200°

Redfall Fails To Deliver On New Heroes Promise On Anniversary Despite Charging For Hero Pass

Redfall has not added new heroes on its first anniversary, despite developer Arkane Austin charging players for the Hero Pass at launch.

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twistedvoxel.com
jwillj2k413d ago

Refund everyone and kill this game off.

InUrFoxHole13d ago ShowReplies(5)
coolbeans13d ago

Nah. Just like with the 60FPS update, it'd be reputationally better for Arkane to follow through to include these two heroes and *then* stop making updates.

anast13d ago

One of the few industries where you can actually steal from the customers and it's considered okay.

Tedakin12d ago

Seriously, or release a broken product day 1 with the promise to fix it later. Imagine buying a new refrigerator and the ice maker and light don't work, and they say "we'll send a guy out to your house in 2 months to fix it." Gaming is the only industry where this is accepted.

Profchaos12d ago

I have a feeling after stop killing games there's a lot of governing bodies starting to cast their eyes over the industry. Likely Europen and certainly in Australia where consumer rights are strongest.

Customer pays for something it's not delivered customer needs to be reimbursed

Abear2113d ago

More proof you should never buy day one, especially on that console, it is sad how they’ve treated their fans this generation.

They hype and tease products but fail to deliver mediocrity at a time in the industry where the playing field is more level than ever and most games score a 7 or 8.

This was a disgusting money grab to not only put out what they knew was an inferior product, but to then offer more expensive versions for the “real fans” is a rip off.

Consumer confidence needs to be restored over at that money hat corporation if they ever want me to buy an Xbox again. The one game they have that I really want to play, Flight Sim with the new update, is also being held back on consoles so that the dlc plane money keeps flowing on PC. When will they release this game on console properly? Just sad and sketchy moves this Gen.

TwoPicklesGood13d ago ShowReplies(2)
Abear2113d ago

No, every Xbox game that releases is in Beta but it’s okay bc Gamepass. After a year of patches the game officially launches, Starfield just came out of Beta. I’ll buy Xbox at the end of the generation and all the games will finally be “complete” and a fraction of the price.

antikbaka13d ago

came out of alfa and now it's in beta*

oh come on, stop that starfield copium

VersusDMC13d ago

The Bite Back edition is still up for sale so i doubt they aren't working on it. It will probably be dropped at the next xbox showcase for marketing purposes.

But it has to get released. The game bombing can't be an excuse as the Forespoken season pass content got released.

8bitAssassin12d ago

Forespoken was an actual finished game and that dumpster fire Anthem.

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180°

Would It Have Even Mattered If Redfall Were Good?

Even if Redfall were a good game, the closure of Hi-Fi Rush proves even that doesn't matter in the industry.

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thegamer.com
Profchaos4d ago

Yeah it would have mattered especially since their huge game that year wasn't all that it was cracked up to be remember redfail was almost heavily promoted and hyped not to the level of starfield but still more promoted than the average game.

There was still a decent marketing campaign behind the game I'm sure millions were spent advertising it on websites and I saw a few billboards and bus stop signs in real life

darthv724d ago

their biggest mistake was showcasing it as being a 60fps game only to release it at 30. That really soured the taste so that when the real 60fps mode was released, many still didnt want to give it a taste. i tierd it at 30... it was okay, but playing it at 60 is a much better experience and a better overall game. Its really not that bad once you get past the drama surrounding its initial release and just play it for what it is. It has some pretty decent aspects but nothing groundbreaking. It feels like a typical fps from the ps360 days... of which there were many.

jwillj2k44d ago

No it wouldn’t matter it wouldn’t bring in enough profit to offset their 100 billion dollar acquisition. It would maybe delay the inevitable by some months.

Profchaos4d ago

Pretty much no game in Bethesda stables makes cod numbers instantly even fallout 4 Bethesda's best selling game sold 12 million at launch and over the next 10 years climbed to over 32 which cod would do rapidly

CrimsonWing694d ago

I would f*cking think so. Good games are what draws people to your platform. It’s why I adored the 360 era with Gears of War being one of the highlights for me. You make sh*t games and it just makes your platform that much worse and you start gobbling up studios I like and then killing them off it also makes me hate your platform as well… just sayin’

franwex4d ago

Unless the game would’ve been War Zone, or Fortnite level. No. Maybe even Hell divers 2 I doubt would’ve been enough.

Eonjay3d ago

Helldivers 2 realistically has earned about half a billion which is definitely a success considering it probably cost Sony $50 million to make.

However you would still need 140 releases to at least be that successful to break even on a ACT purchase.

This is how you know the goal for Microsoft was to reach those crazy subscribers numbers. Without them the whole plan falls apart.

Exvalos4d ago

No it would not have, the ABK deal was great for Microsoft but horrible for Xbox. Over 100 billion dollars in acquisitions. That money has to be made back. That ABK deal essentially destroyed Xbox as we know it.

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60°

A Flawed Game Till The Very End, Redfall Deserved To Die, But Not Arkane Austin

Hanzala from eXputer: "Redfall was a bland, repetitive game with no post-release support; it deserved to die, but why kill Arkane Austin over one mistake?"

z2g8d ago (Edited 8d ago )

What short memories everybody has. According to the internet they became “the worst studio” after redfall… the internet made redfall a bigger deal than redfall just being a shitty game becaus *gasp* Xbox bought them and” just wanted shitty gamepass games so quality wasn’t a priority”.
(The reality was it was just rushed to market to fill a release hole).

Everybody wants Xbox to fail but as soon as closures start happening suddenly that was never the hope at all and Xbox is just evil.

What has happened to humanity. Being so extreme with viewpoints paints everybody into a hypocritical corner where the side of the story your on depends on which side makes Xbox look worse. Read the internet. Your disagrees are lies.

Shame. Gamers never want to accept their role in all the shit.

My heart goes out to those laid off. Not sure why those studios had to close but I suspect they were costing more money to operate than they were brining in revenue. It does cost money to fix games. Cyberpunk’s road to redemption was prob approaching the price of the original game.

That sucks and I’m angry about it but that’s also business and I’m in the same boat myself at my job as we speak… so it’s not like I don’t have sympathy. But I’m tired of the short memories, the lack of true empathy and opinions being driven by branding. Disgusting.

MIDGETonSTILTS178d ago

People wanted Xbox to succeed, especially after THE biggest media acquisition in history and effectively owning the entire existing Western RPG genre; but we knew they would fail, and they’d drag down an entire genre with them.

Nobody wanted this, but it was foreseen.

100°

Arkane Austin Was Working on a Big Redfall Update for May Before Microsoft Ditched the Game

The now abandoned Redfall had a roadmap of support that was being actively worked on before Microsoft scrapped all development and closed its developer, IGN can reveal.

jznrpg8d ago

But Xbox fans told us MS buying these studios was going to be more games for everyone

Chocoburger8d ago

Couldn't even let them finish the major update that was supposed to come out this month for a game that desperately needed an update? Spencer is such a douche.