A screenshot comparison of Direct X 9, 10 and 11.
Come celebrate the 1-year anniversary of Diablo IV and the 2-year anniversary of Diablo Immortal! There are heaps of rewards to mark these celebrations with a bounty of devilish goods across both games.
Tales of the Shire has many hurdles to jump to live up to the J.R.R. Tolkien masterpiece, and magical elements might be its most pertinent one.
There are four different elements in Hades 2, each of which can be ranked according to their overall power and effectiveness in battle.
even though I only play games on my PS3, I'm glad to see improvements in the PC.
DX11 looks the same as DX10, cept more things sticking out. I don't see how that's an improvement tho since you could do that in DX10. except you had to manually draw the road texture ETC instead of telling Direct3d which things to stick out.
OpenGL is better imo.
Thank god macs don't have Directx11. that crap sucks. opengl FTW
Holy CRAP... look at the texture difference between DX10 and DX11!
DirectX 10:
http://img25.imageshack.us/...
vs.
DirectX 11:
http://img98.imageshack.us/...
DirectX 10:
http://img263.imageshack.us...
vs.
DirectX 11:
http://img20.imageshack.us/...