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Those fps counts GS recorded are not even close to Pro's abilities. And I dont say that in a good way. The Jaquar cores used in the ps4 are significantly less capable than the AMD FX 8000 series they have used and its the main bottleneck hindering the Pro's fps outpout(and OG ps4), even at the reported 2.2Gh OC.
So i expect even less fps on the Pro unless the devs doing the work on the Pro put down the time and effort to fully optimize for it... but lets face it Sony is the only one who is going to bother to that extent.
That said, I might be proven wrong come November, lets see.
Games don't get optimized well in PC world. Too many possible configurations. Developer attitude is if game doesn't run well, they can just buy new hardware.
With consoles developers are forced to squeeze as much performance out of them as possible.
probably not as good. consoles run customized APIs and silicon so they can be extremely efficient and closer to the metal since the hardware is always the same (similar to why iPhones always run silky smooth). This lets them squeeze every ounce of power out of them.
edit: this this not to say that PCs can't be better - Im just simply stating if you took the same hardware off the shelf for a pc it would not run as efficiently - 4.2 tflops of gpu probably goes a bit further on ps4 pro. That said, you could get a PC up to 12 tflops and it will smoke a ps4 pro and an xb1 scorpio