440°

Breath of the Wild is finally influencing open-world games

Breath of the Wild majorly innovated in open-world design, and the influence shows in new games like Halo Infinite & Horizon Forbidden West.

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nintendoenthusiast.com
Cuzizkool845d ago ShowReplies(4)
Terry_B845d ago ShowReplies(1)
notachance845d ago

look man, I love botw too but reading the article the author didn’t provide what kind of influences it has on Halo Infinite and Horizon Forbidden West
only says that “it shows” … yeah but shows what? 🤣

porkChop845d ago

Huh? They did explain the influences. Did you read the article? I'm not saying I agree or disagree, but they literally did in fact cite areas or mechanics where the games were influenced. They didn't just say "it shows".

Crows90845d ago

But breath of the wild didnt create those mechanics. They were already in games.

porkChop845d ago

I think the point is more about how the mechanics and concepts are used or implemented, rather than the fact that they're there.

notachance845d ago (Edited 845d ago )

nope, they explained for fenyx rising and genshin impact, specifically the climb anywhere (which spiderman games actually did that all the way back on ps1) and glider (where it already exists also way back eg. castlevania, tomba) , but when they mentioned halo and horizon nowhere were they detailing the influences.

porkChop845d ago (Edited 845d ago )

"Halo Infinite eschewed the linear design the series was known for in favor of an open world where a grappleshot provided limitless exploration, and physics-based combat and intelligent AI led to more creative gameplay akin to that of Breath of the Wild."

Those are examples of influence. I don't know if I would say Halo was inspired by BOTW, but the author did in fact explain it.

"Meanwhile, Horizon Forbidden West has its own paraglider now, but it’s also displaying greater flexibility in scaling surfaces and underwater exploration."

Again. They explained it in regards to Horizon: Forbidden West. I don't agree with the underwater exploration part. But the first Horizon was a great traditional action adventure, with the same types of restrictions those games usually have.

Forbidden West opening up the gameplay with the paraglider in the way they have, climbing/scaling akin to BOTW, generally shedding the traditionalism of Zero Dawn, etc. It's not hard to believe that influence could have come from BOTW considering the two franchises launched a week apart and were endlessly compared. It's entirely normal to take inspiration from your competitors, which is why I wouldn't be surprised to see some Horizon influence in BOTW 2.

Concertoine845d ago

This. I think people are taking the idea of BOTW’s influence and turning it into “but BOTW didn’t invent those mechanics”.

No it didn’t, but it seems like a lot more games are having a lot more of those mechanics after BOTW made use of them.

nitus10845d ago Show
Gamer79845d ago

Halo infinite was more influenced by crysis.

thecodingart845d ago

Like Far Cry, or Just Cause..... So many games have done these mechanics and it's I'd argue it's laughable to even think BoTW was the inspirational factor here. If you listen to the early dev stories and how Horizon was develop, these ideas existed far before BoTW even did. The original pitch included Aloy riding on flying creatures. It's just such a joke.

+ Show (4) more repliesLast reply 844d ago
SurgicalMenace845d ago

Not understanding this article, BOTW was the PG13 version of the Witcher. They added climbing, gliding, and no story. What did I miss?

CS7845d ago

You missed the innovative game design structure that allows you to progress through the game in whatever order you choose and allows you to do missions in whatever way you figure out to achieve it.

Now sit back and watch as games over the next decade adopt and learn from this philosophy and you enjoy them for their freedom and autonomy that it gives to the players.

SurgicalMenace845d ago

Is that innovation when so many other games have done it before?

Christopher844d ago

I seriously hope not. Not having a pathline for story advancement was one of the things I hated most about it.

Zhipp845d ago

What a terrible take. Botw is nothing like the Witcher. It took clear inspiration from The Elder Scrolls and FromSoft's Souls games.

