Hideo Kojima, Ken Imaziumi and Ayako Terashima are currently on a 10-day trip with Mark Cerny to ‘search for the newest technology’, as the famous game designer describes it. On his first day he went to VASG (Visual Arts Service Group) in San Diego to check out the performance capture that was used for big and highly cinematic games like The Last of Us and The Order 1886.
Operating under the username BigKahuna_AGS, Jorjani created a lengthy thread on the Helldivers subreddit to introduce himself to the community following his appointment as CEO in early May.
Game Rant speaks with Frostpunk 2 co-game director and design director Jakub Stokalski about everything 11 bit poured into the sequel.
At a recent visit of 11 bit studios, Wccftech got hands-on with Frostpunk 2 and spoke to the development team about it. Here's the exclusive Q&A.
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That Engine looks so damn insanely realistic. I am also glad that Kojima seems very happy after he got out of that $hit hole that is Konami.
As a matter of fact, Konami faded after he left. We barely hear anything from them.
Kojima please make a better game than that boring POS MGS PP.
What's so crazy is that if Kojima takes 3-4 years to make a game it will be on PS5. He really likes to take his time and has a smaller team than what he's used to. Any sooner wouldn't be of quality.
Next up, Kojima goes grocery shopping!