DF: "Incredibly distinctive and unique, Teardown is a game quite unlike any other... and after years in development on PC, it's finally arrived on consoles. Alex takes a look at the PlayStation 5 and Xbox Series versions of the game, explains what sets Teardown apart and how its visuals and physics work, then examines performance. Tweaks are required on Xbox Series X, but overall - Teardown is looking great."
XBA says: Simple and charming, Teardown is a destructive interactive sandbox.
Jas has smashing fun in his review of Teardown. Out now on PS5, XBox Series X/S and PC. Read why you should be picking it up as well!
GB: "Modern technology has enabled developers to craft worlds that are both bigger in scope and better looking, and plenty of games leverage cutting-edge rendering techniques like ray tracing to make their games look absolutely gorgeous."
Kind of weird about that double buffer vsync.
If you start a fire in a house with the blowtorch, you'll see the most realistic fire you've ever seen in a video game. I'd be curious to hear a firefighter's opinion on it, but the way it spreads and how parts of the structure disintegrates is wild to behold
I was a bit surprised by how well this runs actually. But man this is way more fun than I thought it would be
This was my most wanted game this year and it hasn’t disappointed. Amazing so far and I’ve only played campaign, there’s a huge mod community and mods on console! Day one and actually polished and worth it.
Was going to get this to play on my steam deck but was a bit concerned about performance so glad I held out for the PS5 version.