Video game makers are struggling to adapt to the internet era. With the PS5 on the horizon, Sony's video game boss has a plan.
Ghosts of Tabor creators Combat Waffle Studios have collaborated with GLYTCH on a new "Skill Issue" flavour. Plus PICO is now supported.
The Nintendo 64 era was a fantastic time for platformer games, featuring timeless classics and obscure hidden gems.
Wccftech interviewed Nathan Yu from Inworld AI to discuss the dynamic NPC tech's applications to games as well as potential issues like costs.
"I don't want to get into me-too, it seems like I think the world's got all the battle royale it needs right now"
Thank the Lord
Sony and Nintendo interviews a bit of a rarity compared to MS it seems. Good info in here. Can't say I like the message around not having bombshells to drop - regardless of whether it's good for business or not, I like surprises...
Seems like this pretty much rules out any kind of return for Arc the Lad/Wild Arms/Legend of Dragoon (no, mobile BS doesn't count).
I like the sound of this, a focus on quality and he also reaffirms that streaming won't replace the traditional console anytime soon.
It still amazes me that all these white white shirts at Sony adopted Japanese as their second native language like they really understood Japanese culture.
They are really worthy of success in Japan and the west as their understanding of the wide video games spectrum reflects the quality of the games being developed on PS4.
They lead the industry with a great vision light years ahead of MS and N.