350°

Microsoft xCloud preview – It's what Stadia aspires to be | Gamepressure

Gamepressure: "How is xCloud better than Stadia? For starters – it actually works."

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gamepressure.com
Jin_Sakai1654d ago (Edited 1654d ago )

It may work but it still has the same issues that come with cloud gaming including lag and video compression. There’s no magic going to fix that.

I’m sure that when Digital Foundry does a tech analysis between all these cloud gaming services you’re going to see they’re all similar and awful.

crazyCoconuts1654d ago

I can't believe I'm saying this, but I think MS didn't set expectations as high ("lie as much as") Google probably did about the quality of the video and the "negative lag" crap that Google execs were talking about. And MS (like PS) has a better story than Google - use a console at home for pristine quality but stream on the go, where lower resolution and artifacting is more acceptable, while still enjoying the gaming ecosystem that already exists on the platform.

umair_s511654d ago

If only they allow xCloud to work on Ps5. I want to play gears 5 and Halo infinite on PlayStation.

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darthv721654d ago

@umair, you could play xcloud with a DS4 controller if that's the experience you are looking for.

umair_s511654d ago

@Darthv72 that's exactly what I want. To play with DS4. Thanks

bouzebbal1653d ago

Hoping this motivated Sony to bring psnow to more devices.. Works very well, but needs to expand to other devices

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darthv721654d ago

I'll say the quality on my older S6 has been pretty good so far. I'm not expecting the same fidelity & clarity on a 3.5" screen that i would on my 55" LED but it is pretty impressive. I havent tried streaming from my xbo yet but it should be exactly like doing RP to my Vita.

fathertime44641654d ago

Hilarious that yours getting a bunch of dislikes simply based on the fact that your talking positive about something ms is doing well.
Console streaming looks great on my note 9 by the way, it's even better and more responsive than xcloud is to be completely honest with you

1654d ago Replies(6)
Jin_Sakai1654d ago (Edited 1654d ago )

“I tested project xCloud during XO 19 – an event hosted by Microsoft in London.“

So you tested XCloud in a controlled environment then claim it’s better than Stadia in the real world? That’s not how it works.

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gamer78041654d ago (Edited 1654d ago )

while they use similar streaming technology, the implementation makes all the difference in this case. Xcloud is meant to complement your gaming experience, not replace it. Xcloud an established game library and works with gamespass. There is also an option to stream from your home if you have the bandwidth. Stadia doesn't really have a chance against xcloud imo.

GamerRN1654d ago

I was able to play Madden with no issues on my tablet. I thought lag would kill me but it was great! This is good even if just to allow the main TV to be used for other things

SyntheticForm1654d ago

So basically it's more reliable and generally better than Stadia overall, but it's *still* streaming which means it's still flawed.

I never use wireless anything if I can help it. I always have a direct connection. Gaming natively from local hardware will always be superior and it's all I'll ever support.

Donnie811653d ago (Edited 1653d ago )

You just hope it’s bad because it’s a Microsoft product.

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1654d ago Replies(6)
ReadyPlayer221654d ago

Idk what Phil Harrison was on when he lead Stadia's development and pricing models. Google is already at a huge disadvantage in gaming versus the big 3. They have no established library or studios to speak of. Even with the tech, Microsoft has the second largest cloud infrastructure in the world behind Amazon.

You'd think Phil, working for both MS and Sony, would come more prepared than they have. Sheesh.

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140°

Former Activision studio Toys for Bob partners with Xbox to publish its first game as an indie

Former Activision studio Toys for Bob partners with Xbox to publish its first game as an indie. This is something of a homecoming, as Microsoft owns Activision.

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engadget.com
Obscure_Observer5h ago

Very very early in development. Still, fantastic news!

Let´s GO!!!

Lightning773h ago

I guess.

How come they didnt either let them go or sell Tango and others to another publisher? Not saying Ubisoft, EA would be any better. (Capcome would of treated them right )

At least it wouldn't be MS of all ppl destroying them.

MS really should let go Tango go like they did TFB here.

darthv723h ago(Edited 3h ago)

one was under Bethesda (Tango) the other under Activision (TFB). Clearly each one handled the separations of their subordinates differently.

Obscure_Observer2h ago(Edited 2h ago)

"How come they didnt either let them go or sell Tango and others to another publisher? Not saying Ubisoft, EA would be any better. (Capcome would of treated them right )"

Perhaps because Zenimax and ABK handles such matters differently based on their own internal policies as "independent" publishers.

