From Digital Foundry: "We've known it's coming for some time. Initial press and controller imagery from Sony was swiftly augmented by leaked specifications, now fully fleshed out via an announcement from Jim Ryan himself at CES 2022, along with more details from the PlayStation Blog. PlayStationVR 2 is now official and it's looking hugely exciting. In fact, from our perspective, high-end VR gaming in general needs a shot in the arm in a world where the mobile-based Oculus Quest 2 reigns supreme and the success of PlayStationVR 2 is our best chance of this happening.
The specs reveal a headset that pushes back boundaries in many directions, building significantly upon the successes of the first PSVR, radically improving screen fidelity, boosting immersion and ridding the platform of the complicated set-up that proved so frustrating for PS4 owners. On that latter point, PSVR2 should literally be plug and play: there's no breakout box, no external camera, no mixture of various USB and HDMI cables - everything is routed through USB-C, meaning that PSVR2 should simply plug directly into the front of the console and you're good to go."
Shaz from GL: "Where Sony is ramping down support for PSVR2, and Apple are reconsidering their future with the Vision Pro, Meta and the Quest 3 continue to shine."
I'll admit that Facebook is doing more for VR than others. But they also have blown over 50 billion dollars so far and growing in R&D, building the meta verse, buying up exclusives and underpricing their products below build price, to kill competition in the stand alone space. Sony and Valve aren't willing to go into the red at an unheard level to capture the market. We know Sony could build a stand alone device that beats Quest just by the features in PS VR 2 and the new stand alone headset they built. But the new Sony would rather build a device they can profit from day one.
But, Sony so far has profited on hardware and on software. They just don't seem willing to spend the money on marketing, selling under build price or spending millions on making in-house VR exclusives for PS VR 2. Which sucks big time. They're just letting 3rd parties and indies run the show.
Article also doesn't mention that Apple's headset is more a developers product than a mass market item. To say they are looking into making a cheaper one for the next iteration is speaking the obvious. Duh. That was always the case. Build something the public sees as quality not can't afford, then make another that the masses can afford. TVs, cars, cellphones etc all were once expensive. Now, they're cheap to buy with many options to choose from. And Apple isn't even selling VP as a VR headset. I'm well aware that Apple's true intentions is to build a device that pushes AR with VR as an option. Not build a VR device. Because they know eventually that they want to replace the cellphone with AR glasses or an AR headset. If they cared about games, they would have launched as a gaming device.
Lastly, Facebook launched Quest 3 last year. But has not mentioned how many they sold up to this point. Why is that? Besides Quest 2 selling more by being cheap, the market can't move forward until they start selling more Quest 3 headsets than 2. Maybe the new exclusive Batman and Hitman games will help. But we'll see.
Meta is also Billions and billions in the hole in regards to VR. If Sony were to do what Meta has done, they'd be bankrupt
Meta is losing billions on a business that theh will probably walk away from like they did the Facebook phone. Temper your expectations of your investments in Meta’s hardware.
I do wish Sony would release more for PSVR. It’s a neat product, but they don’t support it much. It may have the same fate as the Vita.
I know it’s two completely separate products as Vita was stand alone, and PSVR is a companion to PS consoles. More 1st party support would really boost it though.
I own PS VR 1, and it is packed with tons of games to pick from in nearly every genre you could think of. While the technology may be rudimentary compared to newer headsets, it still works, and is fun to play, which is what matters most.
Its a shame that PS VR 2 is having such a slow start, because the tech behind it is brilliant. Its currently on sale for $100 USD off, that needs to be a permanent price drop.
We need more first party games on PS VR 2, the fact that Jim Ryan shut down Sony London Studios right before he left was moronic, they should have been upgrading their hit game Blood & Truth for PS VR 2! What a stupid decision.
The VR exclusive hero shooter, X8, has received a new update known as Freeplay Park, bringing a brand new social hub to the game.
Playstation Blog writes: "Players will have access to buy and play Steam’s expansive library of thousands of VR games, including fan favorites like Half-Life: Alyx, Fallout 4 VR, and War Thunder."
Yeah, with none of the headset's standout features. No HDR, no eye tracking, no headset feedback, no adaptive triggers, and no haptics. Don't get me wrong, it's still a quality headset with good lenses and screens, but without those features it is not a no-brainer for PCVR, it falls more into the "it's fine" category and you get better value elsewhere with the PICO 4 and Quest 3.
Still, if you already have a PSVR2 and a gaming PC, this is a huge extra value for not that much extra money. And if you have a PS5 and a PC, this might be worth it for you as well. And hopefully someone can mod the extra features to it in the future, then it will be back at the no-brainer category for PCVR.
lol the nest of wires adapter is back with loads of missing features, The headset is already DOA for PC.
It's disappointing to anticipate PCVR integration with PSVR2, only to realize it's a tough situation for those who don't own the device.
Yeah. One of the good things, beside the specs, is that is much easier to start playing. Much less stuff and cables... Lets just wait for the price, how it looks and Games.
Time for VR to really shine, what with the new Unreal engine, the power of PS5. This headset is going to blow our minds!!
What we really want to know is if its BC. I know a lot of ppl including myself didnt get the first one but have a bunch of games for it.
I skipped VR1, but Im interested in the PS VR2. I just wonder what the price will be set at. Anyone think that the device can cost as much as a ps5?
I'm just hoping it's not too expensive and that I can purchase a ps5 normally by the time it releases. Those are my main concerns, and from the specs I can already tell it's a winner.
Sony is generally good when it comes to quality so I don't have much doubt they'll pull off a high quality experience. Psvr was a great start and they did what they could with the tech so they already won me on that front.