LOGAN MOORE: "In short, Final Fantasy XVI is one of my most anticipated games for the remainder of the year. Between Final Fantasy XIV, Final Fantasy VII Remake, and now Final Fantasy XVI, Square Enix seems to have really found its stride with what is arguably the biggest franchise that it owns. The jury's still out on if Final Fantasy XVI can reach the same level of acclaim as these other outings, but if my own taste of what's to come is any indication, this could end up being a new high point for the series."
Bobby writes, "Final Fantasy 16 — The Rising Tide is a great expansion but it's on the short side."
The Nerd Stash: "Final Fantasy 16's DLC is a worthy adventure that adds a lot of jaw-dropping moments and more Hollywood-style fights to an already great RPG."
I don't know about ''great'' rpg.
Most epic fight sequences and presentation? Yes
Worst side quests ever? Yes
Boring traversal? Yes
Empty worlds? Yes
Demo is infinitely more mature than the actual game? Yes
FF16=MMO side quests + Devil May Cry Lite
There is no Roleplaying/decision making in this game.
No crafting there isnt even character builds because just like Dante/Bayonetta Clive has all skills and loadouts available to him.
Let’s be honest, this isn’t a “great” RPG. I am in the camp that it IS an RPG, no DMC game I’ve played is designed like this… but in terms of being a great RPG… well, I much prefer the RE-Trilogy over this.
That being said, I do think the DLCs have probably the best boss battles I’ve played in a game. Omega was crazy and the battle theme just amplified that for me. In the other hand, I’m struggling to think of a game that has a boss battle as great as Leviathan. Like, I played it on FF mode and it was sooooo intense and just a gorgeous and fun experience. The music was also top notch!
However, I really disliked most of everything of FF16. The Benedikta arc was fantastic, but after that the game was boring and a slog to get through. I think the boss battles were the best parts, but also inconsistent for me. Bahamut was peak for the base game, but everything else didn’t surpass that experience until you play the DLC bosses.
The 2 DLC's were great. 2 new eikon ability sets (leviathan and...) and a survival/bloody palace mode with Rising Tide were great as well.
From the best abilities to their rotation in combat, learn everything that makes the best build to use in The Rising Tide DLC for FF16.
It'll sell off name alone. Whether it was action or turn based. It's the name final fantsy.
I'd say 2 decades to be honest. Ignoring online.
I bet it’s because it’s only on PlayStation
That's isn't saying much considering what's come out. FF XII came out 17 years ago and even that one was iffy for me. Cool characters and world but dogshit combat system and one of the worst protagonists in the series. FFXIV is an MMO so I'm not really commenting on that, not my thing.