iGR: "2014 is a huge year for Ready at Dawn. They're poised to ship one of PS4's most anticipated titles with The Order: 1886. An inquisitive NeoGAF user poked around Sony Santa Monica's refreshed website (they're aiding in development) and found a couple brand new screenshots of the project."
Digital Foundry : Released in February 2015, The Order: 1886 was a stunning PlayStation 4 game at the cutting-edge of rendering technology, with visuals that still hold up today. The game's release pre-dated in-depth Digital Foundry coverage, something we're looking to address with this new video! Ready at Dawn's game never received a sequel and never received a PS4 Pro upgrade, but thanks to developments with exploited, older firmware PS5 consoles, we can now show you the game running locked at 60 frames per second.
And let's not forget,
Ready At Dawn showcased The Order 1886 running on PC at 60fps at SIGGRAPH 2015
https://www.dsogaming.com/n...
I still stand by my theory that this game just released at the wrong time. Almost every outlet spent a lot of time in their reviews ragging on the game for not being an online experience, everyone was in the Destiny hype train and at the time they wanted EVERY game to follow suit, bashing any game that didn't. If this were released after everyone realized how much that wasn't future, people would've appreciated it more. I loved it, and I'm always disappointed that we'll never get a sequel
People cried this game was too short. No people are crying because games are too long.
God of War Ragnarök is already being hailed as game of the year material, but it's creation was anything but easygoing. GQ talks to Sony Santa Monica's Cory Barlog and Eric Williams about the making of a PS4 & PS5 classic.
Well those fears were misplaced.
I've put in about 8 and half hrs so far, finding every chest doing any side quests I come across.
The game plays amazing and looks amazing, Santa Monica have knocked it out of the park again!!!
Oh and yes the side quests are as good as the reviews have stated so far, have completed and honestly they may have ad well been main story quests.
Seems harder than gow 2018 aswell, so it's defs worth while trying to clear areas out before moving on.
Just started and I can already tell it’s going to be a masterpiece. SSM are an incredibly talented team.
If I’m not mistaken (and memory serves me right) Naughty Dog thought the same thing with The Last of Us… And we all know how that was a special game back in 2013! So, knowing just 3 months ago they thought it was not good, yet their desire to hit “Perfect” much like their brothers (Naughty Dog) never has them take the easy route, still work so incredibly hard at their craft - being the veterans overall that this team is, along with I assume new fresh talent, this teams love, passion, care, fire and respect for this game and it’s characters etc. and their love for the fans (in wanting to deliver us a great game) really has, no surprise, paid off.
With hard work, the right mindset and loving what you do, respecting the art of games etc. you will get success. Sony’s first party studios continue to show this again and again. Simply unmatched talent.
The trailer for God Of War Ragnarok was a masterclass example in trailer design, packed with plenty small details while still not revealing to much.
It was a masterclass of a trailer, showcasing one of the most badass looking game trailers I think I’ve possibly ever seen! It didn’t give away too much, stunned us, hyped us up even more and showcased that this sequel could very well (I’m just saying, it’s possible, but I’m not saying it’s 💯set in stone) surpass the masterpiece that was 2018’s gem and masterpiece of a game, in storytelling and fantastic gameplay design etc.
The scope and scale of Ragnarok is reminding me of, based on this trailer, Uncharted 2 (not that Uncharted 2 left it’s linear scope and went wide linear, of course that was Uncharted 4) but in the fact that Uncharted 2 cranked up EVERYTHING from Drakes Fortune to Among Thieves to an 11 in its bombastic nature, gunplay, set piece moments, cutscenes, etc. and Ragnarok is bringing that here, in its own unique way, but with a more living, breathing world in certain aspects; which is so neat and welcome.
SSM has been silently polishing this game up and perfecting it to a level I can’t imagine, wizards, I tell ya.
I wanna see Sindri and Brok fight against evil😁
One the best studios in the world. Only some that don't have a sony machine doubt in the quality of their work.
FINALLY
I hope we get a story trailer before E3, I don't want to wait an entire year for new footage.
Looks pretty grey, but R@D is a fantastic dev team, so this should turn out good.
We know it looks deliciously next gen....just give us gameplay now!
Really like the art style, but not really wowed by either of those screenshots. Need to see it in action