VerminSC845d ago ShowReplies(3)
AWBrawler845d ago

Lol it’s nothing like Witcher. All they share is an open world and a horse

Imalwaysright844d ago (Edited 844d ago )

"when so many other games have done it before"

Did what? A fake sense of freedom where other "open" world games constantly tell you where you have to go and what you have to do including TW3? BOTW has given us an unprecedented level of freedom and player agency in the open world genre through its design and that is what makes it different than 99.9% of so called "open" world games but you need to play it to understand this because you sound like the countless pathetic parrots that we see in this website that make it very clear through their comments that they never touched the game but have to hate on it because it wasn't made by Sony.

senorfartcushion844d ago

The Witcher isn’t a seamless open world.

SurgicalMenace844d ago

When the open world has nothing in it, it makes it easy to be seamless. Zelda has absolutely no population in its world. The wind and the physics have to be considered when there are no obstructions. The Witcher is a better game; to me, I just didn't see anything I hadn't seen before in Zelda. If you only play Nintendo games, I can see how Zelda is groundbreaking, but when you play on all platforms, it's basic, at best.

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Inverno845d ago

can we please stop kissing up to BoTW? Everything it did was already done by many other games before it. All BoTW did was give Link Spidermans wall crawling for some extra way of traversing. Oblivion, and previous GTA games and FarCry did everything a decade before.

Nebaku845d ago

But it's the first to combine all those individual mechanics, and do them well.

Yeah, climbing buildings in ps1/2 Spiderman games was fun. Y'know what wasn't fun? The lack of anything else to make it worth it.

Same with Shadow of the Colossus. The climbing mechanics were great, but the game is routinely criticized for having nothing to but the bosses.

BOTW simply having all these mechanics gave it variety beyond anything those provided, but also made those systems integrated. Which in turn made a gameplay loop unlike ANYTHING we've seen prior.

Knushwood Butt845d ago

You can glide at will in Infamous once you unlock that skill.

It also has great combat, great world traversal, good progression, and a pretty cool story.

Ryushaa844d ago

Infamous and Just Cause with its open-world and glide mechanics. Also, Assassin's Creed with its open world climb anywhere. But sure BoTW is the pinnacle that come up and/or refined all these ideas.

CS7845d ago

What in the world? No it has not been done before.

Did you play BOTW?

Tell me another game that when you leave the tutorial you can go straight to the last boss?
Where you can progress through the games missions in what ever order you choose while still having an excellent polished experience?

In GTA etc the game has a progression of story missions where the game takes place -Linear progression but in a sandbox.

Zelda smashes that structure of game design and instead allows you to play the entire game in whatever order you choose. Nothing is forced. Even the individual missions you achieve it whatever way you figure out to do it.

It is a masterclass and a leap forward in game design. How anyone can’t see that baffles me.

NecrumOddBoy845d ago (Edited 845d ago )

Tell me another game that when you leave the tutorial you can go straight to the last boss?

Far Cry 4
Soul Sacrifice
Chrono Trigger (early in-game)
Morrowind

But also, these games have a story. BOTW, doesn’t. It’s a barren world of physics and a bunch short mini-games/puzzles. It’s basically the equivalent of an iPhone game.

AmUnRa844d ago

You cant say that, even its the truth, Nintendo fans cant take any critisism when someone proves them wrong. Nintendo is a like a God to them and they think Nintendo invented gaming, and every game on other platform used al the mecanics that Nintendo invented...

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110°

Halo Infinite's Split-Screen is One Step in The Right Direction

Halo Infinite has spilt screen PvP, but it's still missing another classic multiplayer feature that should be completed before Halo 7.

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gamerant.com
Jin_Sakai6d ago

Putting on PS5 is another step in the right direction so the player base can grow.

anast6d ago

How many years has it been?

540°

5 PlayStation Exclusive Games That Look Better Than Hellblade 2

The Nerd Stash: "Senua's Saga: Hellblade 2 has some of the best graphics on Xbox, but there are PlayStation games that look even better."

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thenerdstash.com
PrinceOfAnger7d ago

Lol some sony fans now disagreeing with DF !?
They said :
Hellblade 2 is a defining moment in the evolution of real-time graphics".

