Funcom's Joel Bylos talks cloud computing in games and where it can go.
Wccftech checked out a presentation of Dune Awakening at GDC 2024. Creative Director Joel Bylos also revealed Funcom wants to polish this game before launch.
"The Park is essentially a linear, slow-paced walking-sim that sees you in the shoes of Lorraine, a mother who braves the closed amusement park to retrieve her son, Callum, a young boy who had mysteriously run into the park after its closed, in search of his lost stuffed bear." Jeff Young - Analog Stick Gaming
A game that should be played in the dark but makes you want to turn on the lights is one of the best kinds of games out there. The Park almost fits that bill.
"imagine an RPG like The Witcher with an AI driven Game Master who lives in the cloud and creates adventures for your player..."
This is what I am most excited about if the tech works as intended.
Xbox One will crush the PS4 with the power of the cloud. The 3% better hardware in the PS4 won't even stand a fight against this amazing technology. So excited!
I think games like Mass Effect can have huge benefits using cloud generating many planets conditions adding richness to the universe.
The ability to off load work to servers can create many possibilities. Near absolute destruction (Crackdown already shows that). Far more advanced/intelligent AI. Loading up environments/weather/landscape s etc so the X1 can focus on frame-rate or other major things.
We just have to wait. I haven't been excited for something new to gaming since the Wii brought in motion controls. Hopefully it all works out fine. MS spent has spent millions on these servers. Their hard work should pay off.
Fanboyism aside, all gamers should be happy for any advancements in gaming. No matter which company starts it or who improves upon it.
here we go again