Square Enix developers have teased their plans for 2021 including the Final Fantasy series and more.
TheGamer Interviewed Naoki Yoshida: "A lot of people have been playing together with me and they don't even realize it."
The harbor is your first location, from where you can run off to different neighborhoods. You can find the Aetheryte square quickly, the other parts are already laid out gradually. Basic insight: Tulliollal is built on a hill, so it has an even larger vertical footprint than, for example, Old Sharlayan in Endwalker. While the harbor is down, the royal palace is all the way up, and you can wander into different nooks and crannies.
Naoki Yoshida talks about testing content himself, playing with fans under cover, and how most future FFXIV jobs will be original.
Looking forward to FF16 news. I know this isn’t probably the case, but re-watching the footage I was wondering if it’s possible this could be Square’s take on the Soulsborne genre mixed with a DMC kind of combat system?
The reason I thought that is every battle is kind of like one-on-one (unless these are boss battles). It may not be as difficult or even implement the get killed/lose everything mechanic, but what if somehow they made it play out in a similar structure to a Souks game without the punishment?
Eh, it’s probably just wishful thinking on my part. At first I wasn’t gung-ho about how different the game felt from Final Fantasy games, but the thought of them trying a Dark Souls take on it seems intriguing to me. I’d rather that than a DMC clone.
I hope ff16 isn't a disaster of a story like 15 was. Never finished cus of how uneventful it was. Maybe royal edition fixed it who knows
I want :
- Vagrant story remake devolped by FromSoftware .
- parasite eve 1 & 2 remake.
Is that hard for you Square Enix ?!
FF16 releasing in March 2022. Said it.