810°

Destiny 2 Project Lead Confirms 30 FPS Is Due To CPU Limits, Evaluating 4K On Xbox One X

Destiny 2 has faced some controversy recently due to the comments made by the development team regarding the technical makeup of the game on the Xbox One X.

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KingKionic 2539d ago (Edited 2539d ago )

"Destiny 2 project lead, Mark Noseworthy has confirmed in a set of tweets that the game is CPU-bound. Even if they lower the resolution to 1080p, it won’t be possible to achieve 60 FPS no matter the platform."

I dont belive this statement. I believe even the Ps4 pro can run this game at 1080p 60 fps.We got games on ps4 pro like battlefield 1 running at 1800p 60 fps.

https://youtu.be/Qu705pp0mv...

The evidence is there.

Bungie saying there "evaluating 4K" for Xbox One X is nuts. We should have a confirmation that they said we would have.

"Bungie will not talk about Destiny 2 Xbox Scorpio version until E3 2017"

http://n4g.com/news/2059318...

Neonridr2539d ago

Bungie claims that their AI and physics are sooooo advanced, lol.

If Bungie can't just copy + paste the Pro code and slap it into the One X at the very least, then clearly there is more going on here.

TankCrossing2539d ago

CPU bound because they won't provide servers for their always-online game. Servers could and should host the AI, and the bulk of the physics.

ABizzel12539d ago

This is silly if the Pro is 4k, then the Xbox X will be 4K unless Bungie just flatout refuses to do it or request someone else port it to Xbox X, and at that point it's just a huge middle finger to MS and shows they left on awful terms.

GamerFrank852539d ago

Bad look for Bungie. Really bad look

freshslicepizza2539d ago (Edited 2539d ago )

They already know it can't do 60 fps on any console but are evaluating the possibility of 4k on Xbox One X? Yeah that makes total sense.

And yes dedicated servers could also help this game.

Now I learned the new Guided Games mode is only playable in normal difficulty. I'm thinking of just canceling my pre order for the PC version. Moneyhatted DLC, the possibility of content being held back for DLC, no dedicated servers.

MegamanXXX2539d ago (Edited 2539d ago )

The PC version will still be the best

Neonridr2539d ago

@moldybread - wait what? Guided games is only for normal mode, not hard? What sort of BS is that?

nveenio2538d ago

Doesn't Sony have a marketing agreement with Bungie for Destiny? Maybe the devil is in THOSE details.

Jmanzare2538d ago

It will be 4k on xb1x they just can't talk about it

+ Show (6) more repliesLast reply 2538d ago
Npugz72539d ago

Of course they can run the game at 1080p 60fps. They just need to rework they're game engine that's been the same since destiny 1. I'm sorry but that game isn't that technically demanding for the pro and oneX . The bottle neck is the game engine not the consoles.

Vitalogy2539d ago

I think the same. Look at SWBF it'll run at 1080p60fps and has way many players online in MP at the same time plus too much going on on the screen. So this can only be because they're using a dated game engine that cannot achieve console maximum even there being a cpu bottleneck.

Jmanzare2538d ago

Swbf also has dedicated servers

xHeavYx2539d ago

You are calling him a liar? AHAHAHAHAHAHAHAH
My man you are really hurt.

KingKionic 2539d ago

Bungie is just looking spooky after E3. Thats all ill say for now.

But when Battlefront 2 hits and you compare that ps4 pro version to Destiny 2 to you will see what im referring to.

KwietStorm_BLM2539d ago

What are you talking about? What was said actually makes sense to you? You buy this talk about running 4K30 but not 1080p60, while 4K itself has to be "evaluated" on a more powerful machine? How does that add up? The game looks exactly like the first Destiny, but all of a sudden this "rich physics simulations" can't render at 60 frames. TF outta here.

ShadowWolf7122538d ago

4K is being "Evaluated" because it would have to be implemented after the fact since the game Launches before the console. Day 1 vs Post-Launch support will be different and they don't want to make guarantees until they're sure. It's literally that simple.

Eonjay2539d ago

Wrong. It's a different engine. Yes it could reach 6pfps, but not in the engine they have developed for it and for the original consoles. It's like they would have to create a brand new engine and then yes it could be.

Ashunderfire862539d ago

Battlefield 1 can do 60fps on consoles but not all the time frames are not capped it goes down at times

Allsystemgamer2539d ago

Hey. Hey kid.

The x1x CPU is only clocked at 200mhz higher. That's not enough.

The game is heavily CPU bound.

Stop being all butt hurt that your worshipped piece of plastic isn't as strong as you'd hoped.

Athos2539d ago (Edited 2539d ago )

If you look at Destiny, this thing should run on a toaster at 60fps. The physics, artwork and game play in no way scream that it cant run at 60fps. Crappy engine, lazy developer... and I RARELY play the lazy developers card.

Edit: And I am a PC gamer by nature, I am not beholden to any particular piece of plastic.

