The long-awaited new-gen debut of Hitman is finally here, and developer IO Interactive has done a lot to make the game feel like the successful past games of the popular stealth franchise.
Hitman is the first of a multi-episode series that follows Agent 47 from his training with the International Contract Agency to a mission 20 years late in Paris where you have to infiltrate a fashion show, and take out your targets.
New Gamer Nation:
Despite the initial release only being a small piece of what is in store for us from the latest Hitman, developers IO Interactive have delivered an informative tutorial giving us a look into the origins of our favourite bald assassin as well as the expansive Paris level that will challenge players to perform flawless hits in countless new and inventive ways.
The new Hitman game is here, well just the prologue and episode one for now. Is it worth your time and money? Come find out.
Good Game: "Hitman Absolution got mixed reviews, but It's one of my all time favourite stealth games. This retains much of the humour and world ideas that I loved about Absolution, but also feels more focused."
I hope the bias of the author "not liking episodic games" didn't factor into the score. I'm really excited about this one.
Some are trying to compare this to mgs, let's see if this can compete.
Im not sure about episodic content, to me it feels like they want to get the game out early, sell it to you while they keep making it. Just like these new early access unfinished games. I will pick it up when all content is released as I do love the hitman series.
It's not 6.5/10 at all. Author is a scrub, it's as simple as that. Easily the best Hitman they've ever made since 2 and Blood Money.
It feels like what real Hitman fans wanted, a combination of Hitman Blood Money and Hitman 2 running on a modified version of the Absolution engine (Glacier 2), with better A.I, more freedom, more replayability, and unlocks for being good at the game which adds more ways to play a level.
The loadout system is also back, with concealable weapon placements, and different points of entry for the level that are chosen by you in the "Planning Stage" before you execute a mission.