Judas looks like BioShock 4 in space, and that feels like a waste of potential
IGN : If you haven't already watched our 75-minute, in-depth interview with Judas director Ken Levine about Judas and how its "narrative LEGO" idea builds off of what he did with BioShock and BioShock Infinite, be sure to check that out for additional context. But here you can get a look at all of the new gameplay that developer Ghost Story Games sent us to accompany the interview. Enjoy!
IGN: "We spent six hours playing a recent build of Judas, the next game from BioShock creator Ken Levine, followed by a lengthy conversation with the renowned game designer to discuss the long wait since BioShock Infinite, bringing the "narrative LEGOs" concept to life in Judas, what the game is all about, and much more."
YT video : https://youtu.be/aIqmnoo8Ui...
with new gameplay segments
I’m tentatively hopeful for this. Love Bioshock. As far as the narrative Legos we shall have to wait and see. The early trailer for Infinite showed off a lot of stuff that didn’t make it into the finished product, and Levine is notoriously difficult to work for, so if this narrative stuff makes it into the came will be curious to see how impactful it is. I’d be fine with something more in the vein of the first Bioshock. Not much like that now, especially since Arkane’s fall from grace.
I didn’t realize Levine’s new studio was under 2K Games just like Irrational was. What was the point quitting Irrational and then 2K dissolving the studio only for him to open up a smaller studio still under 2K? Why not just downsize Irrational, keep operations going and have the brand recognition. Cuz it’s not like Judas is a departure from his normal style. Must be a story there
Judas creative director Ken Levine has unveiled that the title will let you change the story in ways players haven’t experienced before.
I’ve wanted a bioshock sequel for awhile. Im totally cool with how this game is coming along. They were having development issues, perhaps they rebuilt it to be bioshocky
It's a fair point, why make a big deal out of shutting down a studio to step away from AAA and Bioshock and concentrate on fresh ideas, only to make what looks like a AAA Bioshock with a slightly different aesthetic ten years later.
Ultimately though it doesn't matter, all that does is whether it's good or not and while I'm not totally sold it does look like a quality product.