CG writes: Studio Ember Lab released Kena: Bridge of Spirits on September 21st, and whilst working suitably on Playstation 4 and even better on Playstation 5, the Unreal Engine 4 visuals overall look mighty impressive. The game is currently nominated for Playstation ‘game of the year’ at the Golden Joysticks Awards, but we hope the game’s art direction also gets a look in. Take a look at Kena: Bridge of Spirits gameplay video where we run the game in 4K using the Ultra pre-set on PC. Aside from looking even better than its console counterparts, it’s simply a fantastic looking game regardless.
There's been plenty of news about Xbox games moving over to PlayStation recently, but how about one coming the other way? Well, 2021's Kena: Bridge of Spirits has just been ESRB rated for an upcoming Xbox Series X|S release
Kena is owned,developed & published by Ember Labs studios & it was a "limited" PS console exclusive. PS having it as a console exclusive for 3 years is enough time to pass it on to another console platform.
Kena was a really good game, anything that helps it get more exposure is welcomed.
what's that one Sony did before Kena that was like Ninetndo's pikimin, I forget, I missed that and it looked fun, might try to grab on sale, it would be my second ONLY ever digital purchase, (as I don't think it was ever physical as its a small game)
Amongst all the new PlayStation 5 releases, it's easy to miss some gems. Here's Chit Hot's picks for the seven most underrated games on PS5.
Returnal: such a great game that got some weird misinformation in the press. Like, if you don't know why lie?
Returnal: Yes.
Destruction AllStars: Hell no.
List lost all credibility right there.
Massive flop.
Returnal is still my favourite PS5 game. A really interesting concept and a fun as hell roguelike.
Gamesindustry writes: "Ember Lab has been around since 2009, starting out as a company specialising in commercial animation and digital content. But a decade later it would make its mark in video games with the release of Kena: Bridge of Spirits.
So how did its co-founders, COO Josh Grier and chief creative Michael Grier, go from wanting to become filmmakers to making a game that would catch the attention of Sony just as it was preparing to unveil PlayStation 5?
Speaking to the two softly spoken brothers at Develop, the difference between media matters less than being able to tell a story with original content."
Loved the game!
Wish there was a sequel or something new coming from them!
Been really quiet for a long time now!
This such a cool game. A very good new ip made from a small studio. Sony was smart to bet on them. Another good game of 2021.