Wccftech got a detailed overview of Battlefield 2042's Hazard Zone, the third gameplay mode. It can be likened to The Division's Dark Zone.
DICE has snuck in a Battlefield 2042 Sharknado Easter egg in the game's most recent patch, and seeing it in action is all kinds of crazy.
In a Game Rant interview, Battlefield 2042 map designer Gabriel Sanchez discusses all the fine points of Stadium's rework.
Does anyone care at this point? Fingers crossed the next bf is golden, don’t think the franchise could take another epic misfire. Good on them for continuing support for 2143, just too little too late
Electronic Arts CEO Andrew Wilson stated in a recent EA Earnings Call, that the next Battlefield "it is going to be another tremendous live service.”
Another? ANOTHER?
Is he honestly trying to make out like the last Battlefield was a huge success, not just as a game but as a live service game? I'm sure these guys live in their own echo chambers, they are so far removed from reality or they just like talking out of their arse trying to rewrite history.
Also why say such a tone deaf statement when you know the state of live service games at the minute and how many gamers feel about them. Bigging up the next BF game as live service does not give me any excitement or hype.
So since Battle Royale has been milked to death, they switch their crosshair over to Tarkov and Hunt:Showdown?
Like Hunt: Showdown? Now that's interesting.
Really excited about the BR that's coming down the line with this game 😊. The Battle royal mode is only in the baby stage, there's so much more that can be done with a way longer survival style and bigger maps. Nice to see battle royal style modes like tarkov and hunt showdown doing so well. Love the creative modes based on BRs that are out.
Battlefield actually has my attention somewhat this year. If the game is any good I'll get it once it is discounted.
Mode will be have bots/AI... wack. Such a terrible design choice for this game overall. Why would you want to play a competitive multiplayer game with/against bots? How this element of 2042 ever got green-lit is one of many baffling design choices by DICE. Already trying to compensate for a weak playerbase to make sure their servers are populated when no one is actually playing it.