PS: “I really like Days Gone. I wouldn’t say I was particularly excited for the apocalyptic open worlder, but somehow it’s become one of my favourites of the year. I can accept that it’s a flawed title that’s not doing anything especially special, but occasionally a bang average game comes along that appeals to me more than a so-called blockbuster. Objectively I know Deacon St. John’s inaugural adventure has plenty of issues, but I’ve really enjoyed it. Sue me.
I don’t want a sequel, however. While the early sales numbers suggest that we may be seeing the origins of a brand new series here, I think there’s a gap in the market that Bend Studio could fill if it returned to its roots. I’m talking about Syphon Filter, of course – a franchise that’s always hovered around the periphery of the mainstream gaming landscape, perhaps never quite scoring the commercial and critical respect that it deserves.”
Windows Central writes: "Many PlayStation Studios games that are ported to PC get dedicated PS5 DualSense support, which allows users to experience haptic feedback and adaptive trigger support without actually having to own a PS5.
According to Hermen Hulst, head of PlayStation Studios, it's still the company's intent to launch the bigger single-player games on PS5 first, before later bringing the games to PC. This might not be the case for multiplayer games however, which are considered okay to launch simultaneously on console and PC."
My guess is after god of war. Probably last of us 2 that's a almost 4 year old game now and by the time it's released on pc it will be more than 4 years old or close to 5.
Days Gone director claims Sony has already poured in at least a $250M in Bend's project; says Days Gone sold more than Death Stranding.
Well that sucks. Seems they want more online trash. I'd rather of had the sequel if it was single player
It would be a shame if it was true that Hermen never gave the franchise a chance simply because he didn't like it and they already had a "Zombie" game with TLOU.
NaughtyDog are most likely moving onto a new IP next so it would have been the perfect time to do it.
Oh great so we only get what the big wigs want… y’know, the people that really have their fingers on the pulse of what their consumers want. Faaaaantastic!
Former Activision studio Toys for Bob partners with Xbox to publish its first game as an indie. This is something of a homecoming, as Microsoft owns Activision.
Manages to buy their freedom especially after all the shit Microsoft has been doing with its studios lately
...
Goes right back to them as partners.
Okaaaaaay...
Xbox’s gaming division seems to still function as 3 semi-autonomous sub-divisions, Xbox Studios, Bethesda and ABK. The three main sub-divisions can seemingly shut down or build studios and set up partnerships independently. This would explain why Bethesda can recently shutdown studios, while ABK spins off one studio, while building a new one. Plus, Toys for Bob could be spun off by ABK, only to immediately re-partner with Microsoft.
Awesome game , good old times. They should make new game with decime engine its will be amazing
I'm hoping we see a Syphon Filter game on PS5.
Imagine a Syphon Filter game with the graphical power of Days gone.
I remember the army barracks snow level in Syphon Filter..where any mistake you made the alarms around the base would be set off..still one of my favourite levels ever in a game
Metal Gear has pretty much been wrecked and Splinter Cell has gone completely dormant
It’s the perfect time for Syphon Filter to swoop in and claim the 3rd person stealth action throne by default.