(The Next Level in Real-Time Visuals)

Game
Takes advantage of everything UE5 offers
- Final game 'lives up to the lofty expectations' of the 2019 reveal
- Character rendering sets new standards and nearly resembles movie sequences with actual actors
- Leverages Unreal's Meta Human 5 to bypass the uncanny valley feel
- DF were left guessing whether some cut-scenes were in-game or real life footage (photo mode shows they're all real time)

Also
https://i.ibb.co/m4zMw3M/20...
,
https://i.ibb.co/2YtX6Tv/20...

Right now nothing on PS looks better than HB2.

PrinceOfAnger7d ago

5 PlayStation Exclusive Games" also on PC..
so what Exclusive? No one here confesses and accepted the word "Console exclusive". they were making jokes about it!
😂

PrinceOfAnger7d ago

@FTLmaster

Sony fans were making jokes first about the word " Console exclusive" here and on other sites.
Now they use the word by themselves.
Lol

P_Bomb7d ago

I write console exclusive all the time. I use it in Xbox’s favor too. Those are the games I generally go after over there.

MrDead7d ago

Now I understand who these articles are written for.

Just buy and support the game so MS doesn't shut down Ninja Theory.

S2Killinit6d ago (Edited 6d ago )

You cant really talk when xbox has all its games released elsewhere. Not a good look.

Cacabunga6d ago

HB2 on PS5 will look better than HB2..
And even with that i won’t buy it

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PrinceOfAnger7d ago

This article says Bloodborne and Ghost of Tsushima has better graphics than Hellblade 2 i'm done! 🤣

VenomUK6d ago

Of course! But that doesn't make it invalid.

I haven't been playing too much recently except a bit of Dave the Diver (retro pixel art). But if this has the best graphics then I definitely want to see so will download it for my XSX and start the game. If I had more time I'd play through the first one first.

S2Killinit6d ago

DF can talk from its arse all it wants. I’m sure they are spending their advertising money wisely.

DivineHand1255d ago

I was under the impression Microsoft didn't have any marketing for this game. I also don't need to be paid to say Hellblade 2 is the most photo realistic game on consoles ever made.

Nacho_Z6d ago

People are free to disagree with DF, it's debatable how impartial they are.

The article is a bit of a stretch though. Hellblade has an open goal graphically because it's using the latest tech on small areas with crap framerate so the fidelity is through the roof. It's not impressive to me personally but it's an achievement that shouldn't be denied.

S2Killinit6d ago

Yes. But then a picture can be extremely beautiful but you cant really play it. Hellblade must be beautiful but it has low frames, and its pretty much on rails so it does not really impress me personally.

Information Minister6d ago

I've been subscribed to DF's YouTube channel since before their videos were even narrated and I tell you no debate is necessary about how impartial they are.

DF has clearly had some level of proximity with Microsoft since the launch of the Xbox One X. They haven't exactly tried to hide either. Their coverage/damage control for Starfield was quite blatant.

So yes, people on all camps are free to disagree with DF's opinions.

That aside, this particular article is complete flamebait.

neutralgamer19926d ago (Edited 6d ago )

what good are graphics when rest of the game is a walking sim (coming from a pc fan) if it's only about graphics than any game can push the boundary but that's without much gameplay

to me gears of war 5 is more impressive because it had the graphics and gameplay to back it up, just like uncharted 2 back in the day. Ratchet and Clank: Rift Apart is also up there.

SGT_Squirrel6d ago (Edited 6d ago )

I don't understand people. Both the PS5 and Xbox one X are great machines. I own both and could care less which system has a game that is marginally better looking than the other. Yes, Hellblade 2 is the best-looking console game right now, but it isn't a huge leap over what the PS5 has. Since I am not tied to one company's console, I see things differently I guess.

Abear215d ago

Agreed, plus traditionally all PS exclusives are third person action and everything on Xbox is usually FPS.

Let’s talk gameplay people, you know, that thing that actually matters? I remember Gamepro would rate “Fun Factor” in their reviews—is the game actually fun to play?!

