170°
9.0

Final Fantasy XVI Review - A Beautiful Disaster - The Koalition

Tatjana Vejnovic of The Koalition writes: Announced in September 2020, Final Fantasy XVI is the newest mainline Final Fantasy game in the franchise. After all the waiting and chaos around Final Fantasy XV, it was great to see the game announced and released within a completely reasonable amount of time. With Final Fantasy XIV’s Creative Business Unit III, led by Naoki Yoshida at the helm of the game, lots of hype and excitement built up. Some of the hype I will say was worth it, and some of it was not.

Read Full Story >>
thekoalition.com
rbailey325d ago

This is a meaty review the dives fully into all the positives and negatives surrounding Final Fantasy XVI. The game is definitely worth checking out for fans of story-driven action games. RPG players however shouldn't expect much of these elements in the game at all.

Tacoboto325d ago

Not sure why you'd get downvotes for speaking the truth here. It's not an RPG and that's 100% fine with me. You customize your loadout and that's pretty much where that ends.

In every other way, this feels like a Final Fantasy. The deep story, the music and soundtrack, art style, tone, the stakes at play. It's like how Yakuza changed up its gameplay formula for 7 - the combat is different, but it still feels true and respectful to the franchise

VersusDMC325d ago

Just wondering if by this logic Kingdom hearts and Mass Effect aren't RPGS?

And if dialog trees make mass effect a rpg then final fantasy in general isn't an rpg because it never had dialog trees? And i guess that would make games like the walking dead and heavy rain rpgs since they have alot of dialog trees?

Just following the logic.

Shane Kim325d ago

It's an action rpg by definition. If it's not then you'd have to put it in the action adventure genre and it plays nothing like Uncharted or Gears.

refocusedman325d ago

Final fantasy has generally been an RPG. The reason that people (including myself) are having an issue with 16 is because we expected it to have Rpg features. It's definitely not a bad game, it's just not a final fantasy rpg game. it's like when metal gear released rising, it was distinctly differentiated as a different genre. if it were marketed as a mainline metal gear title, I'm sure fans of the stealth action genre would not be happy.

Montrealien325d ago

RPG players might not find many of the traditional RPG elements in the game? Could you please elaborate on which specific RPG elements you feel are missing or lacking in Final Fantasy XVI? I'm curious to hear your thoughts on this aspect of the game.

repsahj325d ago

I wanna hear it too. I don't get it either.

BrainSyphoned325d ago (Edited 325d ago )

They like having 99 potions they have no use for. It's all this is, feeling inadequate only having a handful of potions. It's as much or more of an RPG than any before it. The rest of the FF are just leveling simulators that push 9999. FF16 has skills to choose and they just can't handle making relevant combat choices. It therefore it can't be an rpg because they are God's at collecting useless potions and levels and this game doesn't make let cover their inadequacy with those things.

Gianoni33325d ago

Outstanding game. Its my GOTY so far. Does it have issues? Of course, but what makes a great final fantasy for me (story, caracters, music, set pieces..) is top notch

repsahj325d ago

I agree. My first GOTY contender of 2023 for PS5.

319d ago
60°

Review: Final Fantasy 16 — The Rising Tide | Console Creatures

Bobby writes, "Final Fantasy 16 — The Rising Tide is a great expansion but it's on the short side."

Read Full Story >>
consolecreatures.com
90°

Final Fantasy 16's Two Expansions Put a Bow On An Already Great RPG

The Nerd Stash: "Final Fantasy 16's DLC is a worthy adventure that adds a lot of jaw-dropping moments and more Hollywood-style fights to an already great RPG."

Read Full Story >>
thenerdstash.com
LordoftheCritics37d ago (Edited 37d ago )

I don't know about ''great'' rpg.

Most epic fight sequences and presentation? Yes

Worst side quests ever? Yes
Boring traversal? Yes
Empty worlds? Yes
Demo is infinitely more mature than the actual game? Yes
FF16=MMO side quests + Devil May Cry Lite

Alos8837d ago

I'd give it the great part, it's the RPG part I find dubious.

EternalTitan37d ago

There is no Roleplaying/decision making in this game.
No crafting there isnt even character builds because just like Dante/Bayonetta Clive has all skills and loadouts available to him.

CrimsonWing6937d ago (Edited 37d ago )

What do you mean there’s no role playing? Also, I’m fairly certain I made builds with Eikon abilities and I’ve gone to the blacksmiths to literally select craft weapons and gear. 🤷‍♂️

EternalTitan34d ago

How many 'builds' can you make?
Weapons and gear only increase numbers. Tell me about elemental weaknesses and status.

CrimsonWing6934d ago (Edited 34d ago )

@EternalTitan

Elemental weakness isn’t an RPG defining end-all-be all element.

What statuses are you asking about? F*cking status buffs and debuffs? You talking about stats that increase with gear crafting? Because all that’s present in the game.

The fact that you even admit there’s builds and RPG elements contradicts your claim. No matter how limited they may be, they exist in the game, therefore it is an RPG. I think the correct critique is instead of claiming it’s “not an RPG” you really mean to say it’s an RPG not as in-depth as it’s contemporaries. Regardless, it’s an RPG nonetheless even without “elemental weakness” playing in combat.

EternalTitan33d ago (Edited 33d ago )

@CrimsonWing69
"Elemental weakness isn’t an RPG defining end-all-be all element"
Why not?
Where is your source for this?

CrimsonWing6933d ago

@EternalTitan

So you’re telling me if a game has all the elements and mechanics of an RPG except elemental weakness exploits in combat that they’re not an RPG?

C’mon man, how about you show me where it says an RPG must have elemental weakness mechanics?

+ Show (1) more replyLast reply 33d ago
CrimsonWing6937d ago

Let’s be honest, this isn’t a “great” RPG. I am in the camp that it IS an RPG, no DMC game I’ve played is designed like this… but in terms of being a great RPG… well, I much prefer the RE-Trilogy over this.

That being said, I do think the DLCs have probably the best boss battles I’ve played in a game. Omega was crazy and the battle theme just amplified that for me. In the other hand, I’m struggling to think of a game that has a boss battle as great as Leviathan. Like, I played it on FF mode and it was sooooo intense and just a gorgeous and fun experience. The music was also top notch!

However, I really disliked most of everything of FF16. The Benedikta arc was fantastic, but after that the game was boring and a slog to get through. I think the boss battles were the best parts, but also inconsistent for me. Bahamut was peak for the base game, but everything else didn’t surpass that experience until you play the DLC bosses.

VersusDMC37d ago

The 2 DLC's were great. 2 new eikon ability sets (leviathan and...) and a survival/bloody palace mode with Rising Tide were great as well.

repsahj37d ago

The Base game is already great for me IMHO and the 2 DLC will even make it better.

50°

FF16 The Rising Tide: The Best Build In The Game After 120+ Hours Invested

From the best abilities to their rotation in combat, learn everything that makes the best build to use in The Rising Tide DLC for FF16.