Anzil2539d ago (Edited 2539d ago )

@Athos Destinys physics AI graphics and gameplay are stellar. The game is more CPU bound than most and PS4pro and Xbox one X CPUs are a joke hahahahahaha not happening. What don't you understand about this?

GUTZnPAPERCUTZ2539d ago

I agree with you, Destiny and Halo share very similar code in the engine and it's a very optimized engine! If Halo 5 can run 900p-1080p @ 60 on X1, Than i would think a console 4x more powerful could handle Destiny @ 1080p 60 just fine...

_-EDMIX-_2539d ago

lol

So all that hype and its just doing PS4 Pro settings?

.....funny

Corpser2539d ago

You don't believe what the people making the game is telling you?

Forn2539d ago (Edited 2539d ago )

No, actually I do not. There are examples of games on console, PS4 specifically, that hit at least a 1080p @ 60fps benchmark. And said game(s) is/are far more demanding.

ShadowWolf7122538d ago

No, they're not "far more demanding". They're far more demanding on a GPU-side, not the CUP side. This game's physics, object count, AI, all of it, run off the CPU. The CPU is what needs to be beefed up for 60fps, not the GPU. GPU will affect resolution and ONLY resolution.

Ausbo2539d ago

If ark evolved can jump from 30-60, I don't believe them. Yeah the CPU isn't that new but it's upclocked and Microsoft has offloaded a lot of CPU processes to the GPU. Can't they at least get it to an unlocked 40-50 fps?

dantesparda2538d ago

Just because the ARK devs say it can do 60fps doesnt mean that will run at a steady 60fps. That piece of junk game is a joke and they are the absolute worst devs out there. And the game will run nowhere near a stable 60fps, it'll probably be between 15-60fps

Sircolby452539d ago

You can't really compare it to any Frostbite engine game, because that is one of if not the most efficient game engines out there. There are games out there that look far worse than BF1 and will get half the FPS on the same machine. The CPU on all of the consoles including the X is on a very poor performing ancient AMD architecture. Combine that with an inefficient engine and what he is saying is likely true. I am not trying to make excuses for him, I am just simply saying it is quite possible that their engine is simply not efficient enough to run 60 FPS on any of the console CPUs.

RedSalmon2539d ago

"...it won’t be possible to achieve 60 FPS no matter the platform."

Don't mind me, I'll just be over here playing on my PC.

FITSniper2538d ago

He was clearly talking about consoles.

ossyc2538d ago (Edited 2538d ago )

The Jaguar CPU isn't good enough. The PRO and X1X are both using it. Also the GPU is good but not good enough. it would need to be the equivalent of an Nvidia 1080 at least, to hit 4K/60fps and you'd have to dial down the graphics to med-high. That card is 9 TFLOPS.

The X1X GPU falls short of the 1070 which is 6.5TFLOP . This is why the game is 4K/30fps for both PRO and X1X

nismo3702538d ago

Butthurt????
Must feel gooooood!!!!

DrumBeat2538d ago

The Xbox One X's CPU is simply too weak.

+ Show (13) more repliesLast reply 2538d ago
Sciurus_vulgaris2539d ago (Edited 2539d ago )

I think Destiny, doesn't use CPU as efficiently as other shooters. The lack of dedicated servers doesn't help, as it increases CPU load on the console. Plus, there is no indication, as of yet, of Destiny 2 using dynamic resolution.

Sircolby452539d ago

Yes this is likely another culprit. It doesn't help when the CPU is having to run both the game processing and what would normally be processing done on a dedicated server.

Jman22539d ago

Even though people don't believe it, it is likely the case. Alot of developers do not optimize for contiguous cache memory Access, or to avoid I cache misses. This means the CPU has to sit idle whilst it sends a fetch request to ram which can take 600+ cycles . This is very very bad for hitting higher frame rates.

How ever it does seem like something else is likely the issue, servers may help alot.

cbuc11252539d ago Show
brich2332539d ago (Edited 2539d ago )

If you believe that shit your an idiot. Bungie has never made a game over 30fps on console and are probably scared too. The game is just not engineered for 60 fps and bungie is blaming it on the hardware.

EatCrow2539d ago

yea. there is more to 60 fps then just changing a number. Thing is. Its unlocked on PC.
So im pretty sure it has to do with a deal.
That or simply the lowest common denominator.

Liqu1d2539d ago

PC has more capable CPUs.

EatCrow2539d ago (Edited 2539d ago )

@Liquid
I have an !5 right now. I know theyre more capable. But still. These games dont require that much. I think its interesting theyre not sure about resolution but definitely not 60fps. Im pretty sure it could do 1080p 60 fps.

their responses clearly show they just have no intention of trying to get it to 60fps and like I said...likely because of the lowest denominator. The standard xbox one

GUTZnPAPERCUTZ2539d ago

It's the same Engine as Halo... Since 343 picked up Halo, Halo has been 60 without looking that far off from destiny's graphics, So I don't believe it's the engine...