If this was the judging method, and not resolution and “bespoke tech” that digital foundry wants you to be obsessed with, than Dave the Diver is my GOTY so far (ps5)

itsmebryan6d ago (Edited 6d ago )

Grasping at straws to make a positive Playstation story. Too bad they can't talk about AAA first party games. Because "PS5 has NO GAMES!!!" Why can't people just be honest. HB2 looks amazing.

Abear215d ago

Woah there little fella, you are way lost in what is no longer reality, hope you left bread crumbs

Sonic18816d ago

Horizon is West definition looks better than Hellblade 2

VariantAEC4d ago

This comment doesn't even make sense and I agree with it.

purple1015d ago

Digital foundry recently said ps5 ports are holding back Xbox

You can’t really take them as gospel anymore

+ Show (6) more repliesLast reply 4d ago
darthv727d ago

Okay, I've played all of those, and they looked good for their time. This game just takes realism to a whole other level. some would even say uncanny valley-esq at times.

Maybe that's why people are having a hard time with this game... its almost too real and makes them uneasy about it.

Bathyj6d ago

I doubt that's it. The game has woorde problems than that.

darksky6d ago

The game is a walking simulator with tech demo graphics. Nothing special at all.

Flewid6384d ago

Next gen graphics are always special, even when the game is bad.

rlow17d ago

lol, really???? The title sounds so desperate. Those games are excellent but not in the same league.

ravens526d ago

..."not in the same league graphics wise*" Fixed it so you don't sound too crazy. Also not sure its in "another league" but I haven't seen it in person so 🤷🏽 idk.

ravens526d ago

All of those games on that list are literally objectively BETTER GAMES than Hellblade 2.

S2Killinit6d ago

I would say those games are on a much higher level because Hellblade is a game made to look great but its not on par when it comes to how it is linear with small playing areas and low frames. Anyone can do that, but is it a good game? No.

JackBNimble5d ago

If this is an argument, then yeah , this is desperation. Why do you sonyboys even care? The market always dictates, besides last I checked (as a ps5 owner) sony exclusives are few and far between, at least anything worth playing that is. And if I can play it on ps4 I'm not too then I'm not calling it exclusive.

Chevalier5d ago (Edited 5d ago )

You make it sound like Xbox has so much more games than Playstation, but, they have far fewer. Playstation has far more better 3rd party exclusives filling the gap too.

Chirping about Playstation when Xbox gets a game ever like 3 years worth talking about is idiotic. Would take the most recent FF, Gran Blue Relink and Stellar Blade over Xbox poor offerings any day of the week. Death Stranding 2 and Silent Hill look more interesting than HB2.

JackBNimble5d ago

No, that's not what I'm saying. The point is this is such a petty non argument yet you sonyboys just take the bait and bitch regardless. Xbox is dying but you gotta keep claiming how great your corporate brand is.

Must be another zero news week

Chevalier5d ago

Then why feed the fire then? Lol. Hellblade 2 is barely a game. The 1st one we literally had a ton of Xbox fans call it a walking simulator when it was timed exclusive to Playstation. Now people are reiterating similar sentiments about the 2nd game when it's much of the same with minimal 'gameplay' and Xbox fans are offended.

Ironically the very same idiots chirping said that all Playstation games were just 'cinematic' experiences as a slight and now we got guys like you with the oh whoa is me like it wasn't expected?! Lol. Seriously idiotic

MrDead7d ago (Edited 7d ago )

...now I remember why I hate gaming media, it's because 99.9% are like this article.

purple1016d ago

yeh, probably gonna have to wait for 'Death Stranding 2: On the beach', to get better environments and facial animation than this.

Yusi-D-Jordan5d ago

I honestly think Uncharted 4 was more visually impressive than Hellblade 2

purple1015d ago

Yeh there was a lot going on in uncharted
A lot of moving parts
Explosions
Jumping from planes
You could say it was the more accomplished game. Hellblade looks like god of war, but without the sick fighting,

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80°

Halo Infinite’s Survive the Undead mode is a COD Zombies love letter

Halo Infinite’s brand-new Survive the Undead mode is a masterwork of Forge creativity, and Call of Duty Zombies fans need to play it.

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theloadout.com