Whoever, chances are it´s simply because MS didn´t wanted Tango or Austin to be acquired by competitors and develop new bangers for them, giving MS a bad rep in a possible future. Which could also be the reason why they ensured an exclusive partnership with TFB and its new game, before anyone else.

Sad and disgusting. But it is what it is.

-Foxtrot5h ago

Manages to buy their freedom especially after all the shit Microsoft has been doing with its studios lately

...

Goes right back to them as partners.

Okaaaaaay...

darthv723h ago

Id venture a guess that TFB working directly with MS was a better outcome than working through Activision to get to MS.

VersusDMC1h ago

From the article...

"Toys for Bob spun out as an indie back in February after Microsoft instituted sweeping layoffs that impacted 86 employees, which was more than half of the staff"

I doubt those 86 employees enjoyed the Microsoft experience over Activisions.

Inverno49m ago

MS shuts down studios because of lack of resources and then helps these guys by giving em resources. Also MS is what forced them to buy their freedom in the first place? What kind of logic 😂

Sciurus_vulgaris3h ago(Edited 3h ago)

Xbox’s gaming division seems to still function as 3 semi-autonomous sub-divisions, Xbox Studios, Bethesda and ABK. The three main sub-divisions can seemingly shut down or build studios and set up partnerships independently. This would explain why Bethesda can recently shutdown studios, while ABK spins off one studio, while building a new one. Plus, Toys for Bob could be spun off by ABK, only to immediately re-partner with Microsoft.

130°

What Happens to Your Steam Account When You Die?

The Outerhaven writes: While Steam has come out recently, stating that Steam accounts can't be transferred, we need to think about it since we all will eventually kick the bucket. But if Valve is denying transferring accounts, what can be done? Plenty, actually.

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theouterhaven.net
thorstein1d 6h ago

It goes to my kids because I gave them the passwords.

To Steam: Missio has a song that conveys my feelings about you stealing my purchase after I die. It's called "Middle Fingers"

shinoff218311h ago

Pretty much. My son knows my info.

Abear2111h ago

Yeah worrying about digital ownership when you’re on the other side of the grass seems a little strange, but also on brand for these millennial journalists to worry about.

Goodguy0115h ago

I suppose if I have kids, I'd just give em my account details by retirement age. If I die young then...idk lol.

CrimsonWing6912h ago

Yea, I mean just give someone the password to your account. Is that difficult to do or something? Like, I’m legit asking because I don’t know.

anast10h ago(Edited 10h ago)

It's not difficult but It's against the policy. If they find out, they will lock the account permanently.

CrimsonWing699h ago

Ah ok, I had a feeling there was something like that. It seems kind of weird that you can’t just hand your account over to a family member or friend and let them take over the account.

Show all comments (13)
90°

CDPR Confident In Transition To Unreal Engine 5 For New Witcher Game, Addresses Industry Layoffs

CD Projekt Red is confident in the transition from its in-house Red Engine to Unreal Engine 5 for the next Witcher game.

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twistedvoxel.com
cthulhucultist17h ago

My main concern with UE5, is that some developers have resorted to very low resolutions in order to enable the advanced feature set of this engine and sustain the frame rate.

In open world games, especially those with excellent graphics, we cant realistically expect 60fps  from consoles (PS5 pro set aside as we do not know exactly how performant it will be) without huge compromises.

Thus the new Witcher game will probably require more powerful consoles to experience it the way the developers intended and in that sense, it reminds me of Cyberpunk situation.

It was released in current gen systems albeit in dire state (even PS4 Pro and Xbox One X suffered) requiring next generation consoles to achieve a desirable (and still not ideal) result.

DarXyde16h ago

My thoughts exactly. This is definitely a PC engine first and foremost, given the compromises required on consoles. Tekken 8 is a **fighting game** on UE5 and, even without Nanite and Lumen, needs to be upscaled to 4K to run at a solid 60fps. The engine straight up dog walks current console hardware. I don't see this getting much better on a PS5 Pro either.

I don't see this game releasing this generation. If it wasn't Sony owned, I think Decima 2.0 would be an excellent engine for this game.

Aussiesummer15h ago(Edited 15h ago)

I am quietly confident that they are going to make one hell of a jaw dropping witcher considering what they achieved with cyberpunk, i reckon they will bring a new level of what can be expected from ue5 BUT i reckon it will be a ps6/rtx 5090 game.