

Square announces cuts and cancellations and you all still defend them.

Why waste your energy when even Square won't?

Einhander197227d ago

Tacoboto 5h ago
Square announces cuts and cancellations and you all still defend them.

Why waste your energy when even Square won't?

You are misinformed, yes SquareEnix is making cuts but it's not because of Final Fantasy like everyone keeps trying to say, SquareEnix released a lot of games that failed, if you're determined to blame it on Sony it was Foamstars that really underperformed, but it's not just that, their remasters and remakes and other games have failed to sell well, Final Fantasy actually performed within estimations. I'm sure they hoped it would do better but it performed well within reasonable expectations.

And the thing that I always find stupid about these arguments is that Square Enix especially in Japan is much bigger and has far more exclusives on Switch.

People like you and the western media are always looking to point the finger at Sony and whatever game is tied to them and COMPLETELY ignore the bigger picture, and because gaming journalism is a literal joke, where no one does any research at all. It's all just a bunch of clown hacks who don't know what they are talking about and just say crap that will get clicks, then you repeat it.

Tacoboto27d ago

... I've never once pointed the finger at Sony for Square's decisions. You don't even read what I write.

raWfodog27d ago

“ and DD2 launched nearly a month later but outsold it immediately in the US. Who would've predicted that two months ago?”

Uhh I don’t think anyone is surprised at all that a multiplatform release (PC, PS5, XS) of a highly anticipated sequel outsold an exclusively PS5 game. That’s hardly an even playing field. More like comparing apples to a fruit salad.

Asterphoenix27d ago

Xbox release wouldn't of helped. I think a PC release day one with it would be a better idea and they still got Sony exclusive money to help them cover things so I think it might not do brilliant but ok enough in the long term. FFXVI wasn't appreciated at the time but I see more people appreciating it now.

Square big problems is allocating a lot of their budgets on the right games like Foamstars, Forspoken and Babylons Fall should of never been developed. Square has always had management issues since the early PS years. Least Square Enix is better than the PS3/Xbox 360 generation in which they sucked.

Einhander197226d ago

Tacoboto10h ago
I've never once pointed the finger at Sony for Square's decisions. You don't even read what I write.

I copy pasted exactly what you wrote, and whether you specifically type "Sony" you are promoting the incorrect argument that is being presented by Microsoft and it's supporters to undermine and pressure Square Enix to break their relationship with Sony. That is what is happening whether you realize it or not.

Notice there is not a single word about how Final Fantasy 14 has seen basically zero growth and actually also had a slight decline after being put on game pass (behind a paywall and with extra Microsoft tax currencies).

I guarantee the costs to port a 10 year old MMO to another platform like xbox which is actually two platforms didn't come cheap and now involves extra expenses going forward.

It's always blaming Sony or whatever game is seen as tied to Sony with no actual bigger picture examination of what is actually going on and a direct effort to ignore any problems on the Microsoft or even Nintendo side of the equation.

Let's be real here... Square Enix has a poor financial report and every site under the sun has directly or indirectly tried to place that on Sony/Final Fantasy 16 and now Rebirth when it's obviously a bigger picture in reality.

Tacoboto26d ago

Get it out of your head that I'm blaming Sony. Stop conflating and making things up and going on these weird long tangents based on what you *want* me to say. Weirdo.

PapaBop26d ago (Edited 26d ago )

You mean a game that released as a platform exclusive got outsold by a game released on multiple platforms? If you did the math and compared the sales proportionately to the install base, I think you'd find Rebirth out performed it.

+ Show (9) more repliesLast reply 26d ago
shinoff218327d ago

I've been trying to tell people. Rebirth while a huge game was released in a very busy few months for jrpgs. I seen mad people say they'd get rebirth after granblue relink and others. It'll have legs.

rlow127d ago

Nobody said it was a flop prior to Square coming out and saying it under performed. Even then Square never said it flopped just didn’t perform up to expectations.

After calling sales of Tomb Raider a disappointment I’m not sure what they would consider a success.

Possibly GTA numbers?

shinoff218326d ago

Rlow

Plenty have. Idk how you've missed it

EternalTitan26d ago

I think what happened here is that VII part 1 did very well but within the pandemic and on PS4.
Rebirth is on PS5 and its not that strong compared to part 1.

+ Show (2) more repliesLast reply 26d ago
Kyizen27d ago

I plan to get Rebirth but my backlog is to big for a 100 hour RPG so didn't buy it yet but I will. I think many others in the same situation.

shadowfax3327d ago

think of it this way...why spend time in lesser quality games when you can be playing GOTY contender? ;)

Barlos26d ago

I do like Rebirth but honestly so far my GOTY is Like a Dragon: Infinite Wealth.

Rebirth has too many small annoyances that start to add up, becoming more tedious than anything else which is a shame because the storytelling, music and sense of place are fantastic.

PapaBop26d ago

GOTY? It's my game of the generation so far, then again I'm a huge FF fan but the game blew me away and far exceeded even my high expectations.

Show all comments (59)