Sircolby452539d ago

The dev actually said a while back that it is a completely new engine redesigned from the ground up. This is very possible as MS may not have let them take the engine code with them.

Sciurus_vulgaris2539d ago

Destiny appears to not use the Halo engine ( https://www.videogamer.com/... The 343i Halo games use modified (and enhanced) "Halo Reach engines".

thekhurg2539d ago

Destiny 2 engine is on PC and runs 60+ fps.

So that busts your theory right there.

Athos2539d ago

Just because my PC has the raw horsepower to make their crappy engine run at 60fps or better doesn't mean that Pro or X1X shouldn't. There is nothing advanced about the game and no amount of them saying there is would make me believe it. There are other games out there with more complicated physics and AI that run at higher frames than Destiny or Destiny 2.

2539d ago
Angeljuice2539d ago

They aren't blaming the hardware at all. Can you read?
Bungie's engine is designed around 30fps with heavy loads on the CPU.
They are saying that their engine is not able to work at 60 f/s, whatever CPU you use and however much you turn down the resolution.

CorndogBurglar2539d ago

Then why can it run at 60fps on PC?

Not trying to be a smartass, its a genuine question.

Dissidia2539d ago

Unless...it's a PC CPU. Then they can have the fps uncapped. Idk, something doesn't seem right about this whole situation

Sircolby452539d ago

@CorndogBurglar The reason is PCs have CPUs that are significantly faster than the console CPUs. I am not talking a little bit faster. I am talking like 2-4x faster (maybe even higher) depending on the CPU. All of the consoles including the X are using old AMD Jaguar cores which are notorious for having terrible IPC (Instructions Per Clock) and on top of that they are clocked at about half the speed of the PC processors. So with a PC you have a CPU clocked twice as high and doing twice the amount of instructions per clock essentially.

+ Show (1) more replyLast reply 2539d ago
Wallstreet372539d ago

It's what we been telling the blind, close minded fanatics all along. The slightly modified cpu is still a weak jaguar and will be a bottleneck. But noooo every game will be 4k native and 60fps lol smh

Next up..... Most Xbox x games will be using checkerboard to reach 4k unless it's an indie looking game. True 4K is already defined on Microsoft website as including checkerboard rendering :)

Of course same ignorant, blind, fanatical defense force year after year, disappointment after disappointment.

Gamist2dot02539d ago

That's what I thought too; that extra 200mhz cpu won't magically turn 30fps to 60fps.

Athos2539d ago

No but making an engine for a console generation with weak CPU's was just stupid. Create an engine that is more efficient and off loads from the CPU as much as possible is what they should have done instead of modifying the same crap engine over and over.

Cobra9512538d ago

Yes, sadly true. I'm not sure whether Bungie really can't make 60 fps happen, or they simply don't want to go through all the extra work just for the upscale console tiers. (Cost vs benefit doesn't work out for their bean counters?) Either way, it bares the sore spot on the half-gen console upgrades--the carryover weak CPU.

GUTZnPAPERCUTZ2539d ago

No one said "Every game will be 4k 60"...? We are talking 1080p 60... which is very capable for both the Pro and the X1X. MS already stated they were using checkerboard rendering as well, Sony proved it worked awesome with the Pro, so of course it's welcomed!

Wallstreet372539d ago (Edited 2539d ago )

Your preaching to the choir, I get every console Day one and COD with checkerboarding on pro is gorgeous and Horizon, amongst others.

No one said every game would be native 4K? lol righttttttt go back to the articles and comments section when specs were revealed, you had tons of idiots saying things like that. Speak for yourself and not for the fanatics in every brand that spew hyperbole.

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30°

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70°

XDefiant dev promises fix to frustrating hit reg issues, though players remain skeptical

Mark Rubin, XDefiant’s executive producer, responded to an X/Twitter post that fixes to hit reg “are something [they] are working on.” Unfortunately, it’s unclear when it will arrive, as neither Rubin nor the development team have yet to provide an actual time frame.

just_looken3d ago (Edited 3d ago )

Ha man what is this the 8th time they are working on this issue?

SO the game is using division one maps/assets with some divison 2 thrown in with that we can say they never really made the maps so what have they been doing for there 6 to perhaps 8 years of dev time? must be alot of hookers/blow/parties.

https://www.youtube.com/wat...

Notellin2d ago

It's astounding how much money they blow and this is the results. Gaming development is out of control.

just_looken2d ago

Right even when ubisoft cancelled division heartland as a beta player that game was a far better state then they push with this trash of a game that is still in a beta state after 3 years of delay's.

we are so starved of any decent fps/3rd person shooters out there it seems we will take anything even though some ps2 fps games were more fun then this game in my old opinion.

FPS_D3TH2d ago

Skeptical because it was an issue with ALL the betas and still hasn’t been fixed

just_looken2d ago

Its like they are using division one servers but they caught fire then were put together with barry/carols help from the janitors wing or some shit. Three years they still can not make it so the gun goes boom the guy gets hit then damage is applied.

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